Фиксы и фичи (#364)
* fix: fix localisation in lathe ui * add: possible way to give admins access to fuckrules * add: handcuffs pick up and drop sounds * fix: fix missing drink glass sounds * fix: fix missing sound * add: all weapons now have unique pick up and drop sounds * add: recall spell sounds * add: cups are breakable now * fix: fix rifles wrong collection
This commit is contained in:
@@ -1,7 +1,23 @@
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namespace Content.Server._White.Wizard.Magic.Other;
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using Robust.Shared.Audio;
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namespace Content.Server._White.Wizard.Magic.Other;
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[RegisterComponent]
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public sealed partial class InstantRecallComponent : Component
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{
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public EntityUid? Item;
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/// <summary>
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/// Sound to play on use.
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/// </summary>
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[DataField]
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[ViewVariables]
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public SoundSpecifier LinkSound;
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/// <summary>
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/// Sound to play on use.
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/// </summary>
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[DataField]
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[ViewVariables]
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public SoundSpecifier RecallSound;
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}
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@@ -217,6 +217,7 @@ public sealed class WizardSpellsSystem : EntitySystem
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recallComponent.Item = handsComponent.ActiveHandEntity.Value;
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_popupSystem.PopupEntity($"Сопряжено с {MetaData(handsComponent.ActiveHandEntity.Value).EntityName}",
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msg.Performer, msg.Performer);
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_audio.PlayPvs(recallComponent.LinkSound, msg.Performer);
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return;
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}
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@@ -226,12 +227,13 @@ public sealed class WizardSpellsSystem : EntitySystem
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var coordsItem = Transform(recallComponent.Item.Value).Coordinates;
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var coordsPerformer = Transform(msg.Performer).Coordinates;
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Spawn("EffectEmpPulse", coordsItem);
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Spawn("EffectMagicDisappearance", coordsItem);
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_transformSystem.SetCoordinates(recallComponent.Item.Value, coordsPerformer);
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_transformSystem.AttachToGridOrMap(recallComponent.Item.Value);
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_handsSystem.TryForcePickupAnyHand(msg.Performer, recallComponent.Item.Value);
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_audio.PlayPvs(recallComponent.RecallSound, msg.Performer);
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msg.Handled = true;
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Speak(msg);
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BIN
Resources/Audio/White/Items/Cup/drop.ogg
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Resources/Audio/White/Items/Cup/drop.ogg
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Resources/Audio/White/Items/Cup/pickup.ogg
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Resources/Audio/White/Items/Cup/pickup.ogg
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Resources/Audio/White/Items/Handcuffs/drop.ogg
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Resources/Audio/White/Items/Handcuffs/drop.ogg
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Resources/Audio/White/Items/Handcuffs/pickup.ogg
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Resources/Audio/White/Items/Handcuffs/pickup.ogg
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Resources/Audio/White/Items/Weapon/Laser/drop1.ogg
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Resources/Audio/White/Items/Weapon/Laser/drop1.ogg
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Resources/Audio/White/Items/Weapon/Laser/pickup1.ogg
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Resources/Audio/White/Items/Weapon/Laser/pickup1.ogg
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Resources/Audio/White/Items/Weapon/Laser/pickup2.ogg
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Resources/Audio/White/Items/Weapon/Laser/pickup2.ogg
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Resources/Audio/White/Items/Weapon/Pistol/drop1.ogg
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Resources/Audio/White/Items/Weapon/Pistol/drop1.ogg
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Resources/Audio/White/Items/Weapon/Pistol/drop2.ogg
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Resources/Audio/White/Items/Weapon/Pistol/drop2.ogg
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Resources/Audio/White/Items/Weapon/Pistol/drop3.ogg
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Resources/Audio/White/Items/Weapon/Pistol/drop3.ogg
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Resources/Audio/White/Items/Weapon/Pistol/pickup1.ogg
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Resources/Audio/White/Items/Weapon/Pistol/pickup1.ogg
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Resources/Audio/White/Items/Weapon/Pistol/pickup2.ogg
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Resources/Audio/White/Items/Weapon/Pistol/pickup2.ogg
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Resources/Audio/White/Items/Weapon/Pistol/pickup3.ogg
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Resources/Audio/White/Items/Weapon/Pistol/pickup3.ogg
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Resources/Audio/White/Items/Weapon/Pistol/pickup4.ogg
