Zombie Nerf + Syndicate Bundle (#7846)

This commit is contained in:
EmoGarbage404
2022-04-30 17:21:39 -04:00
committed by GitHub
parent 89658c67c4
commit e74e9ced72
7 changed files with 75 additions and 7 deletions

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@@ -190,6 +190,22 @@
contents:
- id: ClothingOuterHardsuitSyndie
- type: entity
parent: ClothingBackpackDuffelSyndicate
id: ClothingBackpackDuffelZombieBundle
name: syndicate zombie bundle
description: "An all-in-one kit for unleashing the undead upon a station."
components:
- type: StorageFill
contents:
- id: SyringeCorpium
- id: Handcuffs
- id: FlareGun
amount: 2
- id: BoxShotgunFlare
- id: PillRomerol
amount: 4
- type: entity
parent: ClothingBackpackDuffelSyndicate
id: ClothingBackpackDuffelSyndicateOperative

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@@ -204,6 +204,14 @@
price: 40
icon: /Textures/Objects/Weapons/Guns/LMGs/l6.rsi/icon.png
- type: uplinkListing
id: UplinkZombieBundle
category: Bundles
itemId: ClothingBackpackDuffelZombieBundle
price: 40
icon: /Textures/Structures/Wallmounts/signs.rsi/bio.png
#- type: uplinkListing
# id: UplinkCarbineBundle
# category: Bundles

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@@ -110,10 +110,10 @@
- type: damageModifierSet
id: Zombie #Blunt resistent and immune to biological threats, but can be hacked apart and burned
coefficients:
Blunt: 0.4
Slash: 0.8
Blunt: 0.6
Slash: 0.9
Piercing: 0.9
Shock: 0.8
Shock: 1.5
Cold: 0.2
Heat: 3.0
Poison: 0.0

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@@ -25,17 +25,17 @@
cureResist: 0.2
effects:
- !type:DiseaseHealthChange
probability: 0.05
probability: 0.01
damage:
types:
Blunt: 3
- !type:DiseaseSnough
probability: 0.005
probability: 0.05
snoughMessage: disease-cough
snoughSound:
collection: Coughs
- !type:DiseaseProgression
probability: 0.5
probability: 0.33
comp: DiseaseZombie
cures:
- !type:DiseaseReagentCure

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@@ -202,6 +202,19 @@
- ReagentId: Tricordrazine
Quantity: 15
- type: entity
name: romerol pill
parent: Pill
id: PillRomerol
components:
- type: SolutionContainerManager
solutions:
food:
maxVol: 50
reagents:
- ReagentId: Romerol
Quantity: 10
# Syringes
- type: entity
name: ephedrine syringe
@@ -254,3 +267,17 @@
reagents:
- ReagentId: Spaceacillin
Quantity: 15
#this is where all the syringes are so i didn't know where to put it
- type: entity
name: corpium syringe
parent: Syringe
id: SyringeCorpium
components:
- type: SolutionContainerManager
solutions:
injector:
maxVol: 15
reagents:
- ReagentId: Corpium
Quantity: 10

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@@ -332,7 +332,7 @@
- !type:HealthChange
damage:
types:
Poison: 2
Poison: 0.5
- type: reagent
id: PulpedBananaPeel

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@@ -286,3 +286,20 @@
- !type:ChemCauseDisease ##Since this mostly just comes from the event you won't ingest that much
causeChance: 0.6
disease: VentCough
- type: reagent
id: Corpium
name: corpium
desc: A Syndicate cocktail, carefully harvested from various sources. You wouldn't want this inside of you.
physicalDesc: necrotic
color: "#7668a1"
metabolisms:
Poison:
effects:
- !type:HealthChange
damage:
types:
Cellular: 1
- !type:ChemCauseDisease
causeChance: 1
disease: ZombieInfection