Pick up verb.
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@@ -1,6 +1,6 @@
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using Content.Server.Interfaces.GameObjects;
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using SS14.Server.Interfaces.GameObjects;
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using System;
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using Content.Shared.GameObjects;
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using SS14.Shared.Interfaces.GameObjects;
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namespace Content.Server.GameObjects
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@@ -32,5 +32,27 @@ namespace Content.Server.GameObjects
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hands.PutInHand(this, hands.ActiveIndex, fallback: false);
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return true;
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}
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[Verb]
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public sealed class PickUpVerb : Verb<ItemComponent>
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{
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protected override string GetText(IEntity user, ItemComponent component)
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{
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return "Pick Up";
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}
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protected override bool IsDisabled(IEntity user, ItemComponent component)
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{
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return false;
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}
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protected override void Activate(IEntity user, ItemComponent component)
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{
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if (user.TryGetComponent(out HandsComponent hands))
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{
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hands.PutInHand(component);
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}
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}
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}
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}
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}
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