Внешний вид мага (#444)

* add: Magic mirror

* add: Wizard appearance
This commit is contained in:
Spatison
2024-07-16 18:31:28 +03:00
committed by GitHub
parent 192d2d5de7
commit f59765c072
17 changed files with 1155 additions and 54 deletions

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@@ -23,6 +23,11 @@
<ProjectReference Include="..\RobustToolbox\Robust.Client\Robust.Client.csproj" />
<ProjectReference Include="..\Content.Shared\Content.Shared.csproj" />
</ItemGroup>
<ItemGroup>
<Compile Update="_White\Wizard\Mirror\WizardMirrorWindow.cs">
<DependentUpon>WizardMirrorWindow.xaml</DependentUpon>
</Compile>
</ItemGroup>
<Import Project="..\RobustToolbox\MSBuild\Robust.Properties.targets" />
<Import Project="..\RobustToolbox\MSBuild\XamlIL.targets" />
</Project>

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@@ -0,0 +1,53 @@
using Content.Shared._White.Wizard.Mirror;
using Content.Shared.Preferences;
using Robust.Shared.Prototypes;
namespace Content.Client._White.Wizard.Mirror;
public sealed class WizardMirrorBoundUserInterface(EntityUid owner, Enum uiKey) : BoundUserInterface(owner, uiKey)
{
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
[ViewVariables]
private WizardMirrorWindow? _window;
protected override void Open()
{
base.Open();
_window = new(_prototypeManager);
_window.OnSave += Save;
_window.OnClose += Close;
_window.OpenCentered();
}
private void Save(HumanoidCharacterProfile profile)
{
SendMessage(new WizardMirrorSave(profile));
}
protected override void UpdateState(BoundUserInterfaceState state)
{
base.UpdateState(state);
if (state is not WizardMirrorUiState data || _window == null)
return;
_window.UpdateState(data);
}
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
if (!disposing)
return;
if (_window != null)
_window.OnClose -= Close;
_window?.Dispose();
}
}

