Fixed Tipped ammo not being Spent (#25167)
Fix Tipped Ammo not being Spent
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@@ -17,4 +17,5 @@ public sealed partial class SpentAmmoVisualsComponent : Component
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public enum AmmoVisualLayers : byte
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{
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Base,
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Tip,
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}
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@@ -30,5 +30,8 @@ public sealed partial class GunSystem
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state = component.State;
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sprite.LayerSetState(AmmoVisualLayers.Base, state);
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if (sprite.LayerExists(AmmoVisualLayers.Tip)){
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sprite.RemoveLayer(AmmoVisualLayers.Tip);
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}
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}
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}
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