Mantles in dressers (#24485)
* The code changes man The code changes man * Dressers are a wee bit bigger and mantles spawn in em as it says on the tin
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@@ -12,6 +12,7 @@
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- id: ClothingUniformJumpsuitCapFormal
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- id: ClothingUniformJumpskirtCapFormalDress
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- id: ClothingHandsGlovesCaptain
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- id: ClothingNeckMantleCap
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- type: entity
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id: DresserChiefEngineerFilled
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@@ -20,6 +21,7 @@
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components:
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- type: StorageFill
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contents:
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- id: ClothingNeckMantleCE
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- id: ClothingUniformJumpsuitChiefEngineerTurtle
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- id: ClothingUniformJumpskirtChiefEngineerTurtle
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- id: ClothingNeckCloakCe
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@@ -32,6 +34,7 @@
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components:
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- type: StorageFill
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contents:
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- id: ClothingNeckMantleCMO
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- id: ClothingCloakCmo
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- id: ClothingOuterCoatLabCmo
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- id: ClothingHeadHatBeretCmo
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@@ -43,6 +46,7 @@
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components:
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- type: StorageFill
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contents:
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- id: ClothingNeckMantleHOP
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- id: ClothingNeckCloakHop
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- id: ClothingHeadHatHopcap
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- id: ClothingOuterWinterHoP
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@@ -54,6 +58,7 @@
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components:
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- type: StorageFill
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contents:
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- id: ClothingNeckMantleHOS
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- id: ClothingHeadHatBeretHoS
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- id: ClothingHeadHatHoshat
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- id: ClothingNeckCloakHos
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@@ -75,6 +80,7 @@
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- id: ClothingUniformJumpsuitQMTurtleneck
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- id: ClothingUniformJumpskirtQMTurtleneck
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- id: ClothingHandsGlovesColorBrown
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- id: ClothingNeckMantleQM
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- type: entity
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id: DresserResearchDirectorFilled
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@@ -83,6 +89,7 @@
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components:
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- type: StorageFill
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contents:
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- id: ClothingNeckMantleRD
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- id: ClothingNeckCloakRd
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- id: ClothingHeadHatBeretRND
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- id: ClothingHandsGlovesColorPurple
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@@ -26,7 +26,7 @@
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acts: [ "Destruction" ]
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- type: Storage
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grid:
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- 0,0,5,3
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- 0,0,6,3
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maxItemSize: Normal
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- type: ContainerContainer
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containers:
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