137
Content.Server/_White/Wizard/Mirror/WizardMirrorSystem.cs
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137
Content.Server/_White/Wizard/Mirror/WizardMirrorSystem.cs
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@@ -0,0 +1,137 @@
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using Content.Server.Humanoid;
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using Content.Server.IdentityManagement;
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using Content.Shared._White.Wizard.Mirror;
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using Content.Shared.Humanoid;
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using Content.Shared.Humanoid.Markings;
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using Content.Shared.Interaction;
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using Content.Shared.Physics;
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using Content.Shared.Preferences;
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using Content.Shared.UserInterface;
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using Robust.Server.GameObjects;
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using Robust.Shared.Player;
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namespace Content.Server._White.Wizard.Mirror;
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public sealed class WizardMirrorSystem : EntitySystem
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{
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[Dependency] private readonly HumanoidAppearanceSystem _humanoid = default!;
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[Dependency] private readonly UserInterfaceSystem _uiSystem = default!;
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[Dependency] private readonly SharedInteractionSystem _interaction = default!;
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[Dependency] private readonly MetaDataSystem _metaData = default!;
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[Dependency] private readonly IdentitySystem _identity = default!;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<WizardMirrorComponent, ActivatableUIOpenAttemptEvent>(OnOpenUIAttempt);
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Subs.BuiEvents<WizardMirrorComponent>(WizardMirrorUiKey.Key,
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subs =>
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{
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subs.Event<BoundUIClosedEvent>(OnUIClosed);
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subs.Event<WizardMirrorSave>(OnSave);
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});
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SubscribeLocalEvent<WizardMirrorComponent, InteractHandEvent>(OnInteractHand);
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SubscribeLocalEvent<WizardMirrorComponent, AfterInteractEvent>(OnMagicMirrorInteract);
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SubscribeLocalEvent<WizardMirrorComponent, BoundUserInterfaceCheckRangeEvent>(OnRangeCheck);
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}
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private void OnOpenUIAttempt(EntityUid uid, WizardMirrorComponent mirror, ActivatableUIOpenAttemptEvent args)
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{
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if (!HasComp<HumanoidAppearanceComponent>(args.User))
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args.Cancel();
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}
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private static void OnUIClosed(Entity<WizardMirrorComponent> ent, ref BoundUIClosedEvent args)
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{
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ent.Comp.Target = null;
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}
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private void OnSave(EntityUid uid, WizardMirrorComponent component, WizardMirrorSave args)
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{
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if (!TryComp(component.Target, out HumanoidAppearanceComponent? humanoid) || !string.IsNullOrEmpty(humanoid.Initial))
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return;
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_humanoid.LoadProfile(component.Target.Value, args.Profile, humanoid);
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_metaData.SetEntityName(component.Target.Value, args.Profile.Name);
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_identity.QueueIdentityUpdate(component.Target.Value);
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}
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private void OnInteractHand(EntityUid uid, WizardMirrorComponent component, ref InteractHandEvent args)
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{
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UpdateInterface(uid, args.User, component);
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}
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private void OnMagicMirrorInteract(EntityUid uid, WizardMirrorComponent component, ref AfterInteractEvent args)
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{
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if (!args.CanReach || args.Target == null)
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return;
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if (!TryComp<ActorComponent>(args.User, out var actor))
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return;
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if (!_uiSystem.TryOpen(uid, WizardMirrorUiKey.Key, actor.PlayerSession))
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return;
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UpdateInterface(uid, args.Target.Value, component);
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}
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private void OnRangeCheck(EntityUid uid, WizardMirrorComponent component, ref BoundUserInterfaceCheckRangeEvent args)
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{
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component.Target ??= args.Player.AttachedEntity;
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if (!component.Target.HasValue || !_interaction.InRangeUnobstructed(uid, component.Target!.Value, range: 2f, CollisionGroup.None))
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args.Result = BoundUserInterfaceRangeResult.Fail;
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}
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private void UpdateInterface(EntityUid mirrorUid, EntityUid targetUid, WizardMirrorComponent component)
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{
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if (!TryComp<HumanoidAppearanceComponent>(targetUid, out var humanoid) ||
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!TryComp<MetaDataComponent>(targetUid, out var meta))
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return;
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var hair = humanoid.MarkingSet.TryGetCategory(MarkingCategories.Hair, out var hairMarkings)
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||||
? new List<Marking>(hairMarkings)[0]
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: null;
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var facialHair = humanoid.MarkingSet.TryGetCategory(MarkingCategories.FacialHair, out var facialHairMarkings)
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? new List<Marking>(facialHairMarkings)[0]
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: null;
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var profile = HumanoidCharacterProfile.RandomWithSpecies(humanoid.Species)
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.WithAge(humanoid.Age)
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.WithGender(humanoid.Gender)
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.WithName(meta.EntityName)
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.WithSex(humanoid.Sex)
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.WithVoice(humanoid.Voice)
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.WithBodyType(humanoid.BodyType);
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profile = profile.WithCharacterAppearance(
|
||||
profile.WithCharacterAppearance(
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profile.Appearance.WithSkinColor(humanoid.SkinColor))
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.Appearance.WithEyeColor(humanoid.EyeColor));
|
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if (hair != null)
|
||||
{
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profile = profile.WithCharacterAppearance(
|
||||
profile.WithCharacterAppearance(
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||||
profile.Appearance.WithHairStyleName(hair.MarkingId))
|
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.Appearance.WithHairColor(hair.MarkingColors[0]));
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||||
}
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||||
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if (facialHair != null)
|
||||
{
|
||||
profile = profile.WithCharacterAppearance(
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||||
profile.WithCharacterAppearance(
|
||||
profile.Appearance.WithFacialHairStyleName(facialHair.MarkingId))
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.Appearance.WithFacialHairColor(facialHair.MarkingColors[0]));
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||||
}
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var state = new WizardMirrorUiState(profile);
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||||
|
||||
component.Target = targetUid;
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_uiSystem.TrySetUiState(mirrorUid, WizardMirrorUiKey.Key, state);
|
||||
}
|
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}
|
||||
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