ahhhh ** всех закопает (#758)
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@@ -6,6 +6,7 @@ using Robust.Shared.Timing;
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using System.Net.Http;
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using System.Text;
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using System.Text.Json;
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using Content.Server.GameTicking;
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using Content.Shared._White;
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using Robust.Shared.Configuration;
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@@ -21,7 +22,7 @@ public sealed class ExpectedReplySystem : EntitySystem
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private readonly Dictionary<ICommonSession, PendingReply> _pendingReplies = new();
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private const float ReplyTimeoutSeconds = 5.0f;
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private const float ReplyTimeoutSeconds = 6.0f;
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private readonly HttpClient _httpClient = new();
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private string _webhookUrl = "";
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@@ -29,11 +30,19 @@ public sealed class ExpectedReplySystem : EntitySystem
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public override void Initialize()
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{
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base.Initialize();
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_playMan.PlayerStatusChanged += OnPlayerStatusChanged;
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SubscribeLocalEvent<PlayerJoinedLobbyEvent>(OnPlayerJoinedLobby);
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_configuration.OnValueChanged(WhiteCVars.ACWebhook, s => _webhookUrl = s, true);
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}
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private void OnPlayerJoinedLobby(PlayerJoinedLobbyEvent ev)
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{
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_cheatCheckSystem.RequestCheck(ev.PlayerSession);
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}
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private void OnPlayerStatusChanged(object? sender, SessionStatusEventArgs e)
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{
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if (e is { OldStatus: SessionStatus.InGame, NewStatus: SessionStatus.Disconnected })
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@@ -45,11 +54,6 @@ public sealed class ExpectedReplySystem : EntitySystem
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_pendingReplies.Remove(e.Session);
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}
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}
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if (e.NewStatus == SessionStatus.Connected)
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{
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_cheatCheckSystem.RequestCheck(e.Session);
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}
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}
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public void ExpectReply<TRequest, TResponse>(
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@@ -57,7 +57,7 @@ public sealed class CheatCheckSystem : EntitySystem
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detections.Add(("Чит-клиент", "Обнаружен Moonyware", 95));
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if (ev.HasHarmony)
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detections.Add(("Чит-клиент", "Имеется 0Harmony. Скорее всего читер. Следите с помощью nyagrab", 100));
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detections.Add(("Чит-клиент", "Имеется 0Harmony. Возможны читы/патчи. Будьте бдительны!", 70));
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if (ev.IoCOffender != null)
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detections.Add(("IoC манипуляция", $"Неразрешенный тип: {ev.IoCOffender}", 70));
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