Красивое УИ телепорта для призрака (#378)
* add: nice ghost teleport ui * fix: fix unused import * wtf * fuck you, search bar * fix-add: finally
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@@ -8,20 +8,25 @@ public sealed partial class DepartmentPrototype : IPrototype
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{
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[IdDataField] public string ID { get; } = default!;
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/// <summary>
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/// A name string.
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/// </summary>
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[DataField(required: true)]
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public string Name = default!;
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/// <summary>
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/// A description string to display in the character menu as an explanation of the department's function.
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/// </summary>
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[DataField("description", required: true)]
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[DataField (required: true)]
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public string Description = default!;
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/// <summary>
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/// A color representing this department to use for text.
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/// </summary>
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[DataField("color", required: true)]
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[DataField(required: true)]
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public Color Color = default!;
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[ViewVariables(VVAccess.ReadWrite),
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DataField("roles", customTypeSerializer: typeof(PrototypeIdListSerializer<JobPrototype>))]
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[ViewVariables(VVAccess.ReadWrite), DataField(customTypeSerializer: typeof(PrototypeIdListSerializer<JobPrototype>))]
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public List<string> Roles = new();
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/// <summary>
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@@ -34,8 +39,14 @@ public sealed partial class DepartmentPrototype : IPrototype
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/// <summary>
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/// Departments with a higher weight sorted before other departments in UI.
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/// </summary>
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[DataField("weight")]
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[DataField]
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public int Weight { get; private set; } = 0;
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/// <summary>
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/// A style string references to style in StyleNano.cs
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/// </summary>
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[DataField]
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public string ButtonStyle = default!;
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}
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/// <summary>
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