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Resources/Audio/White/Items/Weapon/Pistol/pickup4.ogg
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Resources/Audio/White/Items/Weapon/Pulse/drop1.ogg
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Resources/Audio/White/Items/Weapon/Pulse/drop1.ogg
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Resources/Audio/White/Items/Weapon/Pulse/pickup1.ogg
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Resources/Audio/White/Items/Weapon/Pulse/pickup1.ogg
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Resources/Audio/White/Items/Weapon/Revolver/collide1.ogg
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Resources/Audio/White/Items/Weapon/Revolver/collide1.ogg
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Resources/Audio/White/Items/Weapon/Revolver/drop1.ogg
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Resources/Audio/White/Items/Weapon/Revolver/drop1.ogg
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Resources/Audio/White/Items/Weapon/Revolver/drop2.ogg
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Resources/Audio/White/Items/Weapon/Revolver/drop2.ogg
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Resources/Audio/White/Items/Weapon/Revolver/pickup1.ogg
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Resources/Audio/White/Items/Weapon/Revolver/pickup1.ogg
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Resources/Audio/White/Items/Weapon/Revolver/pickup2.ogg
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Resources/Audio/White/Items/Weapon/Revolver/pickup2.ogg
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Resources/Audio/White/Items/Weapon/Revolver/putin1.ogg
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Resources/Audio/White/Items/Weapon/Revolver/putin1.ogg
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Resources/Audio/White/Items/Weapon/Shotgun/drop1.ogg
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Resources/Audio/White/Items/Weapon/Shotgun/drop1.ogg
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Resources/Audio/White/Items/Weapon/Shotgun/drop2.ogg
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Resources/Audio/White/Items/Weapon/Shotgun/drop2.ogg
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Resources/Audio/White/Items/Weapon/Shotgun/pickup1.ogg
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Resources/Audio/White/Items/Weapon/Shotgun/pickup1.ogg
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Resources/Audio/White/Items/Weapon/Shotgun/pickup2.ogg
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Resources/Audio/White/Items/Weapon/Shotgun/pickup2.ogg
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Resources/Audio/White/Items/Weapon/Shotgun/pickup3.ogg
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Resources/Audio/White/Items/Weapon/Shotgun/pickup3.ogg
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Resources/Audio/White/Items/Weapon/Sniper/drop1.ogg
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Resources/Audio/White/Items/Weapon/Sniper/drop1.ogg
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Resources/Audio/White/Items/Weapon/Sniper/drop2.ogg
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Resources/Audio/White/Items/Weapon/Sniper/drop2.ogg
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Resources/Audio/White/Items/Weapon/Sniper/drop3.ogg
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Resources/Audio/White/Items/Weapon/Sniper/drop3.ogg
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Resources/Audio/White/Items/Weapon/Sniper/pickup1.ogg
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Resources/Audio/White/Items/Weapon/Sniper/pickup1.ogg
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Resources/Audio/White/Items/Weapon/Sniper/pickup2.ogg
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Resources/Audio/White/Items/Weapon/Sniper/pickup2.ogg
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Resources/Audio/White/Items/Weapon/rifle/drop1.ogg
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Resources/Audio/White/Items/Weapon/rifle/drop1.ogg
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Resources/Audio/White/Items/Weapon/rifle/drop2.ogg
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Resources/Audio/White/Items/Weapon/rifle/drop2.ogg
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Resources/Audio/White/Items/Weapon/rifle/pickup1.ogg
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Resources/Audio/White/Items/Weapon/rifle/pickup1.ogg
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Resources/Audio/White/Items/Weapon/rifle/pickup2.ogg
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Resources/Audio/White/Items/Weapon/rifle/pickup2.ogg
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Resources/Audio/White/Items/Weapon/rifle/pickup3.ogg
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Resources/Audio/White/Items/Weapon/rifle/pickup3.ogg
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Resources/Audio/White/Magic/Recall/disappearance.ogg
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Resources/Audio/White/Magic/Recall/disappearance.ogg
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Resources/Audio/White/Magic/Recall/link.ogg
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Resources/Audio/White/Magic/Recall/link.ogg
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Resources/Audio/White/Magic/Recall/recall.ogg
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Resources/Audio/White/Magic/Recall/recall.ogg
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@@ -13,7 +13,11 @@ lathe-menu-material-amount = { $amount ->
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[1] {NATURALFIXED($amount, 2)} {$unit}
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*[other] {NATURALFIXED($amount, 2)} {$unit}
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}
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lathe-menu-material-amount-missing = { $amount ->
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[1] {NATURALFIXED($amount, 1)} {$unit} {$material}, [color=red]требуется {NATURALFIXED($missingAmount, 1)} {$unit}[/color]
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*[other] {NATURALFIXED($amount, 1)} {$unit} {$material}, [color=red]требуется {NATURALFIXED($missingAmount, 1)} {$unit}[/color]
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}
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lathe-menu-no-materials-message = Материалы не загружены
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lathe-menu-fabricating-message = Создаем...