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@@ -0,0 +1,692 @@
using System.Linq;
using Content.Client._White.Sponsors;
using Content.Client.Humanoid;
using Content.Shared._White.Wizard.Mirror;
using Content.Shared.Humanoid;
using Content.Shared.Humanoid.Markings;
using Content.Shared.Preferences;
using Robust.Client.AutoGenerated;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls;
using Robust.Client.UserInterface.XAML;
using Content.Shared._White.TTS;
using Content.Shared.Humanoid.Prototypes;
using Robust.Shared.Enums;
using Robust.Shared.Prototypes;
namespace Content.Client._White.Wizard.Mirror;
[GenerateTypedNameReferences]
public sealed partial class WizardMirrorWindow : DefaultWindow
{
private LineEdit NameEdit => CNameEdit;
private Button SaveButton => CSaveButton;
public Action<HumanoidCharacterProfile>? OnSave;
private OptionButton SexButton => CSexButton;
private LineEdit AgeEdit => CAgeEdit;
private OptionButton GenderButton => CPronounsButton;
private OptionButton VoiceButton => CVoiceButton;
private OptionButton BodyTypesButton => CBodyTypesButton;
private OptionButton SpeciesButton => CSpeciesButton;
private Slider SkinColorSlider => CSkin;
private BoxContainer RgbSkinColorContainer => CRgbSkinColorContainer;
private ColorSelectorSliders _rgbSkinColorSelector;
// Hair
private SingleMarkingPicker HairPicker => CHairStylePicker;
private SingleMarkingPicker FacialHairPicker => CFacialHairPicker;
private EyeColorPicker EyesPicker => CEyeColorPicker;
private bool _isDirty;
public HumanoidCharacterProfile? Profile;
private readonly MarkingManager _markingManager;
private readonly IPrototypeManager _prototypeManager;
private List<BodyTypePrototype> _bodyTypesList = new();
private readonly List<SpeciesPrototype> _speciesList;
private List<TTSVoicePrototype> _voiceList = default!;
private const string AnySexVoiceProto = "SponsorAnySexVoices";
public WizardMirrorWindow(IPrototypeManager prototypeManager)
{
RobustXamlLoader.Load(this);
_markingManager = IoCManager.Resolve<MarkingManager>();
_prototypeManager = prototypeManager;
Profile ??= HumanoidCharacterProfile.RandomWithSpecies();
SaveButton.OnPressed += _ => OnSave!(Profile);
_voiceList = _prototypeManager.EnumeratePrototypes<TTSVoicePrototype>().Where(o => o.RoundStart).ToList();
#region Voice
VoiceButton.OnItemSelected += args =>
{
VoiceButton.SelectId(args.Id);
SetVoice(_voiceList[args.Id].ID);
};
#endregion
#region Name
NameEdit.OnTextChanged += args => { SetName(args.Text); };
#endregion
#region Age
AgeEdit.OnTextChanged += args =>
{
if (!int.TryParse(args.Text, out var newAge))
return;
SetAge(newAge);
};
#endregion Age
#region Sex
SexButton.OnItemSelected += args =>
{
SexButton.SelectId(args.Id);
SetSex((Sex) args.Id);
};
#endregion Sex
#region Gender
GenderButton.AddItem(Loc.GetString("humanoid-profile-editor-pronouns-male-text"), (int) Gender.Male);
GenderButton.AddItem(Loc.GetString("humanoid-profile-editor-pronouns-female-text"), (int) Gender.Female);
GenderButton.AddItem(Loc.GetString("humanoid-profile-editor-pronouns-epicene-text"), (int) Gender.Epicene);
GenderButton.AddItem(Loc.GetString("humanoid-profile-editor-pronouns-neuter-text"), (int) Gender.Neuter);
GenderButton.OnItemSelected += args =>
{
GenderButton.SelectId(args.Id);
SetGender((Gender) args.Id);
};
#endregion Gender
#region Body Type
BodyTypesButton.OnItemSelected += OnBodyTypeSelected;
UpdateBodyTypes();
#endregion Body Type
#region Skin
SkinColorSlider.OnValueChanged += _ =>
{
OnSkinColorOnValueChanged();
};
RgbSkinColorContainer.AddChild(_rgbSkinColorSelector = new ColorSelectorSliders());
_rgbSkinColorSelector.OnColorChanged += _ =>
{
OnSkinColorOnValueChanged();
};
#endregion
#region Species
_speciesList = prototypeManager.EnumeratePrototypes<SpeciesPrototype>().Where(o => o.RoundStart).ToList();
for (var i = 0; i < _speciesList.Count; i++)
{
var specie = _speciesList[i];
var name = Loc.GetString(specie.Name);
SpeciesButton.AddItem(name, i);
}
SpeciesButton.OnItemSelected += args =>
{
SpeciesButton.SelectId(args.Id);
SetSpecies(_speciesList[args.Id].ID);
UpdateHairPickers();
OnSkinColorOnValueChanged();
};
#endregion Species
#region Hair
HairPicker.OnMarkingSelect += newStyle =>
{
if (Profile is null)
return;
Profile = Profile.WithCharacterAppearance(
Profile.Appearance.WithHairStyleName(newStyle.id));
IsDirty = true;
};
HairPicker.OnColorChanged += newColor =>
{
if (Profile is null)
return;
Profile = Profile.WithCharacterAppearance(
Profile.Appearance.WithHairColor(newColor.marking.MarkingColors[0]));
UpdateCMarkingsHair();
IsDirty = true;
};
FacialHairPicker.OnMarkingSelect += newStyle =>
{
if (Profile is null)
return;
Profile = Profile.WithCharacterAppearance(
Profile.Appearance.WithFacialHairStyleName(newStyle.id));
IsDirty = true;
};
FacialHairPicker.OnColorChanged += newColor =>
{
if (Profile is null)
return;
Profile = Profile.WithCharacterAppearance(
