Fix gun ItemStatus (#12225)

This commit is contained in:
metalgearsloth
2022-10-27 01:46:13 +11:00
committed by GitHub
parent 7ef4d117e6
commit f38bef562c
3 changed files with 15 additions and 11 deletions

View File

@@ -1,4 +1,5 @@
using Content.Shared.Examine;
using Content.Shared.Weapons.Ranged;
using Content.Shared.Weapons.Ranged.Components;
using Content.Shared.Weapons.Ranged.Events;
using Robust.Shared.Containers;
@@ -12,16 +13,18 @@ public sealed partial class GunSystem
base.InitializeChamberMagazine();
SubscribeLocalEvent<ChamberMagazineAmmoProviderComponent, AmmoCounterControlEvent>(OnChamberMagazineCounter);
SubscribeLocalEvent<ChamberMagazineAmmoProviderComponent, UpdateAmmoCounterEvent>(OnChamberMagazineAmmoUpdate);
SubscribeLocalEvent<ChamberMagazineAmmoProviderComponent, EntRemovedFromContainerMessage>(OnChamberEntRemove);
}
private void OnChamberEntRemove(EntityUid uid, ChamberMagazineAmmoProviderComponent component, EntRemovedFromContainerMessage args)
protected override void OnMagazineSlotChange(EntityUid uid, MagazineAmmoProviderComponent component, ContainerModifiedMessage args)
{
if (args.Container.ID != ChamberSlot) return;
base.OnMagazineSlotChange(uid, component, args);
if (ChamberSlot != args.Container.ID || args is not EntRemovedFromContainerMessage removedArgs)
return;
// This is dirty af. Prediction moment.
// We may be predicting spawning entities and the engine just removes them from the container so we'll just delete them.
if (args.Entity.IsClientSide())
if (removedArgs.Entity.IsClientSide())
QueueDel(args.Entity);
// AFAIK the only main alternative is having some client-specific handling via a bool or otherwise for the state.

View File

@@ -1,7 +1,5 @@
using System.Diagnostics.CodeAnalysis;
using Content.Shared.Containers.ItemSlots;
using Content.Shared.Examine;
using Content.Shared.Interaction;
using Content.Shared.Interaction.Events;
using Content.Shared.Verbs;
using Content.Shared.Weapons.Ranged.Components;
@@ -19,6 +17,7 @@ public abstract partial class SharedGunSystem
SubscribeLocalEvent<ChamberMagazineAmmoProviderComponent, TakeAmmoEvent>(OnChamberMagazineTakeAmmo);
SubscribeLocalEvent<ChamberMagazineAmmoProviderComponent, GetVerbsEvent<Verb>>(OnMagazineVerb);
SubscribeLocalEvent<ChamberMagazineAmmoProviderComponent, EntInsertedIntoContainerMessage>(OnMagazineSlotChange);
SubscribeLocalEvent<ChamberMagazineAmmoProviderComponent, EntRemovedFromContainerMessage>(OnMagazineSlotChange);
SubscribeLocalEvent<ChamberMagazineAmmoProviderComponent, UseInHandEvent>(OnMagazineUse);
SubscribeLocalEvent<ChamberMagazineAmmoProviderComponent, ExaminedEvent>(OnChamberMagazineExamine);
}

View File

@@ -1,6 +1,4 @@
using Content.Shared.Containers.ItemSlots;
using Content.Shared.Examine;
using Content.Shared.Interaction;
using Content.Shared.Interaction.Events;
using Content.Shared.Verbs;
using Content.Shared.Weapons.Ranged.Components;
@@ -18,6 +16,7 @@ public abstract partial class SharedGunSystem
SubscribeLocalEvent<MagazineAmmoProviderComponent, TakeAmmoEvent>(OnMagazineTakeAmmo);
SubscribeLocalEvent<MagazineAmmoProviderComponent, GetVerbsEvent<Verb>>(OnMagazineVerb);
SubscribeLocalEvent<MagazineAmmoProviderComponent, EntInsertedIntoContainerMessage>(OnMagazineSlotChange);
SubscribeLocalEvent<MagazineAmmoProviderComponent, EntRemovedFromContainerMessage>(OnMagazineSlotChange);
SubscribeLocalEvent<MagazineAmmoProviderComponent, UseInHandEvent>(OnMagazineUse);
SubscribeLocalEvent<MagazineAmmoProviderComponent, ExaminedEvent>(OnMagazineExamine);
}
@@ -37,7 +36,7 @@ public abstract partial class SharedGunSystem
if (magEnt == null) return;
RaiseLocalEvent(magEnt.Value, args, false);
RaiseLocalEvent(magEnt.Value, args);
UpdateAmmoCount(uid);
UpdateMagazineAppearance(component, magEnt.Value);
}
@@ -50,13 +49,16 @@ public abstract partial class SharedGunSystem
if (magEnt != null)
{
RaiseLocalEvent(magEnt.Value, args, false);
RaiseLocalEvent(magEnt.Value, args);
UpdateMagazineAppearance(component, magEnt.Value);
}
}
private void OnMagazineSlotChange(EntityUid uid, MagazineAmmoProviderComponent component, EntInsertedIntoContainerMessage args)
protected virtual void OnMagazineSlotChange(EntityUid uid, MagazineAmmoProviderComponent component, ContainerModifiedMessage args)
{
if (MagazineSlot != args.Container.ID)
return;
UpdateAmmoCount(uid);
if (!TryComp<AppearanceComponent>(uid, out var appearance))
return;