make windoor, railing, and directional window bounds not awful (#10469)
This commit is contained in:
@@ -16,7 +16,7 @@
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fixtures:
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- shape:
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!type:PhysShapeAabb
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bounds: "-0.49,-0.49,0.49,-0.3"
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bounds: "-0.49,-0.49,0.49,-0.45"
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mass: 50
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mask:
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- TabletopMachineMask
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@@ -18,7 +18,7 @@
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fixtures:
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- shape:
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!type:PhysShapeAabb
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bounds: "-0.49,-0.49,0.49,-0.3"
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bounds: "-0.49,-0.49,0.49,-0.45"
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mass: 50
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mask:
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- TableMask
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@@ -70,7 +70,7 @@
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fixtures:
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- shape:
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!type:PhysShapeAabb
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bounds: "-0.49,-0.49,0.49,-0.3"
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bounds: "-0.49,-0.49,0.49,-0.45"
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mass: 50
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mask:
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- TableMask
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@@ -78,7 +78,7 @@
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- TableLayer
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- shape:
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!type:PhysShapeAabb
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bounds: "0.49,0.49,0.3,-0.49"
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bounds: "0.49,0.49,0.45,-0.49"
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mass: 50
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mask:
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- TableMask
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@@ -130,7 +130,7 @@
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fixtures:
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- shape:
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!type:PhysShapeAabb
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bounds: "-0.49,0.49,-0.3,0.3"
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bounds: "-0.49,0.49,-0.45,0.45"
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mass: 50
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mask:
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- TableMask
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@@ -161,4 +161,3 @@
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- type: Construction
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graph: Railing
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node: railingCornerSmall
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@@ -122,7 +122,7 @@
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fixtures:
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- shape:
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!type:PhysShapeAabb
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bounds: "-0.49,-0.49,0.49,-0.3"
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bounds: "-0.49,-0.49,0.49,-0.45"
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mass: 50
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mask:
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- FullTileMask
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