Adds more mob crates for livestock (#3604)
* Adds livestock crate sprites and cargo crates Goat and butterfly * Sorted NPC crates. Added more mobs Alphabetized NPC crates & Cargo_livestock Added all current mob crates to cargo. Added remaining mobs as crates. Fixed .rsi naming Added descriptions to livestock crates Added construction graph for crates under new category "storage" * Added bees, chickens and gorillas NPC Crates for cargo * Fixed cargo console icons * Alphabetised NPC animals * Randomizer comment * removed livestock from cargo console * Fix chickenmob * Update yml Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
This commit is contained in:
156
Resources/Prototypes/Catalog/Cargo/cargo_livestock.yml
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156
Resources/Prototypes/Catalog/Cargo/cargo_livestock.yml
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@@ -0,0 +1,156 @@
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- type: cargoProduct
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name: "bee crate"
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id: livestockbee
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description: "A crate containing a swarm of eight bees"
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icon:
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sprite: Mobs/Animals/bee.rsi
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state: 0
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product: CrateNPCBee
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cost: 1000
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category: Livestock
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group: market
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- type: cargoProduct
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name: "butterfly crate"
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id: livestockbutterfly
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description: "A crate containing five butterflies"
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icon:
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sprite: Mobs/Animals/butterfly.rsi
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state: butterfly
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product: CrateNPCButterflies
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cost: 1000
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category: Livestock
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group: market
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- type: cargoProduct
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name: "cat crate"
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id: livestockcat
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description: "A crate containing a single cat"
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icon:
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sprite: Mobs/Pets/cat.rsi
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state: cat
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product: CrateNPCCat
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cost: 1000
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category: Livestock
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group: market
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- type: cargoProduct
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name: "chicken crate"
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id: livestockchicken
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description: "A crate containing a four fully grown chickens"
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icon:
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sprite: Mobs/Animals/chicken.rsi
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state: icon-1
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product: CrateNPCChicken
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cost: 1500
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category: Livestock
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group: market
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- type: cargoProduct
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name: "corgi crate"
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id: livestockcorgi
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description: "A crate containing a single corgi"
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icon:
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sprite: Mobs/Pets/corgi.rsi
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state: corgi
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product: CrateNPCCorgi
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cost: 1000
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category: Livestock
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group: market
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- type: cargoProduct
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name: "cow crate"
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id: livestockcow
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description: "A crate containing a single cow"
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icon:
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sprite: Mobs/Animals/cow.rsi
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state: cow
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product: CrateNPCCow
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cost: 1000
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category: Livestock
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group: market
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- type: cargoProduct
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name: "goat crate"
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id: livestockgoat
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description: "A crate containing a single goat"
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icon:
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sprite: Mobs/Animals/goat.rsi
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state: goat
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product: CrateNPCGoat
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cost: 1000
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category: Livestock
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group: market
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- type: cargoProduct
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name: "goose crate"
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id: livestockgoose
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description: "A crate containing two geese"
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icon:
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sprite: Mobs/Animals/goose.rsi
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state: goose
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product: CrateNPCGoose
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cost: 1500
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category: Livestock
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group: market
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- type: cargoProduct
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name: "gorilla crate"
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id: livestockgorilla
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description: "A crate containing a single gorilla"
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icon:
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sprite: Mobs/Animals/gorilla.rsi
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state: icon
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product: CrateNPCGorilla
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cost: 2000
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category: Livestock
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group: market
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- type: cargoProduct
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name: "monkey cube crate"
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id: livestockmonkeycube
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description: "A crate containing three boxes of monkey cubes "
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icon:
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sprite: Mobs/Animals/monkey.rsi
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state: monkey
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product: CrateNPCMonkeyCube
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cost: 1500
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category: Livestock
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group: market
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- type: cargoProduct
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name: "parrot crate"
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id: livestockparrot
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description: "A crate containing three parrots"
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icon:
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sprite: Mobs/Animals/parrot.rsi
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state: parrot
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product: CrateNPCParrot
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cost: 1000
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category: Livestock
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group: market
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- type: cargoProduct
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name: "penguin crate"
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id: livestockpenguin
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description: "A crate containing two penguins"