Profile.Appearance.WithFacialHairColor(newColor.marking.MarkingColors[0]));
UpdateCMarkingsFacialHair();
IsDirty = true;
};
HairPicker.OnSlotRemove += _ =>
{
if (Profile is null)
return;
Profile = Profile.WithCharacterAppearance(
Profile.Appearance.WithHairStyleName(HairStyles.DefaultHairStyle)
);
UpdateHairPickers();
UpdateCMarkingsHair();
IsDirty = true;
};
FacialHairPicker.OnSlotRemove += _ =>
{
if (Profile is null)
return;
Profile = Profile.WithCharacterAppearance(
Profile.Appearance.WithFacialHairStyleName(HairStyles.DefaultFacialHairStyle)
);
UpdateHairPickers();
UpdateCMarkingsFacialHair();
IsDirty = true;
};
HairPicker.OnSlotAdd += delegate
{
if (Profile is null)
return;
var hair = _markingManager.MarkingsByCategoryAndSpecies(MarkingCategories.Hair, Profile.Species)
.Keys
.FirstOrDefault();
if (string.IsNullOrEmpty(hair))
return;
Profile = Profile.WithCharacterAppearance(
Profile.Appearance.WithHairStyleName(hair)
);
UpdateHairPickers();
UpdateCMarkingsHair();
IsDirty = true;
};
FacialHairPicker.OnSlotAdd += delegate
{
if (Profile is null)
return;
var hair = _markingManager.MarkingsByCategoryAndSpecies(MarkingCategories.FacialHair, Profile.Species)
.Keys
.FirstOrDefault();
if (string.IsNullOrEmpty(hair))
return;
Profile = Profile.WithCharacterAppearance(
Profile.Appearance.WithFacialHairStyleName(hair)
);
UpdateHairPickers();
UpdateCMarkingsFacialHair();
IsDirty = true;
};
#endregion Hair
#region Eyes
EyesPicker.OnEyeColorPicked += newColor =>
{
if (Profile is null)
return;
Profile = Profile.WithCharacterAppearance(
Profile.Appearance.WithEyeColor(newColor));
IsDirty = true;
};
#endregion Eyes
}
#region Set
private void SetAge(int newAge)
{
Profile = Profile?.WithAge(newAge);
IsDirty = true;
}
private void SetSex(Sex newSex)
{
Profile = Profile?.WithSex(newSex);
switch (newSex)
{
case Sex.Male:
Profile = Profile?.WithGender(Gender.Male);
break;
case Sex.Female:
Profile = Profile?.WithGender(Gender.Female);
break;
default:
Profile = Profile?.WithGender(Gender.Epicene);
break;
}
UpdateGenderControls();
UpdateTtsVoicesControls();
IsDirty = true;
}
private void SetVoice(string newVoice)
{
Profile = Profile?.WithVoice(newVoice);
IsDirty = true;
}
private void SetGender(Gender newGender)
{
Profile = Profile?.WithGender(newGender);
IsDirty = true;
}
private void SetSpecies(string newSpecies)
{
Profile = Profile?.WithSpecies(newSpecies);
OnSkinColorOnValueChanged();
UpdateSexControls();
UpdateBodyTypes();
IsDirty = true;
}
private void SetName(string newName)
{
Profile = Profile?.WithName(newName);
IsDirty = true;
}
private void SetBodyType(string newBodyType)
{
Profile = Profile?.WithBodyType(newBodyType);
IsDirty = true;
}
#endregion
#region Update
private void UpdateSaveButton()
{
SaveButton.Disabled = Profile is null || !IsDirty;
}
private void UpdateNamesEdit()
{
NameEdit.Text = Profile?.Name ?? "";
}
private void UpdateGenderControls()
{
if (Profile == null)
return;
GenderButton.SelectId((int) Profile.Gender);
}
private void UpdateTtsVoicesControls()
{
if (Profile is null)
return;
var sponsorsManager = IoCManager.Resolve<SponsorsManager>();
VoiceButton.Clear();
var firstVoiceChoiceId = 1;
for (var i = 0; i < _voiceList.Count; i++)
{
var voice = _voiceList[i];
if (!HumanoidCharacterProfile.CanHaveVoice(voice, Profile.Sex))
{
if (!sponsorsManager.TryGetInfo(out var sponsorInfo)
|| !sponsorInfo.AllowedMarkings.Contains(AnySexVoiceProto))
continue;
}
var name = Loc.GetString(voice.Name);
VoiceButton.AddItem(name, i);
if (firstVoiceChoiceId == 1)
firstVoiceChoiceId = i;
if (voice.SponsorOnly &&
sponsorsManager.TryGetInfo(out var sponsor) &&
!sponsor.AllowedMarkings.Contains(voice.ID))
{
VoiceButton.SetItemDisabled(i, true);
}
}
var voiceChoiceId = _voiceList.FindIndex(x => x.ID == Profile.Voice);
if (!VoiceButton.TrySelectId(voiceChoiceId) &&
VoiceButton.TrySelectId(firstVoiceChoiceId))
{
SetVoice(_voiceList[firstVoiceChoiceId].ID);
}
}
private void UpdateSexControls()
{
if (Profile == null)
return;
SexButton.Clear();
var sexes = new List<Sex>();
if (!_prototypeManager.TryIndex<SpeciesPrototype>(Profile.Species, out var speciesProto))
sexes.Add(Sex.Unsexed);
else
sexes.AddRange(speciesProto.Sexes);
foreach (var sex in sexes)
{
SexButton.AddItem(Loc.GetString($"humanoid-profile-editor-sex-{sex.ToString().ToLower()}-text"), (int) sex);
}
if (sexes.Contains(Profile.Sex))
SexButton.SelectId((int) Profile.Sex);
else
SexButton.SelectId((int) sexes[0]);
}
private void UpdateBodyTypes()
{
if (Profile is null)
return;
BodyTypesButton.Clear();
var species = _prototypeManager.Index<SpeciesPrototype>(Profile.Species);
var sex = Profile.Sex;
_bodyTypesList = EntitySystem.Get<HumanoidAppearanceSystem>().GetValidBodyTypes(species, sex);
for (var i = 0; i < _bodyTypesList.Count; i++)
{
BodyTypesButton.AddItem(Loc.GetString(_bodyTypesList[i].Name), i);
}
if (!_bodyTypesList.Select(proto => proto.ID).Contains(Profile.BodyType.Id))
SetBodyType(_bodyTypesList.First().ID);
