Magic and gamerule tweaks (#363)
* - tweak: Wiz hardsuit tweaks. * - tweak: Gamemode tweaks. * - add: Mindswap spell. * - add: Transfer wizard component on mindswap. * - add: Wizard is blight immune.
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@@ -311,7 +311,7 @@ public sealed class CultRuleSystem : GameRuleSystem<CultRuleComponent>
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cult.WinCondition = CultWinCondition.Failure;
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// Check for all in once gamemode
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// Check for all at once gamemode
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if (!GameTicker.GetActiveGameRules().Where(HasComp<RampingStationEventSchedulerComponent>).Any())
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_roundEndSystem.EndRound();
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}
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