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icon:
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sprite: Mobs/Animals/penguin.rsi
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state: penguin
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product: CrateNPCPenguin
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cost: 2000
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category: Livestock
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group: market
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- type: cargoProduct
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name: "snake crate"
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id: livestocksnake
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description: "A crate containing three snakes"
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icon:
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sprite: Mobs/Animals/snake.rsi
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state: snake
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product: CrateNPCSnake
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cost: 1000
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category: Livestock
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group: market
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@@ -1,69 +1,140 @@
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- type: entity
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id: CrateNPCBee
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name: crate of bees
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parent: CrateLivestock
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components:
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- type: StorageFill
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contents:
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- name: BeeMob_Content
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amount: 8
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- type: entity
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id: CrateNPCButterflies
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name: crate of butterflies
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parent: CrateLivestock
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components:
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- type: StorageFill
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contents:
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- name: ButterflyMob_Content
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amount: 5
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- type: entity
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id: CrateNPCCat
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name: cat crate
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parent: CrateLivestock
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components:
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- type: StorageFill
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contents:
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- name: CatMob_Content
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amount: 1
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- type: entity
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id: CrateNPCChicken
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name: chicken crate
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parent: CrateLivestock
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components:
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- type: StorageFill
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contents:
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- name: ChickenMob_Content
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amount: 4
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- type: entity
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id: CrateNPCCorgi
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name: corgi crate
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parent: CrateLivestock
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components:
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- type: StorageFill
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contents:
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- name: CorgiMob_Content
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amount: 1
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- type: entity
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id: CrateNPCCow
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name: cow crate
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parent: CrateLivestock
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components:
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- type: StorageFill
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contents:
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- name: CowMob_Content
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amount: 1
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- type: entity
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id: CrateNPCGoat
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name: goat crate
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parent: CrateGenericonimo
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parent: CrateLivestock
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components:
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- type: StorageFill
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contents:
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- name: GoatMob_Content
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amount: 1
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- type: entity
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id: CrateNPCButterflies
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name: crate of butterflies
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parent: CrateGenericonimo
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components:
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- type: StorageFill
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contents:
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- name: ButterflyMob_Content
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amount: 10
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- type: entity
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id: CrateNPCCorgi
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name: corgi crate
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parent: CrateGenericonimo
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id: CrateNPCGoose
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name: goose crate
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parent: CrateLivestock
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components:
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- type: StorageFill
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contents:
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- name: CorgiMob_Content
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- name: GooseMob_Content
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amount: 2
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- type: entity
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id: CrateNPCGorilla
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name: gorilla crate
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parent: CrateLivestock
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components:
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- type: StorageFill
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contents:
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- name: GorillaMob_Content
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amount: 1
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- type: entity
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id: CrateNPCCat
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name: cat crate
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parent: CrateGenericonimo
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components:
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- type: StorageFill
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contents:
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- name: CatMob_Content
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amount: 1
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- type: entity
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id: CrateNPCSnake
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name: snake crate
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parent: CrateGenericonimo
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components:
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- type: StorageFill
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contents:
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- name: SnakeMob_Content
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amount: 3
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- type: entity
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id: CrateNPCMonkeyCube
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name: monkey cube crate
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parent: CrateGenericonimo
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parent: BoxBase
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components:
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- type: StorageFill
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contents:
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- name: FoodContainerMonkeyCubeBox
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amount: 1
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- type: entity
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id: CrateNPCParrot