BodyTypesButton.Select(_bodyTypesList.FindIndex(x => x.ID == Profile.BodyType));
IsDirty = true;
}
private void UpdateHairPickers()
{
if (Profile == null)
return;
var hairMarking = Profile.Appearance.HairStyleId switch
{
HairStyles.DefaultHairStyle => new List<Marking>(),
_ => new List<Marking> { new(Profile.Appearance.HairStyleId, new List<Color> { Profile.Appearance.HairColor }) },
};
var facialHairMarking = Profile.Appearance.FacialHairStyleId switch
{
HairStyles.DefaultFacialHairStyle => new List<Marking>(),
_ => new List<Marking> { new(Profile.Appearance.FacialHairStyleId, new List<Color> { Profile.Appearance.FacialHairColor }) },
};
HairPicker.UpdateData(hairMarking, Profile.Species, 1);
FacialHairPicker.UpdateData(facialHairMarking, Profile.Species, 1);
}
private void UpdateCMarkingsFacialHair()
{
if (Profile == null)
return;
Color? facialHairColor = null;
if ( Profile.Appearance.FacialHairStyleId != HairStyles.DefaultFacialHairStyle &&
_markingManager.Markings.TryGetValue(Profile.Appearance.FacialHairStyleId, out var facialHairProto)
)
{
if (_markingManager.CanBeApplied(Profile.Species, Profile.Sex, facialHairProto, _prototypeManager))
{
facialHairColor = _markingManager.MustMatchSkin(Profile.BodyType, HumanoidVisualLayers.Hair, out _, _prototypeManager) ? Profile.Appearance.SkinColor : Profile.Appearance.FacialHairColor;
}
}
}
private void UpdateCMarkingsHair()
{
if (Profile == null)
return;
// hair color
Color? hairColor = null;
if ( Profile.Appearance.HairStyleId != HairStyles.DefaultHairStyle &&
_markingManager.Markings.TryGetValue(Profile.Appearance.HairStyleId, out var hairProto)
)
{
if (_markingManager.CanBeApplied(Profile.Species, Profile.Sex, hairProto, _prototypeManager))
{
hairColor = _markingManager.MustMatchSkin(Profile.BodyType, HumanoidVisualLayers.Hair, out _, _prototypeManager)
? Profile.Appearance.SkinColor
: Profile.Appearance.HairColor;
}
}
}
private void UpdateSkinColor()
{
if (Profile == null)
return;
var skin = _prototypeManager.Index<SpeciesPrototype>(Profile.Species).SkinColoration;
switch (skin)
{
case HumanoidSkinColor.HumanToned:
{
if (!SkinColorSlider.Visible)
{
SkinColorSlider.Visible = true;
_rgbSkinColorSelector.Visible = false;
}
SkinColorSlider.Value = SkinColor.HumanSkinToneFromColor(Profile.Appearance.SkinColor);
break;
}
case HumanoidSkinColor.Hues:
{
if (!_rgbSkinColorSelector.Visible)
{
SkinColorSlider.Visible = false;
_rgbSkinColorSelector.Visible = true;
}
// set the RGB values to the direct values otherwise
_rgbSkinColorSelector.Color = Profile.Appearance.SkinColor;
break;
}
case HumanoidSkinColor.TintedHues:
{
if (!_rgbSkinColorSelector.Visible)
{
SkinColorSlider.Visible = false;
_rgbSkinColorSelector.Visible = true;
}
// set the RGB values to the direct values otherwise
_rgbSkinColorSelector.Color = Profile.Appearance.SkinColor;
break;
}
}
}
private void UpdateSpecies()
{
if (Profile == null)
{
return;
}
if (!_speciesList.Exists(x => x.ID == Profile.Species))
{
SpeciesButton.Select(0);
return;
}
SpeciesButton.Select(_speciesList.FindIndex(x => x.ID == Profile.Species));
}
private void UpdateAgeEdit()
{
AgeEdit.Text = Profile?.Age.ToString() ?? "";
}
private void UpdateEyePickers()
{
if (Profile == null)
{
return;
}
EyesPicker.SetData(Profile.Appearance.EyeColor);
}
#endregion
private void OnSkinColorOnValueChanged()
{
if (Profile is null)
return;
var skin = _prototypeManager.Index<SpeciesPrototype>(Profile.Species).SkinColoration;
switch (skin)
{
case HumanoidSkinColor.HumanToned:
{
if (!SkinColorSlider.Visible)
{
SkinColorSlider.Visible = true;
RgbSkinColorContainer.Visible = false;
}
var color = SkinColor.HumanSkinTone((int) SkinColorSlider.Value);
Profile = Profile.WithCharacterAppearance(Profile.Appearance.WithSkinColor(color));//
break;
}
case HumanoidSkinColor.Hues:
{
if (!RgbSkinColorContainer.Visible)
{
SkinColorSlider.Visible = false;
RgbSkinColorContainer.Visible = true;
}
Profile = Profile.WithCharacterAppearance(Profile.Appearance.WithSkinColor(_rgbSkinColorSelector.Color));
break;
}
case HumanoidSkinColor.TintedHues:
{
if (!RgbSkinColorContainer.Visible)
{
SkinColorSlider.Visible = false;
RgbSkinColorContainer.Visible = true;
}
var color = SkinColor.TintedHues(_rgbSkinColorSelector.Color);
Profile = Profile.WithCharacterAppearance(Profile.Appearance.WithSkinColor(color));
break;
}
}
IsDirty = true;
}
private void OnBodyTypeSelected(OptionButton.ItemSelectedEventArgs args)
{
args.Button.SelectId(args.Id);
SetBodyType(_bodyTypesList[args.Id].ID);
}
private bool IsDirty
{
get => _isDirty;
set
{
_isDirty = value;
UpdateSaveButton();
}
}
public void UpdateState(WizardMirrorUiState state)
{
Profile = state.Profile;
UpdateNamesEdit();
UpdateSexControls();
UpdateGenderControls();
UpdateSkinColor();
UpdateSpecies();
UpdateAgeEdit();
UpdateEyePickers();
UpdateSaveButton();
UpdateHairPickers();
UpdateCMarkingsHair();
UpdateCMarkingsFacialHair();
UpdateTtsVoicesControls();
UpdateBodyTypes();
}
}

