Я починил дилдо блять... (#165)

This commit is contained in:
BIGZi0348
2024-11-08 20:56:26 +03:00
committed by GitHub
parent 0f35e94fa2
commit e4fbe81aa7
3 changed files with 22 additions and 18 deletions

View File

@@ -20,16 +20,16 @@ public sealed class VibratorSystem : SharedVibratorSystem
private void OnAnimationCompleted(EntityUid uid, VibratorComponent component, AnimationCompletedEvent args)
{
if(args.Key != _vibration || !component.IsVibrating)
if (args.Key != _vibration || !component.IsVibrating)
return;
_animationSystem.Play(uid,GetAnimation(), _vibration);
_animationSystem.Play(uid, GetAnimation(), _vibration);
}
public override void ToggleVibrate(EntityUid uid, VibratorComponent component)
{
if (component.IsVibrating)
_animationSystem.Play(uid,GetAnimation(), _vibration);
_animationSystem.Play(uid, GetAnimation(), _vibration);
}

View File

@@ -13,26 +13,30 @@ public sealed class VibratorSystem : SharedVibratorSystem
{
base.Initialize();
SubscribeLocalEvent<VibratorComponent,UseInHandEvent>(OnUseInHand);
SubscribeLocalEvent<VibratorComponent,ComponentInit>(OnInit);
SubscribeLocalEvent<VibratorComponent,SignalReceivedEvent>(OnsignalReceived);
SubscribeLocalEvent<VibratorComponent, UseInHandEvent>(OnUseInHand);
SubscribeLocalEvent<VibratorComponent, ComponentInit>(OnInit);
SubscribeLocalEvent<VibratorComponent, SignalReceivedEvent>(OnsignalReceived);
}
private void OnsignalReceived(EntityUid uid, VibratorComponent component,ref SignalReceivedEvent args)
private void OnsignalReceived(EntityUid uid, VibratorComponent component, ref SignalReceivedEvent args)
{
if(args.Port != component.TogglePort)
if (args.Port != component.TogglePort)
return;
ToggleVibration(uid,component);
ToggleVibration(uid, component);
}
private void OnInit(EntityUid uid, VibratorComponent component, ComponentInit args)
{
_signalSystem.EnsureSinkPorts(uid,component.TogglePort);
_signalSystem.EnsureSinkPorts(uid, component.TogglePort);
}
private void OnUseInHand(EntityUid uid, VibratorComponent component, UseInHandEvent args)
{
ToggleVibration(uid,component);
if (args.Handled)
return;
ToggleVibration(uid, component);
args.Handled = true;
}
}

View File

@@ -6,31 +6,31 @@ public abstract class SharedVibratorSystem : EntitySystem
{
public override void Initialize()
{
SubscribeLocalEvent<VibratorComponent,ComponentGetState>(OnGetState);
SubscribeLocalEvent<VibratorComponent,ComponentHandleState>(OnHandleState);
SubscribeLocalEvent<VibratorComponent, ComponentGetState>(OnGetState);
SubscribeLocalEvent<VibratorComponent, ComponentHandleState>(OnHandleState);
}
private void OnHandleState(EntityUid uid, VibratorComponent component, ref ComponentHandleState args)
{
if(args.Current is not VibratorComponentState state)
if (args.Current is not VibratorComponentState state)
return;
component.IsVibrating = state.IsVibrating;
ToggleVibrate(uid,component);
ToggleVibrate(uid, component);
}
private void OnGetState(EntityUid uid, VibratorComponent component,ref ComponentGetState args)
private void OnGetState(EntityUid uid, VibratorComponent component, ref ComponentGetState args)
{
args.State = new VibratorComponentState(component.IsVibrating);
}
public void ToggleVibration(EntityUid uid, VibratorComponent? component = null)
{
if(!Resolve(uid,ref component))
if (!Resolve(uid, ref component))
return;
component.IsVibrating = !component.IsVibrating;
Dirty(uid,component);
Dirty(uid, component);
}
public virtual void ToggleVibrate(EntityUid uid, VibratorComponent component)