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name: parrot crate
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parent: CrateGenericonimo
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parent: CrateLivestock
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components:
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- type: StorageFill
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contents:
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- name: ParrotMob_Content
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amount: 3
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- type: entity
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id: CrateNPCPenguin
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name: penguin crate
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parent: CrateLivestock
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components:
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- type: StorageFill
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contents:
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- name: PenguinMob_Content
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amount: 2
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- type: entity
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id: CrateNPCSnake
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name: snake crate
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parent: CrateLivestock
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components:
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- type: StorageFill
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contents:
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- name: SnakeMob_Content
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amount: 3
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@@ -510,3 +510,57 @@
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state_open: weaponcrate_open
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state_closed: weaponcrate_door
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- type: entity
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id: CrateLivestock
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name: livestock crate
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parent: CrateGeneric
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components:
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- type: Sprite
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sprite: Constructible/Storage/Crates/livestock.rsi
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layers:
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- state: livestockcrate
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- state: livestockcrate_door
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map: ["enum.StorageVisualLayers.Door"]
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- type: Icon
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sprite: Constructible/Storage/Crates/livestock.rsi
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state: livestockcrate
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- type: Appearance
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visuals:
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- type: StorageVisualizer
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state_open: livestockcrate_open
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state_closed: livestockcrate_door
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- type: Damageable
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resistances: metallicResistances
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- type: Destructible
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thresholds:
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- trigger:
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!type:DamageTrigger
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damage: 15
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behaviors:
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- !type:PlaySoundBehavior
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sound: /Audio/Effects/woodhit.ogg
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- !type:SpawnEntitiesBehavior
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spawn:
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MaterialWoodPlank1:
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min: 1
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max: 4
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- !type:DoActsBehavior
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acts: [ "Destruction" ]
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- type: Physics
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bodyType: Dynamic
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fixtures:
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- shape:
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!type:PhysShapeAabb
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bounds: "-0.4, -0.4, 0.29, 0.4"
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mass: 75
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mask:
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- Impassable
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- VaultImpassable
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- SmallImpassable
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layer:
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- Opaque
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- MobImpassable
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- SmallImpassable
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- type: Construction
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graph: CrateLivestock
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node: start
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@@ -2,17 +2,20 @@
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#1D2L3U4R
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- type: entity
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name: monkey
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id: MonkeyMob_Content
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name: bat
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parent: SimpleMobBase
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description: New church of neo-darwinists actually believe that EVERY animal evolved from a monkey. Tastes like pork, and killing them is both fun and relaxing.
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id: BatMob_Content
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description: Some cultures find them terrifying, others crunchy on the teeth.
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components:
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- type: MovementSpeedModifier
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baseWalkSpeed : 6
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baseSprintSpeed : 6
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- type: Sprite
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drawdepth: Mobs
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layers:
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- map: ["enum.DamageStateVisualLayers.Base"]
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state: monkey
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sprite: Mobs/Animals/monkey.rsi
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state: bat
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sprite: Mobs/Animals/bat.rsi
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- type: Physics
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||||
bodyType: Dynamic
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||||
fixtures:
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||||
@@ -29,24 +32,25 @@
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||||
- type: Appearance
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visuals:
|
||||
- type: DamageStateVisualizer
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||||
normal: monkey
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||||
normal: bat
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dead: dead
|
||||
- type: FireVisualizer
|
||||
sprite: Mobs/Effects/onfire.rsi
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||||
normalState: Monkey_burning
|
||||
|
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- type: entity
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name: gorilla
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name: bee
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parent: SimpleMobBase
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id: GorillaMob_Content
|
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description: Smashes, roars, looks cool. Don't stand near one.
|
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id: BeeMob_Content
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description: Nice to have, but you can't build a civilization on a foundation of honey alone.
|
||||
components:
|
||||
- type: MovementSpeedModifier
|
||||
baseWalkSpeed : 7
|
||||
baseSprintSpeed : 7
|
||||
- type: AsteroidRock
|
||||
- type: Sprite
|
||||
drawdepth: Mobs
|
||||
layers:
|
||||
- map: ["enum.DamageStateVisualLayers.Base"]
|
||||
state: crawling
|
||||
sprite: Mobs/Animals/gorilla.rsi
|
||||
state: 0
|
||||
sprite: Mobs/Animals/bee.rsi
|
||||
- type: Physics
|
||||
bodyType: Dynamic
|
||||
fixtures:
|
||||
@@ -63,7 +67,7 @@
|
||||
- type: Appearance
|
||||
visuals:
|
||||
- type: DamageStateVisualizer
|
||||
normal: crawling
|
||||
normal: 0
|
||||
dead: dead
|
||||
|
||||
- type: entity
|
||||
@@ -142,27 +146,24 @@
|
||||
dead: dead
|
||||
|
||||
- type: entity
|
||||
name: bat
|
||||
name: cow
|
||||
parent: SimpleMobBase
|
||||
id: BatMob_Content
|
||||
description: Some cultures find them terrifying, others crunchy on the teeth.