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@@ -0,0 +1,85 @@
<DefaultWindow xmlns="https://spacestation14.io"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:prefUi="clr-namespace:Content.Client.Preferences.UI"
xmlns:humanoid="clr-namespace:Content.Client.Humanoid"
Title="{Loc 'magic-mirror-window-title'}"
MinSize="600 400">
<ScrollContainer VerticalExpand="True">
<BoxContainer Orientation="Vertical">
<BoxContainer Orientation="Horizontal" SeparationOverride="10">
<Label Text="{Loc 'humanoid-profile-editor-name-label'}" />
<LineEdit Name="CNameEdit" MinSize="200 0" VerticalAlignment="Center" Margin="5 0 0 0" />
<Button Name="CSaveButton" Text="{Loc 'humanoid-profile-editor-save-button'}" HorizontalAlignment="Center" Margin="5 0 0 0"/>
</BoxContainer>
<BoxContainer Orientation="Horizontal" SeparationOverride="10">
<!-- Sex -->
<prefUi:HighlightedContainer>
<BoxContainer Orientation="Horizontal">
<Label Text="{Loc 'humanoid-profile-editor-sex-label'}" />
<OptionButton Name="CSexButton" />
</BoxContainer>
</prefUi:HighlightedContainer>
<!-- Body Type -->
<prefUi:HighlightedContainer>
<BoxContainer Orientation="Horizontal">
<Label Text="{Loc 'humanoid-profile-editor-body-type-label'}"></Label>
<OptionButton Name="CBodyTypesButton" />
</BoxContainer>
</prefUi:HighlightedContainer>
<!-- Age -->
<prefUi:HighlightedContainer>
<BoxContainer Orientation="Horizontal">
<Label Text="{Loc 'humanoid-profile-editor-age-label'}" />
<LineEdit Name="CAgeEdit" MinSize="40 0" />
</BoxContainer>
</prefUi:HighlightedContainer>
</BoxContainer>
<BoxContainer Orientation="Horizontal" SeparationOverride="10">
<!-- Gender -->
<prefUi:HighlightedContainer>
<BoxContainer Orientation="Horizontal">
<Label Text="{Loc 'humanoid-profile-editor-pronouns-label'}" />
<OptionButton Name="CPronounsButton" />
</BoxContainer>
</prefUi:HighlightedContainer>
<!-- Voice -->
<prefUi:HighlightedContainer>
<BoxContainer Orientation="Horizontal">
<Label Text="{Loc 'humanoid-profile-editor-voice-label'}" />
<OptionButton Name="CVoiceButton" />
</BoxContainer>
</prefUi:HighlightedContainer>
<!-- Species -->
<prefUi:HighlightedContainer>
<BoxContainer Orientation="Horizontal">
<Label Text="{Loc 'humanoid-profile-editor-species-label'}" />
<Control HorizontalExpand="True"/>
<OptionButton Name="CSpeciesButton" />
</BoxContainer>
</prefUi:HighlightedContainer>
</BoxContainer>
<!-- Skin -->
<prefUi:HighlightedContainer>
<BoxContainer HorizontalExpand="True" Orientation="Vertical">
<Label Text="{Loc 'humanoid-profile-editor-skin-color-label'}" />
<Slider HorizontalExpand="True" Name="CSkin" MinValue="0" MaxValue="100" Value="20" />
<BoxContainer Name="CRgbSkinColorContainer" Visible="False" Orientation="Vertical" HorizontalExpand="True"></BoxContainer>
</BoxContainer>
</prefUi:HighlightedContainer>
<!-- Eyes -->
<prefUi:HighlightedContainer>
<BoxContainer Orientation="Vertical">
<Label Text="{Loc 'humanoid-profile-editor-eyes-label'}" />
<humanoid:EyeColorPicker Name="CEyeColorPicker" />
</BoxContainer>
</prefUi:HighlightedContainer>
<!-- Hair -->
<prefUi:HighlightedContainer>
<BoxContainer Orientation="Horizontal">
<humanoid:SingleMarkingPicker Name="CHairStylePicker" Category="Hair" />
<humanoid:SingleMarkingPicker Name="CFacialHairPicker" Category="FacialHair" />
</BoxContainer>
</prefUi:HighlightedContainer>
</BoxContainer>
</ScrollContainer>
</DefaultWindow>

