Modify snake death sprite and death state (#10881)

This commit is contained in:
biometricPsychography
2022-08-28 17:34:22 -05:00
committed by GitHub
parent ea95638189
commit f35451bc1e
3 changed files with 5 additions and 13 deletions

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@@ -1232,13 +1232,10 @@
states: states:
Alive: Alive:
Base: snake Base: snake
- type: Appearance Critical:
visuals: Base: dead
- type: RotationVisualizer Dead:
# It's death animation is animated so hopefully this should push for separation between "dying" and "death" states. Base: dead
# looks stupid, Rotation visualizer for now
# dead: dead
# crit: dead
- type: Butcherable - type: Butcherable
spawned: spawned:
- id: FoodMeat - id: FoodMeat

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@@ -49,12 +49,7 @@
"name": "dead", "name": "dead",
"delays": [ "delays": [
[ [
0.2, 0.2
0.03,
0.03,
0.03,
0.03,
0.03
] ]
] ]
} }