|
||||
id: CowMob_Content
|
||||
description: Moo.
|
||||
components:
|
||||
- type: MovementSpeedModifier
|
||||
baseWalkSpeed : 6
|
||||
baseSprintSpeed : 6
|
||||
- type: Sprite
|
||||
drawdepth: Mobs
|
||||
layers:
|
||||
- map: ["enum.DamageStateVisualLayers.Base"]
|
||||
state: bat
|
||||
sprite: Mobs/Animals/bat.rsi
|
||||
state: cow
|
||||
sprite: Mobs/Animals/cow.rsi
|
||||
- type: Physics
|
||||
bodyType: Dynamic
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
bounds: "-0.20,-0.20,0.20,0.20"
|
||||
mass: 5
|
||||
bounds: "-0.60,-0.50,0.05,0.50"
|
||||
mass: 20
|
||||
mask:
|
||||
- Impassable
|
||||
- VaultImpassable
|
||||
@@ -172,25 +173,21 @@
|
||||
- type: Appearance
|
||||
visuals:
|
||||
- type: DamageStateVisualizer
|
||||
normal: bat
|
||||
normal: cow
|
||||
dead: dead
|
||||
|
||||
- type: entity
|
||||
name: bee
|
||||
name: crab
|
||||
parent: SimpleMobBase
|
||||
id: BeeMob_Content
|
||||
description: Nice to have, but you can't build a civilization on a foundation of honey alone.
|
||||
id: CrabMob_Content
|
||||
description: A folk legend goes around that his claw snaps spacemen out of existance over distasteful remarks. Be polite and tolerant for your own safety.
|
||||
components:
|
||||
- type: MovementSpeedModifier
|
||||
baseWalkSpeed : 7
|
||||
baseSprintSpeed : 7
|
||||
- type: AsteroidRock
|
||||
- type: Sprite
|
||||
drawdepth: Mobs
|
||||
layers:
|
||||
- map: ["enum.DamageStateVisualLayers.Base"]
|
||||
state: 0
|
||||
sprite: Mobs/Animals/bee.rsi
|
||||
state: crab
|
||||
sprite: Mobs/Animals/crab.rsi
|
||||
- type: Physics
|
||||
bodyType: Dynamic
|
||||
fixtures:
|
||||
@@ -207,7 +204,7 @@
|
||||
- type: Appearance
|
||||
visuals:
|
||||
- type: DamageStateVisualizer
|
||||
normal: 0
|
||||
normal: crab
|
||||
dead: dead
|
||||
- type: AsteroidRockVisualizer
|
||||
|
||||
@@ -242,7 +239,7 @@
|
||||
normal: goat
|
||||
dead: dead
|
||||
|
||||
# Note that we gotta make this bitch vomit someday when you feed it anthrax or sumthin
|
||||
# Note that we gotta make this bitch vomit someday when you feed it anthrax or sumthin. Needs to be a small item thief too and aggressive if attacked.
|
||||
- type: entity
|
||||
name: goose
|
||||
parent: SimpleMobBase
|
||||
@@ -274,22 +271,18 @@
|
||||
normal: goose
|
||||
dead: dead
|
||||
|
||||
# Would be cool to have some functionality for the parrot to be able to sit on stuff
|
||||
- type: entity
|
||||
name: parrot
|
||||
name: gorilla
|
||||
parent: SimpleMobBase
|
||||
id: ParrotMob_Content
|
||||
description: Infiltrates your domain, spies on you, and somehow still a cool pet.
|
||||
id: GorillaMob_Content
|
||||
description: Smashes, roars, looks cool. Don't stand near one.
|
||||
components:
|
||||
- type: MovementSpeedModifier
|
||||
baseWalkSpeed : 6
|
||||
baseSprintSpeed : 6
|
||||
- type: Sprite
|
||||
drawdepth: Mobs
|
||||
layers:
|
||||
- map: ["enum.DamageStateVisualLayers.Base"]
|
||||
state: parrot
|
||||
sprite: Mobs/Animals/parrot.rsi
|
||||
state: crawling
|
||||
sprite: Mobs/Animals/gorilla.rsi
|
||||
- type: Physics
|
||||
bodyType: Dynamic
|
||||
fixtures:
|
||||
@@ -306,21 +299,21 @@
|
||||
- type: Appearance
|
||||
visuals:
|
||||
- type: DamageStateVisualizer
|
||||
normal: parrot
|
||||
normal: crawling
|
||||
dead: dead
|
||||
|
||||
- type: entity
|
||||
name: snake
|
||||
name: monkey
|
||||
id: MonkeyMob_Content
|
||||
parent: SimpleMobBase
|
||||
id: SnakeMob_Content
|
||||
description: Hissss! Bites aren't poisonous.
