Cherrypicks 5 (#440)
* Chances of triggering effects (#27056) * electrocution * slippery * flashibg * Update SlipperyComponent.cs * Update SlipperySystem.cs * Flash buff (#25730) * flash buff * oops! * bool * 3 -> 1.5 seconds * okay fix * sluth * Flash overlay rework and bugfixes (#27369) * fix mapping door access (#27784) Co-authored-by: deltanedas <@deltanedas:kde.org> * - fix: Errors. * - fix: Incorporeal. --------- Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com> Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com> Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com> Co-authored-by: deltanedas <39013340+deltanedas@users.noreply.github.com>
This commit is contained in:
@@ -11,7 +11,7 @@ void fragment() {
|
||||
|
||||
highp vec4 textureMix = mix(tex1, tex2, 0.5);
|
||||
|
||||
// Gradually mixes between the texture mix and a full-white texture, causing the "blinding" effect
|
||||
// Gradually mixes between the texture mix and a full-black texture, causing the "blinding" effect
|
||||
highp vec4 mixed = mix(vec4(0.0, 0.0, 0.0, 1.0), textureMix, percentComplete);
|
||||
|
||||
COLOR = vec4(mixed.rgb, remaining);
|
||||
|
||||
Reference in New Issue
Block a user