Rebalance some hardsuits to be better/make more sense (RD, death squad) and renamed captain's armour (#10618)
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@@ -32,8 +32,8 @@
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- type: entity
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- type: entity
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parent: ClothingOuterHardsuitBase
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parent: ClothingOuterHardsuitBase
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id: ClothingOuterHardsuitCap
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id: ClothingOuterHardsuitCap
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name: captain's armor
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name: captain's armored spacesuit
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description: A suit of protective formal armor made for the station's captain.
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description: A formal armored spacesuit, made for the station's captain.
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components:
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components:
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- type: Sprite
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- type: Sprite
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sprite: Clothing/OuterClothing/Hardsuits/capspace.rsi
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sprite: Clothing/OuterClothing/Hardsuits/capspace.rsi
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@@ -83,7 +83,7 @@
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Heat: 0.2
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Heat: 0.2
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Radiation: 0.2
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Radiation: 0.2
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- type: ExplosionResistance
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- type: ExplosionResistance
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damageCoefficient: 0.7
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damageCoefficient: 0.2
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- type: ToggleableClothing
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- type: ToggleableClothing
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clothingPrototype: ClothingHeadHelmetHardsuitDeathsquad
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clothingPrototype: ClothingHeadHelmetHardsuitDeathsquad
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@@ -139,7 +139,7 @@
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Slash: 0.85
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Slash: 0.85
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Piercing: 0.8
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Piercing: 0.8
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Heat: 0.4
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Heat: 0.4
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Radiation: 0.25
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Radiation: 0.0
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- type: ExplosionResistance
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- type: ExplosionResistance
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damageCoefficient: 0.2
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damageCoefficient: 0.2
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- type: ToggleableClothing
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- type: ToggleableClothing
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@@ -237,21 +237,21 @@
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- type: Clothing
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- type: Clothing
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sprite: Clothing/OuterClothing/Hardsuits/rd.rsi
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sprite: Clothing/OuterClothing/Hardsuits/rd.rsi
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- type: PressureProtection
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- type: PressureProtection
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highPressureMultiplier: 0.05
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highPressureMultiplier: 0.02
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lowPressureMultiplier: 5500
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lowPressureMultiplier: 5500
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- type: Armor
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- type: Armor
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modifiers:
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modifiers:
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coefficients:
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coefficients:
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Blunt: 0.6
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Blunt: 0.6
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Slash: 0.75
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Slash: 0.8
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Piercing: 0.95
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Piercing: 0.95
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Heat: 0.65
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Heat: 0.3
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Radiation: 0.25
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Radiation: 0.1
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- type: ClothingSpeedModifier
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- type: ClothingSpeedModifier
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walkModifier: 0.75
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walkModifier: 0.75
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sprintModifier: 0.75
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sprintModifier: 0.75
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- type: ExplosionResistance
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- type: ExplosionResistance
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damageCoefficient: 0.3
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damageCoefficient: 0.1
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- type: ToggleableClothing
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- type: ToggleableClothing
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clothingPrototype: ClothingHeadHelmetHardsuitRd
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clothingPrototype: ClothingHeadHelmetHardsuitRd
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- type: StaticPrice
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- type: StaticPrice
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@@ -345,7 +345,7 @@
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parent: ClothingOuterHardsuitBase
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parent: ClothingOuterHardsuitBase
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id: ClothingOuterHardsuitSyndie
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id: ClothingOuterHardsuitSyndie
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name: blood red hardsuit
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name: blood red hardsuit
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description: A dual-mode advanced hardsuit designed for work in special operations.
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description: A heavily armored and agile advanced hardsuit designed for work in special operations.
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components:
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components:
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- type: Sprite
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- type: Sprite
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sprite: Clothing/OuterClothing/Hardsuits/syndicate.rsi
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sprite: Clothing/OuterClothing/Hardsuits/syndicate.rsi
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