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lathe-menu-materials-title = Материалы
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lathe-menu-queue-title = Очередь создания
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lathe-menu-queue-title = Очередь создания
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@@ -76,6 +76,12 @@
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solution: drink
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- type: FitsInDispenser
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solution: drink
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- type: EmitSoundOnPickup
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sound:
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path: /Audio/White/Items/handling/drinkglass_pickup.ogg
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- type: EmitSoundOnDrop
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sound:
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path: /Audio/White/Items/handling/drinkglass_drop.ogg
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# Transformable container - normal glass
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- type: entity
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@@ -6,6 +6,36 @@
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name: base cup
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abstract: true
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components:
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- type: Damageable
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damageContainer: Inorganic
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damageModifierSet: Glass
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- type: Destructible
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thresholds:
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- trigger:
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!type:DamageTrigger
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damage: 5
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behaviors:
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- !type:PlaySoundBehavior
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sound:
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collection: GlassBreak
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- !type:SpillBehavior { }
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- !type:SpawnEntitiesBehavior
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spawn:
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ShardGlass:
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min: 1
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max: 1
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transferForensics: true
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- !type:DoActsBehavior
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acts: [ "Destruction" ]
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- type: DamageOnLand
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ignoreResistances: true
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damage:
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types:
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Blunt: 5
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- type: DamageOtherOnHit
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damage:
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types:
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Blunt: 5
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- type: SolutionContainerManager
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solutions:
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drink:
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@@ -39,6 +69,15 @@
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Blunt: 0
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- type: StaticPrice
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price: 20
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- type: EmitSoundOnPickup
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sound:
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path: /Audio/White/Items/Cup/pickup.ogg
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- type: EmitSoundOnDrop
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sound:
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path: /Audio/White/Items/Cup/drop.ogg
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- type: EmitSoundOnLand
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sound:
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path: /Audio/White/Items/Cup/drop.ogg
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- type: entity
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parent: DrinkBaseCup
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@@ -28,6 +28,15 @@
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- Security
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- type: UseDelay
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delay: 6
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- type: EmitSoundOnPickup
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sound:
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path: /Audio/White/Items/Handcuffs/pickup.ogg
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- type: EmitSoundOnDrop
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sound:
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path: /Audio/White/Items/Handcuffs/drop.ogg
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- type: EmitSoundOnLand
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sound:
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path: /Audio/White/Items/Handcuffs/drop.ogg
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- type: entity
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name: makeshift handcuffs
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@@ -31,6 +31,15 @@
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- type: Appearance
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- type: StaticPrice
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price: 500
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- type: EmitSoundOnPickup
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sound:
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collection: LasersPickUp
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- type: EmitSoundOnDrop
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sound:
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collection: LasersDrop
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- type: EmitSoundOnLand
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sound:
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collection: LasersDrop
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- type: entity
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id: BaseWeaponPowerCell
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@@ -259,6 +268,15 @@
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- type: ProjectileBatteryAmmoProvider
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proto: PulseBoltProjectile
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fireCost: 100
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- type: EmitSoundOnPickup
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sound:
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collection: PulsePickUp
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- type: EmitSoundOnDrop
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sound:
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collection: PulseDrop
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- type: EmitSoundOnLand
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sound:
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collection: PulseDrop
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- type: entity
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name: pulse carbine
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@@ -287,6 +305,15 @@
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- type: ProjectileBatteryAmmoProvider
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proto: PulseBoltProjectile
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fireCost: 40
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- type: EmitSoundOnPickup
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sound:
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collection: PulsePickUp
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- type: EmitSoundOnDrop
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sound:
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collection: PulseDrop
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- type: EmitSoundOnLand
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sound:
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collection: PulseDrop
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- type: entity
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name: pulse rifle
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@@ -311,6 +338,15 @@
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- type: ProjectileBatteryAmmoProvider
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proto: PulseBoltProjectile
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fireCost: 2.5
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- type: EmitSoundOnPickup
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sound:
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collection: PulsePickUp
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- type: EmitSoundOnDrop
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sound:
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collection: PulseDrop
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- type: EmitSoundOnLand
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sound:
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collection: PulseDrop
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- type: entity
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name: laser cannon
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@@ -19,6 +19,15 @@
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containers:
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ballistic-ammo: !type:Container
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ents: []
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- type: EmitSoundOnPickup
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sound:
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collection: RiflesPickUp
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- type: EmitSoundOnDrop
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sound:
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collection: RiflesDrop
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- type: EmitSoundOnLand
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sound:
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collection: RiflesPickUp
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- type: entity
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name: china lake
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@@ -66,6 +66,15 @@
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- type: AmmoCounter
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- type: StaticPrice
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price: 500
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- type: EmitSoundOnPickup
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sound:
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collection: PistolsPickUp
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- type: EmitSoundOnDrop
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sound:
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collection: PistolsDrop
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- type: EmitSoundOnLand
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sound:
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collection: PistolsDrop
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- type: entity
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name: viper
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@@ -200,7 +209,7 @@
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name: N1984
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parent: BaseWeaponPistol
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id: WeaponPistolN1984 # the spaces in description are for formatting.