|
||||
description: New church of neo-darwinists actually believe that EVERY animal evolved from a monkey. Tastes like pork, and killing them is both fun and relaxing.
|
||||
components:
|
||||
- type: Sprite
|
||||
drawdepth: Mobs
|
||||
layers:
|
||||
- map: ["enum.DamageStateVisualLayers.Base"]
|
||||
state: snake
|
||||
sprite: Mobs/Animals/snake.rsi
|
||||
state: monkey
|
||||
sprite: Mobs/Animals/monkey.rsi
|
||||
- type: Physics
|
||||
bodyType: Dynamic
|
||||
fixtures:
|
||||
@@ -337,104 +330,11 @@
|
||||
- type: Appearance
|
||||
visuals:
|
||||
- type: DamageStateVisualizer
|
||||
normal: snake
|
||||
# It's death animation is animated so hopefully this should push for separation between "dying" and "death" states.
|
||||
normal: monkey
|
||||
dead: dead
|
||||
|
||||
# Code unique spider prototypes or combine them all into one spider and get a
|
||||
# random sprite state when you spawn it.
|
||||
- type: entity
|
||||
name: tarantula
|
||||
parent: SimpleMobBase
|
||||
id: GiantSpiderMob_Content
|
||||
description: Widely recognized to be the literal worst thing in existence.
|
||||
components:
|
||||
- type: Sprite
|
||||
drawdepth: Mobs
|
||||
layers:
|
||||
- map: ["enum.DamageStateVisualLayers.Base"]
|
||||
state: tarantula
|
||||
sprite: Mobs/Animals/spider.rsi
|
||||
- type: Physics
|
||||
bodyType: Dynamic
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
bounds: "-0.30,-0.40,0.45,0.40"
|
||||
mass: 10
|
||||
mask:
|
||||
- Impassable
|
||||
- VaultImpassable
|
||||
- SmallImpassable
|
||||
layer:
|
||||
- Opaque
|
||||
- type: Appearance
|
||||
visuals:
|
||||
- type: DamageStateVisualizer
|
||||
normal: tarantula
|
||||
dead: tarantula_dead
|
||||
|
||||
- type: entity
|
||||
name: crab
|
||||
parent: SimpleMobBase
|
||||
id: CrabMob_Content
|
||||
description: A folk legend goes around that his claw snaps spacemen out of existance over distasteful remarks. Be polite and tolerant for your own safety.
|
||||
components:
|
||||
- type: Sprite
|
||||
drawdepth: Mobs
|
||||
layers:
|
||||
- map: ["enum.DamageStateVisualLayers.Base"]
|
||||
state: crab
|
||||
sprite: Mobs/Animals/crab.rsi
|
||||
- type: Physics
|
||||
bodyType: Dynamic
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
bounds: "-0.40,-0.35,0.20,0.35"
|
||||
mass: 10
|
||||
mask:
|
||||
- Impassable
|
||||
- VaultImpassable
|
||||
- SmallImpassable
|
||||
layer:
|
||||
- Opaque
|
||||
- type: Appearance
|
||||
visuals:
|
||||
- type: DamageStateVisualizer
|
||||
normal: crab
|
||||
dead: dead
|
||||
|
||||
- type: entity
|
||||
name: penguin
|
||||
parent: SimpleMobBase
|
||||
id: PenguinMob_Content
|
||||
description: Their lives are constant pain due to their inner-body knees.
