Added classic announcement sound to announcements (#4504)
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@@ -10,8 +10,10 @@ using Content.Shared.Communications;
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using Content.Shared.Interaction;
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using Robust.Server.GameObjects;
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using Robust.Server.Player;
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using Robust.Shared.Audio;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Player;
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using Robust.Shared.Timing;
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using Robust.Shared.ViewVariables;
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using Timer = Robust.Shared.Timing.Timer;
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@@ -114,6 +116,8 @@ namespace Content.Server.Communications
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author = $"{id.FullName} ({CultureInfo.CurrentCulture.TextInfo.ToTitleCase(id.JobTitle ?? string.Empty)})".Trim();
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}
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SoundSystem.Play(Filter.Broadcast(), "/Audio/Announcements/announce.ogg", AudioParams.Default.WithVolume(-2f));
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message += $"\nSent by {author}";
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_chatManager.DispatchStationAnnouncement(message, "Communications Console");
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break;
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BIN
Resources/Audio/Announcements/announce.ogg
Normal file
BIN
Resources/Audio/Announcements/announce.ogg
Normal file
Binary file not shown.
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