Chto blyat
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@@ -64,8 +64,8 @@ public sealed class OnDeath : EntitySystem
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}
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var newStream = _audio.PlayEntity(HeartSounds, uid, uid, AudioParams.Default.WithLoop(true));
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_playingStreams[uid] = newStream.Value.Entity;
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if (newStream.HasValue)
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_playingStreams[uid] = newStream.Value.Entity;
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}
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private void StopPlayingStream(EntityUid uid)
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