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@@ -357,4 +357,4 @@ public sealed class MagicMirrorSystem : EntitySystem
{
ent.Comp.Target = null;
}
}
}

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@@ -0,0 +1,137 @@
using Content.Server.Humanoid;
using Content.Server.IdentityManagement;
using Content.Shared._White.Wizard.Mirror;
using Content.Shared.Humanoid;
using Content.Shared.Humanoid.Markings;
using Content.Shared.Interaction;
using Content.Shared.Physics;
using Content.Shared.Preferences;
using Content.Shared.UserInterface;
using Robust.Server.GameObjects;
using Robust.Shared.Player;
namespace Content.Server._White.Wizard.Mirror;
public sealed class WizardMirrorSystem : EntitySystem
{
[Dependency] private readonly HumanoidAppearanceSystem _humanoid = default!;
[Dependency] private readonly UserInterfaceSystem _uiSystem = default!;
[Dependency] private readonly SharedInteractionSystem _interaction = default!;
[Dependency] private readonly MetaDataSystem _metaData = default!;
[Dependency] private readonly IdentitySystem _identity = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<WizardMirrorComponent, ActivatableUIOpenAttemptEvent>(OnOpenUIAttempt);
Subs.BuiEvents<WizardMirrorComponent>(WizardMirrorUiKey.Key,
subs =>
{
subs.Event<BoundUIClosedEvent>(OnUIClosed);
subs.Event<WizardMirrorSave>(OnSave);
});
SubscribeLocalEvent<WizardMirrorComponent, InteractHandEvent>(OnInteractHand);
SubscribeLocalEvent<WizardMirrorComponent, AfterInteractEvent>(OnMagicMirrorInteract);
SubscribeLocalEvent<WizardMirrorComponent, BoundUserInterfaceCheckRangeEvent>(OnRangeCheck);
}
private void OnOpenUIAttempt(EntityUid uid, WizardMirrorComponent mirror, ActivatableUIOpenAttemptEvent args)
{
if (!HasComp<HumanoidAppearanceComponent>(args.User))
args.Cancel();
}
private static void OnUIClosed(Entity<WizardMirrorComponent> ent, ref BoundUIClosedEvent args)
{
ent.Comp.Target = null;
}
private void OnSave(EntityUid uid, WizardMirrorComponent component, WizardMirrorSave args)
{
if (!TryComp(component.Target, out HumanoidAppearanceComponent? humanoid) || !string.IsNullOrEmpty(humanoid.Initial))
return;
_humanoid.LoadProfile(component.Target.Value, args.Profile, humanoid);
_metaData.SetEntityName(component.Target.Value, args.Profile.Name);
_identity.QueueIdentityUpdate(component.Target.Value);
}
private void OnInteractHand(EntityUid uid, WizardMirrorComponent component, ref InteractHandEvent args)
{
UpdateInterface(uid, args.User, component);
}
private void OnMagicMirrorInteract(EntityUid uid, WizardMirrorComponent component, ref AfterInteractEvent args)
{
if (!args.CanReach || args.Target == null)
return;
if (!TryComp<ActorComponent>(args.User, out var actor))
return;
if (!_uiSystem.TryOpen(uid, WizardMirrorUiKey.Key, actor.PlayerSession))
return;
UpdateInterface(uid, args.Target.Value, component);
}
private void OnRangeCheck(EntityUid uid, WizardMirrorComponent component, ref BoundUserInterfaceCheckRangeEvent args)
{
component.Target ??= args.Player.AttachedEntity;
if (!component.Target.HasValue || !_interaction.InRangeUnobstructed(uid, component.Target!.Value, range: 2f, CollisionGroup.None))
args.Result = BoundUserInterfaceRangeResult.Fail;
}
private void UpdateInterface(EntityUid mirrorUid, EntityUid targetUid, WizardMirrorComponent component)
{
if (!TryComp<HumanoidAppearanceComponent>(targetUid, out var humanoid) ||
!TryComp<MetaDataComponent>(targetUid, out var meta))
return;
var hair = humanoid.MarkingSet.TryGetCategory(MarkingCategories.Hair, out var hairMarkings)
? new List<Marking>(hairMarkings)[0]
: null;
var facialHair = humanoid.MarkingSet.TryGetCategory(MarkingCategories.FacialHair, out var facialHairMarkings)
? new List<Marking>(facialHairMarkings)[0]
: null;
var profile = HumanoidCharacterProfile.RandomWithSpecies(humanoid.Species)
.WithAge(humanoid.Age)
.WithGender(humanoid.Gender)
.WithName(meta.EntityName)
.WithSex(humanoid.Sex)
.WithVoice(humanoid.Voice)
.WithBodyType(humanoid.BodyType);
profile = profile.WithCharacterAppearance(
profile.WithCharacterAppearance(
profile.Appearance.WithSkinColor(humanoid.SkinColor))
.Appearance.WithEyeColor(humanoid.EyeColor));
if (hair != null)
{
profile = profile.WithCharacterAppearance(
profile.WithCharacterAppearance(
profile.Appearance.WithHairStyleName(hair.MarkingId))
.Appearance.WithHairColor(hair.MarkingColors[0]));
}
if (facialHair != null)
{
profile = profile.WithCharacterAppearance(
profile.WithCharacterAppearance(
profile.Appearance.WithFacialHairStyleName(facialHair.MarkingId))
.Appearance.WithFacialHairColor(facialHair.MarkingColors[0]));
}
var state = new WizardMirrorUiState(profile);
component.Target = targetUid;
_uiSystem.TrySetUiState(mirrorUid, WizardMirrorUiKey.Key, state);
}
}