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description: The sidearm of any self respecting officer. Comes in .45 magnum, the lord's caliber.
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description: The sidearm of any self respecting officer. Comes in .45 magnum, the lord's caliber.
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components:
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- type: Sprite
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sprite: Objects/Weapons/Guns/Pistols/N1984.rsi
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@@ -49,6 +49,18 @@
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path: /Audio/Weapons/Guns/MagIn/revolver_magin.ogg
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- type: StaticPrice
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price: 500
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- type: EmitSoundOnPickup
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sound:
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collection: RevolversPickUp
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- type: EmitSoundOnDrop
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sound:
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collection: RevolversDrop
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- type: EmitSoundOnLand
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sound:
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collection: RevolversDrop
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- type: EmitSoundOnCollide
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sound:
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collection: RevolversCollide
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- type: entity
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name: Deckard
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@@ -50,6 +50,15 @@
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gun_chamber: !type:ContainerSlot
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- type: StaticPrice
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price: 500
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- type: EmitSoundOnPickup
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sound:
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collection: RiflesPickUp
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- type: EmitSoundOnDrop
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sound:
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collection: RiflesDrop
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- type: EmitSoundOnLand
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sound:
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collection: RiflesPickUp
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- type: entity
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name: AKMS
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@@ -54,6 +54,15 @@
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gun_chamber: !type:ContainerSlot
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- type: StaticPrice
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price: 500
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- type: EmitSoundOnPickup
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sound:
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collection: RiflesPickUp
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- type: EmitSoundOnDrop
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sound:
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collection: RiflesDrop
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- type: EmitSoundOnLand
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sound:
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collection: RiflesDrop
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||||
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- type: entity
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name: Atreides
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@@ -43,6 +43,16 @@
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ents: []
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- type: StaticPrice
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||||
price: 500
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- type: EmitSoundOnPickup
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sound:
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collection: ShotgunsPickUp
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- type: EmitSoundOnDrop
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||||
sound:
|
||||
collection: ShotgunsDrop
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||||
- type: EmitSoundOnLand
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sound:
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||||
collection: ShotgunsDrop
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||||
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||||
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- type: entity
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||||
name: Bulldog
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||||
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@@ -38,6 +38,15 @@
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ents: []
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- type: StaticPrice
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price: 500
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||||