|
||||
components:
|
||||
- type: Sprite
|
||||
drawdepth: Mobs
|
||||
layers:
|
||||
- map: ["enum.DamageStateVisualLayers.Base"]
|
||||
state: penguin
|
||||
sprite: Mobs/Animals/penguin.rsi
|
||||
- type: Physics
|
||||
bodyType: Dynamic
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
bounds: "-0.50,-0.30,0.35,0.30"
|
||||
mass: 10
|
||||
mask:
|
||||
- Impassable
|
||||
- VaultImpassable
|
||||
- SmallImpassable
|
||||
layer:
|
||||
- Opaque
|
||||
- type: Appearance
|
||||
visuals:
|
||||
- type: DamageStateVisualizer
|
||||
normal: penguin
|
||||
dead: penguin_dead
|
||||
- type: FireVisualizer
|
||||
sprite: Mobs/Effects/onfire.rsi
|
||||
normalState: Monkey_burning
|
||||
|
||||
- type: entity
|
||||
name: mouse
|
||||
@@ -463,11 +363,11 @@
|
||||
Slots:
|
||||
- Helmet
|
||||
- type: Physics
|
||||
bodyType: KinematicController
|
||||
bodyType: Dynamic
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
bounds: "-0.50,-0.30,0.35,0.30"
|
||||
bounds: "-0.30,-0.40,0.45,0.40"
|
||||
mass: 10
|
||||
mask:
|
||||
- Impassable
|
||||
@@ -534,3 +434,134 @@
|
||||
normal: mouse-2
|
||||
crit: dead-2
|
||||
dead: splat-2
|
||||
|
||||
# Would be cool to have some functionality for the parrot to be able to sit on stuff
|
||||
- type: entity
|
||||
name: parrot
|
||||
parent: SimpleMobBase
|
||||
id: ParrotMob_Content
|
||||
description: Infiltrates your domain, spies on you, and somehow still a cool pet.
|
||||
components:
|
||||
- type: MovementSpeedModifier
|
||||
baseWalkSpeed : 6
|
||||
baseSprintSpeed : 6
|
||||
- type: Sprite
|
||||
drawdepth: Mobs
|
||||
layers:
|
||||
- map: ["enum.DamageStateVisualLayers.Base"]
|
||||
state: parrot
|
||||
sprite: Mobs/Animals/parrot.rsi
|
||||
- type: Physics
|
||||
bodyType: Dynamic
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
bounds: "-0.40,-0.35,0.20,0.35"
|
||||
mass: 10
|
||||
mask:
|
||||
- Impassable
|
||||
- VaultImpassable
|
||||
- SmallImpassable
|
||||
layer:
|
||||
- Opaque
|
||||
- type: Appearance
|
||||
visuals:
|
||||
- type: DamageStateVisualizer
|
||||
normal: parrot
|
||||
dead: dead
|
||||
|
||||
- type: entity
|
||||
name: penguin
|
||||
parent: SimpleMobBase
|
||||
id: PenguinMob_Content
|
||||
description: Their lives are constant pain due to their inner-body knees.
|
||||
components:
|
||||
- type: Sprite
|
||||
drawdepth: Mobs
|
||||
layers:
|
||||
- map: ["enum.DamageStateVisualLayers.Base"]
|
||||
state: penguin
|
||||
sprite: Mobs/Animals/penguin.rsi
|
||||
- type: Physics
|
||||
bodyType: Dynamic
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
bounds: "-0.50,-0.30,0.35,0.30"
|
||||
mass: 10
|
||||
mask:
|
||||
- Impassable
|
||||
- VaultImpassable
|
||||
- SmallImpassable
|
||||
layer:
|
||||
- Opaque
|
||||
- type: Appearance
|
||||
visuals:
|
||||
- type: DamageStateVisualizer
|
||||
normal: penguin
|
||||
dead: penguin_dead
|
||||
|
||||
- type: entity
|
||||
name: snake
|
||||
parent: SimpleMobBase
|
||||
id: SnakeMob_Content
|
||||
description: Hissss! Bites aren't poisonous.