View File

@@ -6,4 +6,22 @@ public sealed partial class WizardComponent : Component
{
[ViewVariables(VVAccess.ReadWrite)]
public bool EndRoundOnDeath;
[DataField]
public int MinAge = 90;
[DataField]
public int MaxAge = 170;
[DataField]
public string Hair = "WizardHair";
[DataField]
public string FacialHair = "WizardFacialHair";
[DataField]
public string Color = "WizardHairColor";
[DataField]
public string Name = "WizardNames";
}

View File

@@ -25,6 +25,7 @@ using Content.Server.Objectives;
using Content.Server.Station.Components;
using Content.Server.StationEvents.Components;
using Content.Shared._White.Antag;
using Content.Shared.Dataset;
using Content.Shared.Mind;
using Content.Shared.NPC.Components;
using Content.Shared.Objectives.Components;
@@ -55,6 +56,7 @@ public sealed class WizardRuleSystem : GameRuleSystem<WizardRuleComponent>
[Dependency] private readonly RoundEndSystem _roundEndSystem = default!;
[Dependency] private readonly ObjectivesSystem _objectives = default!;
private ISawmill _sawmill = default!;
/// <inheritdoc/>
@@ -137,10 +139,6 @@ public sealed class WizardRuleSystem : GameRuleSystem<WizardRuleComponent>
if (!TryComp<WizardSpawnerComponent>(spawner, out var wizardSpawner))
return;
HumanoidCharacterProfile? profile = null;
if (TryComp(args.Spawned, out ActorComponent? actor))
profile = _prefs.GetPreferences(actor.PlayerSession.UserId).SelectedCharacter as HumanoidCharacterProfile;
if (!EntityQuery<WizardRuleComponent>().Any())
return;
@@ -150,7 +148,7 @@ public sealed class WizardRuleSystem : GameRuleSystem<WizardRuleComponent>
return;
}
SetupWizardEntity(uid, gear, profile, false);
SetupWizardEntity(uid, gear, false);
}
private void OnMindAdded(EntityUid uid, WizardComponent component, MindAddedMessage args)
@@ -279,25 +277,40 @@ public sealed class WizardRuleSystem : GameRuleSystem<WizardRuleComponent>
return true;
}
private void SetupWizardEntity(
private HumanoidCharacterProfile SetupWizardEntity(
EntityUid mob,
StartingGearPrototype gear,
HumanoidCharacterProfile? profile,
bool endRoundOnDeath)
{
EnsureComp<WizardComponent>(mob).EndRoundOnDeath = endRoundOnDeath;
EnsureComp<WizardComponent>(mob, out var component);
component.EndRoundOnDeath = endRoundOnDeath;
EnsureComp<GlobalAntagonistComponent>(mob).AntagonistPrototype = "globalAntagonistWizard";
profile ??= HumanoidCharacterProfile.RandomWithSpecies();
var random = IoCManager.Resolve<IRobustRandom>();
var profile = HumanoidCharacterProfile.RandomWithSpecies().WithAge(random.Next(component.MinAge, component.MaxAge));
var color = Color.FromHex(GetRandom(component.Color, "#B5B8B1"));
var hair = GetRandom(component.Hair, "HumanHairAfricanPigtails");
var facialHair = GetRandom(component.FacialHair, "HumanFacialHairAbe");
profile = profile.WithCharacterAppearance(
profile.WithCharacterAppearance(
profile.WithCharacterAppearance(
profile.WithCharacterAppearance(
profile.Appearance.WithHairStyleName(hair))
.Appearance.WithFacialHairStyleName(facialHair))
.Appearance.WithHairColor(color))
.Appearance.WithFacialHairColor(color));
_humanoid.LoadProfile(mob, profile);
_metaData.SetEntityName(mob, profile.Name);
_metaData.SetEntityName(mob, GetRandom(component.Name, ""));
_stationSpawning.EquipStartingGear(mob, gear);
_npcFaction.RemoveFaction(mob, "NanoTrasen", false);
_npcFaction.AddFaction(mob, "Wizard");
return profile;
}
private EntityCoordinates WizardSpawnPoint(WizardRuleComponent component)
@@ -342,13 +355,7 @@ public sealed class WizardRuleSystem : GameRuleSystem<WizardRuleComponent>
//If a session is available, spawn mob and transfer mind into it
if (session != null)
{
var profile =
_prefs.GetPreferences(session.UserId).SelectedCharacter as HumanoidCharacterProfile;
profile ??= HumanoidCharacterProfile.RandomWithSpecies();
var name = profile.Name;
if (!_prototypeManager.TryIndex(profile.Species, out SpeciesPrototype? species))
if (!_prototypeManager.TryIndex(SharedHumanoidAppearanceSystem.DefaultSpecies, out SpeciesPrototype? species))
{
species = _prototypeManager.Index<SpeciesPrototype>(SharedHumanoidAppearanceSystem.DefaultSpecies);
}
@@ -360,7 +367,7 @@ public sealed class WizardRuleSystem : GameRuleSystem<WizardRuleComponent>
return;
}
SetupWizardEntity(mob, gear, profile, true);
var name = SetupWizardEntity(mob, gear, true).Name;
var newMind = _mind.CreateMind(session.UserId, name);
_mind.SetUserId(newMind, session.UserId);
@@ -442,10 +449,6 @@ public sealed class WizardRuleSystem : GameRuleSystem<WizardRuleComponent>
return false;
}
HumanoidCharacterProfile? profile = null;
if (TryComp(wizard, out ActorComponent? actor))
profile = _prefs.GetPreferences(actor.PlayerSession.UserId).SelectedCharacter as HumanoidCharacterProfile;
if (giveObjectives)
{
AddRole(mindId, mind, rule);
@@ -457,7 +460,7 @@ public sealed class WizardRuleSystem : GameRuleSystem<WizardRuleComponent>
return false;
}
SetupWizardEntity(wizard, gear, profile, false);
SetupWizardEntity(wizard, gear, false);
var spawnpoint = WizardSpawnPoint(rule);
var transform = EnsureComp<TransformComponent>(wizard);
@@ -465,4 +468,11 @@ public sealed class WizardRuleSystem : GameRuleSystem<WizardRuleComponent>
return true;
}
private string GetRandom(string list, string ifNull)
{
return _prototypeManager.TryIndex<DatasetPrototype>(list, out var prototype)
? _random.Pick(prototype.Values)
: ifNull;
}
}