- type: EmitSoundOnPickup
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sound:
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collection: SnipersPickUp
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- type: EmitSoundOnDrop
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sound:
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collection: SnipersDrop
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- type: EmitSoundOnLand
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sound:
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||||
collection: SnipersDrop
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- type: entity
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||||
name: Kardashev-Mosin
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||||
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@@ -288,6 +288,10 @@
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- type: Magic
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requiresClothes: false
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- type: InstantRecall
|
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linkSound:
|
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path: /Audio/White/Magic/Recall/link.ogg
|
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recallSound:
|
||||
path: /Audio/White/Magic/Recall/recall.ogg
|
||||
- type: InstantAction
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useDelay: 10
|
||||
itemIconStyle: BigAction
|
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96
Resources/Prototypes/_White/Sound/collections.yml
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96
Resources/Prototypes/_White/Sound/collections.yml
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@@ -0,0 +1,96 @@
|
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- type: soundCollection
|
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id: RiflesPickUp
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files:
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- /Audio/White/Items/Weapon/Rifle/pickup1.ogg
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- /Audio/White/Items/Weapon/Rifle/pickup2.ogg
|
||||
- /Audio/White/Items/Weapon/Rifle/pickup3.ogg
|
||||
|
||||
- type: soundCollection
|
||||
id: RiflesDrop
|
||||
files:
|
||||
- /Audio/White/Items/Weapon/Rifle/drop1.ogg
|
||||
- /Audio/White/Items/Weapon/Rifle/drop2.ogg
|
||||
|
||||
- type: soundCollection
|
||||
id: PistolsPickUp
|
||||
files:
|
||||
- /Audio/White/Items/Weapon/Pistol/pickup1.ogg
|
||||
- /Audio/White/Items/Weapon/Pistol/pickup2.ogg
|
||||
- /Audio/White/Items/Weapon/Pistol/pickup3.ogg
|
||||
- /Audio/White/Items/Weapon/Pistol/pickup4.ogg
|
||||
|
||||
- type: soundCollection
|
||||
id: PistolsDrop
|
||||
files:
|
||||
- /Audio/White/Items/Weapon/Pistol/drop1.ogg
|
||||
- /Audio/White/Items/Weapon/Pistol/drop2.ogg
|
||||
- /Audio/White/Items/Weapon/Pistol/drop3.ogg
|
||||
|
||||
- type: soundCollection
|
||||
id: LasersPickUp
|
||||
files:
|
||||
- /Audio/White/Items/Weapon/Laser/pickup1.ogg
|
||||
- /Audio/White/Items/Weapon/Laser/pickup2.ogg
|
||||
|
||||
- type: soundCollection
|
||||
id: LasersDrop
|
||||
files:
|
||||
- /Audio/White/Items/Weapon/Laser/drop1.ogg
|
||||
|
||||
- type: soundCollection
|
||||
id: PulsePickUp
|
||||
files:
|
||||
- /Audio/White/Items/Weapon/Pulse/pickup1.ogg
|
||||
|
||||
- type: soundCollection
|
||||
id: PulseDrop
|
||||
files:
|
||||
- /Audio/White/Items/Weapon/Pulse/drop1.ogg
|
||||
|
||||
- type: soundCollection
|
||||
id: SnipersPickUp
|
||||
files:
|
||||
- /Audio/White/Items/Weapon/Sniper/pickup1.ogg
|
||||
- /Audio/White/Items/Weapon/Sniper/pickup2.ogg
|
||||
|
||||
- type: soundCollection
|
||||
id: SnipersDrop
|
||||
files:
|
||||
- /Audio/White/Items/Weapon/Sniper/drop1.ogg
|
||||
- /Audio/White/Items/Weapon/Sniper/drop2.ogg
|
||||
- /Audio/White/Items/Weapon/Sniper/drop3.ogg
|
||||
|
||||
- type: soundCollection
|
||||
id: ShotgunsPickUp
|
||||
files:
|
||||
- /Audio/White/Items/Weapon/Shotgun/pickup1.ogg
|
||||
- /Audio/White/Items/Weapon/Shotgun/pickup2.ogg
|
||||
- /Audio/White/Items/Weapon/Shotgun/pickup3.ogg
|
||||
|
||||
- type: soundCollection
|
||||
id: ShotgunsDrop
|
||||
files:
|
||||
- /Audio/White/Items/Weapon/Shotgun/drop1.ogg
|
||||
- /Audio/White/Items/Weapon/Shotgun/drop2.ogg
|
||||
|
||||
- type: soundCollection
|
||||
id: RevolversPickUp
|
||||
files:
|
||||
- /Audio/White/Items/Weapon/Revolver/pickup1.ogg
|
||||
- /Audio/White/Items/Weapon/Revolver/pickup2.ogg
|
||||
|
||||
- type: soundCollection
|
||||
id: RevolversDrop
|
||||
files:
|
||||
- /Audio/White/Items/Weapon/Revolver/drop1.ogg
|
||||
- /Audio/White/Items/Weapon/Revolver/drop2.ogg
|
||||
|
||||
- type: soundCollection
|
||||
id: RevolversCollide
|
||||
files:
|
||||
- /Audio/White/Items/Weapon/Revolver/collide1.ogg
|
||||
|
||||
- type: soundCollection
|
||||
id: RevolversPutIn
|
||||
files:
|
||||
- /Audio/White/Items/Weapon/Revolver/putin1.ogg
|
||||
7
Resources/Prototypes/_White/Wizard/effects.yml
Normal file
7
Resources/Prototypes/_White/Wizard/effects.yml
Normal file
@@ -0,0 +1,7 @@
|
||||
- type: entity
|
||||
id: EffectMagicDisappearance
|
||||
noSpawn: true
|
||||
components:
|
||||
- type: EmitSoundOnSpawn
|
||||
sound:
|
||||
path: /Audio/White/Magic/Recall/disappearance.ogg
|
||||
@@ -84,3 +84,7 @@
|
||||
- uploadfile
|
||||
- loadprototype
|
||||
- uploadfolder
|
||||
|
||||
- Flags: ADMIN
|
||||
Commands:
|
||||
- fuckrules
|
||||
|
||||
Reference in New Issue
Block a user