- fix: engine update fix
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This commit is contained in:
2026-02-01 14:47:44 +03:00
parent 0026c52592
commit f02cc9cb87
66 changed files with 122 additions and 92 deletions

View File

@@ -38,7 +38,7 @@ public sealed class EntityJobInfoOverlay : Overlay
const float scale = 1f;
var scaleMatrix = Matrix3.CreateScale(new Vector2(scale, scale));
var rotationMatrix = Matrix3.CreateRotation(-rotation);
var rotationMatrix = Matrix3Helpers.CreateRotation(-rotation);
foreach (var hum in _entManager.EntityQuery<HumanoidAppearanceComponent>(true))
{
@@ -51,8 +51,8 @@ public sealed class EntityJobInfoOverlay : Overlay
var worldPosition = _transform.GetWorldPosition(xform);
var worldMatrix = Matrix3.CreateTranslation(worldPosition);
Matrix3.Multiply(scaleMatrix, worldMatrix, out var scaledWorld);
Matrix3.Multiply(rotationMatrix, scaledWorld, out var matty);
ContentMathHelper.Multiply(scaleMatrix, worldMatrix, out var scaledWorld);
ContentMathHelper.Multiply(rotationMatrix, scaledWorld, out var matty);
handle.SetTransform(matty);