View File

@@ -0,0 +1,29 @@
using Content.Shared.Humanoid;
using Content.Shared.Humanoid.Markings;
using Content.Shared.Preferences;
using Robust.Shared.Enums;
using Robust.Shared.Serialization;
namespace Content.Shared._White.Wizard.Mirror;
[Serializable, NetSerializable]
public enum WizardMirrorUiKey : byte
{
Key
}
[Serializable, NetSerializable]
public sealed class WizardMirrorSave(HumanoidCharacterProfile profile) : BoundUserInterfaceMessage
{
public HumanoidCharacterProfile Profile { get; } = profile;
}
[Serializable, NetSerializable]
public sealed class WizardMirrorUiState(
HumanoidCharacterProfile profile)
: BoundUserInterfaceState
{
public NetEntity Target;
public HumanoidCharacterProfile Profile = profile;
}

View File

@@ -0,0 +1,8 @@
namespace Content.Shared._White.Wizard.Mirror;
[RegisterComponent]
public sealed partial class WizardMirrorComponent : Component
{
[DataField]
public EntityUid? Target;
}

View File

@@ -0,0 +1,2 @@
ent-MagicMirror = волшебное зеркало
.desc = Свет мой, зеркальце, скажи, да всю правду доложи, я ль робастней всех на свете?

View File

@@ -23,24 +23,12 @@ tilemap:
entities:
- proto: ""
entities:
- uid: 1
components:
- type: MetaData
name: map 2
- type: Transform
- type: Map
- type: PhysicsMap
- type: GridTree
- type: MovedGrids
- type: Broadphase
- type: OccluderTree
- type: LoadedMap
- uid: 2
components:
- type: MetaData
- type: Transform
pos: 0.3842575,0.4217209
parent: 1
parent: invalid
- type: MapGrid
chunks:
-1,-1:
@@ -3093,6 +3081,23 @@ entities:
- type: Transform
pos: -9.508206,-3.3199291
parent: 2
- proto: MagicMirror
entities:
- uid: 1
components:
- type: Transform
pos: 2.5,-8.5
parent: 2
- uid: 449
components:
- type: Transform
pos: -2.5,1.5
parent: 2
- uid: 450
components:
- type: Transform
pos: 1.5,1.5
parent: 2
- proto: MedkitAdvancedFilled
entities:
- uid: 447
@@ -3107,23 +3112,6 @@ entities:
- type: Transform
pos: -2.3338752,-0.5901818
parent: 2
- proto: Mirror
entities:
- uid: 449
components:
- type: Transform
pos: 2.5,-8.5
parent: 2
- uid: 450
components:
- type: Transform
pos: 1.5,1.5
parent: 2
- uid: 451
components:
- type: Transform
pos: -2.5,1.5
parent: 2
- proto: NitrogenCanister
entities:
- uid: 452

View File

@@ -0,0 +1,21 @@
- type: entity
id: MagicMirror
name: magic mirror
description: 'Mirror mirror on the wall , who''s the most robust of them all?'
components:
- type: WallMount
- type: Sprite
sprite: Structures/Wallmounts/mirror.rsi
state: mirror
- type: InteractionOutline
- type: Clickable
- type: Transform
anchored: true
- type: WizardMirror
- type: ActivatableUI
key: enum.WizardMirrorUiKey.Key
singleUser: true
- type: UserInterface
interfaces:
- key: enum.WizardMirrorUiKey.Key
type: WizardMirrorBoundUserInterface

View File

@@ -0,0 +1,13 @@
- type: dataset
id: WizardFacialHair
values:
- HumanFacialHairLongbeard
- HumanFacialHairMoonshiner
- HumanFacialHairVandyke
- HumanFacialHairMartialartist
- HumanFacialHairMutton
- HumanFacialHairLongbeard
- HumanFacialHairDwarf
- HumanFacialHairWise
- HumanFacialHairWatson
- HumanFacialHairChinlessbeard

View File

@@ -0,0 +1,14 @@
- type: dataset
id: WizardHair
values:
- HumanHair80s
- HumanHairFeather
- HumanHairBun
- HumanHairTopknot
- HumanHairBalding
- HumanHairBigflattop
- HumanHairScully
- HumanHairBeehivev2
- HumanHairSpikey
- HumanHairSwept2
- HumanHairGloomyLong

View File

@@ -0,0 +1,13 @@
- type: dataset
id: WizardHairColor
values:
- "#B5B8B1"
- "#4E5754"
- "#A5A5A5"
- "#676767"
- "#CDCDCD"
- "#CCCCCC"
- "#7C7C7C"
- "#747474"
- "#6E6E6E"
- "#8F8F8F"

View File

@@ -0,0 +1,13 @@
- type: dataset
id: WizardNames
values:
- Всеволод Всезнающий
- Варфоломей
- Тур'озиф
- Джоглот Белый
- Дедетер Серый
- Хасеалиан
- Граф Оганар
- Вольфганг Могучий
- Чистополк Велекодушный
- Грарон Жаждующий