Add mask and layer to powercell items (#577)
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@@ -1,4 +1,4 @@
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- type: entity
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- type: entity
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id: PowerCellSmallBase
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abstract: true
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parent: BaseItem
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@@ -7,6 +7,8 @@
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shapes:
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- !type:PhysShapeAabb
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bounds: "-0.15,-0.3,0.2,0.3"
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mask: 26
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layer: 32
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- type: PowerCell
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- type: Appearance
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- type: Sprite
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