|
||||
components:
|
||||
- type: Sprite
|
||||
drawdepth: Mobs
|
||||
layers:
|
||||
- map: ["enum.DamageStateVisualLayers.Base"]
|
||||
state: snake
|
||||
sprite: Mobs/Animals/snake.rsi
|
||||
- type: Physics
|
||||
bodyType: KinematicController
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
bounds: "-0.50,-0.30,0.35,0.30"
|
||||
mass: 10
|
||||
mask:
|
||||
- Impassable
|
||||
- VaultImpassable
|
||||
- SmallImpassable
|
||||
layer:
|
||||
- Opaque
|
||||
- type: Appearance
|
||||
visuals:
|
||||
- type: DamageStateVisualizer
|
||||
normal: snake
|
||||
# It's death animation is animated so hopefully this should push for separation between "dying" and "death" states.
|
||||
dead: dead
|
||||
|
||||
# Code unique spider prototypes or combine them all into one spider and get a
|
||||
# random sprite state when you spawn it.
|
||||
- type: entity
|
||||
name: tarantula
|
||||
parent: SimpleMobBase
|
||||
id: GiantSpiderMob_Content
|
||||
description: Widely recognized to be the literal worst thing in existence.
|
||||
components:
|
||||
- type: Sprite
|
||||
drawdepth: Mobs
|
||||
layers:
|
||||
- map: ["enum.DamageStateVisualLayers.Base"]
|
||||
state: tarantula
|
||||
sprite: Mobs/Animals/spider.rsi
|
||||
- type: Physics
|
||||
bodyType: Dynamic
|
||||
fixtures:
|
||||
- shape:
|
||||
!type:PhysShapeAabb
|
||||
bounds: "-0.30,-0.40,0.45,0.40"
|
||||
mass: 10
|
||||
mask:
|
||||
- Impassable
|
||||
- VaultImpassable
|
||||
- SmallImpassable
|
||||
layer:
|
||||
- Opaque
|
||||
- type: Appearance
|
||||
visuals:
|
||||
- type: DamageStateVisualizer
|
||||
normal: tarantula
|
||||
dead: tarantula_dead
|
||||
|
||||
@@ -0,0 +1,25 @@
|
||||
- type: constructionGraph
|
||||
id: CrateLivestock
|
||||
start: start
|
||||
graph:
|
||||
- node: start
|
||||
edges:
|
||||
- to: cratelivestock
|
||||
steps:
|
||||
- material: WoodPlank
|
||||
amount: 5
|
||||
doAfter: 5
|
||||
|
||||
|
||||
- node: cratelivestock
|
||||
entity: CrateLivestock
|
||||
edges:
|
||||
- to: start
|
||||
steps:
|
||||
- tool: Prying
|
||||
doAfter: 5
|
||||
completed:
|
||||
- !type:SpawnPrototype
|
||||
prototype: MaterialWoodPlank1
|
||||
amount: 5
|
||||
- !type:DeleteEntity {}
|
||||
11
Resources/Prototypes/Recipes/Crafting/crates.yml
Normal file
11
Resources/Prototypes/Recipes/Crafting/crates.yml
Normal file
@@ -0,0 +1,11 @@
|
||||
- type: construction
|
||||
name: livestock crate
|
||||
id: CrateLivestock
|
||||
graph: CrateLivestock
|
||||
startNode: start
|
||||
targetNode: cratelivestock
|
||||
category: Storage
|
||||
description: "A wooden crate for holding livestock"
|
||||
icon: Constructible/Storage/Crates/livestock.rsi/livestockcrate.png
|
||||
objectType: Item
|
||||
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 592 B |
Binary file not shown.
|
After Width: | Height: | Size: 346 B |
Binary file not shown.
|
After Width: | Height: | Size: 251 B |
@@ -0,0 +1,23 @@
|
||||
{
|
||||
"version": 1,
|
||||
"license": "CC-BY-SA-3.0",
|
||||
"copyright": "Taken from Paradise Station at https://github.com/ParadiseSS13/Paradise/blob/master/icons/obj/crates.dmi",
|
||||
"size": {
|
||||
"x": 32,
|
||||
"y": 32
|
||||
},
|
||||
"states": [
|
||||
{
|
||||
"name": "livestockcrate",
|
||||
"select": []
|
||||
},
|
||||
{
|
||||
"name": "livestockcrate_door",
|
||||
"select": []
|
||||
},
|
||||
{
|
||||
"name": "livestockcrate_open",
|
||||
"select": []
|
||||
}
|
||||
]
|
||||
}
|
||||
Reference in New Issue
Block a user