Import proper reinforced wall sprites.
@@ -101,7 +101,7 @@ namespace Content.Client.GameObjects.Components.IconSmoothing
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switch (Mode)
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{
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case IconSmoothingMode.Corners:
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CalculateNewSpriteCorers();
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CalculateNewSpriteCorners();
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break;
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case IconSmoothingMode.CardinalFlags:
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@@ -129,7 +129,17 @@ namespace Content.Client.GameObjects.Components.IconSmoothing
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Sprite.LayerSetState(0, $"{StateBase}{(int) dirs}");
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}
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private void CalculateNewSpriteCorers()
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private void CalculateNewSpriteCorners()
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{
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var (cornerNE, cornerNW, cornerSW, cornerSE) = CalculateCornerFill();
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Sprite.LayerSetState(CornerLayers.NE, $"{StateBase}{(int) cornerNE}");
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Sprite.LayerSetState(CornerLayers.SE, $"{StateBase}{(int) cornerSE}");
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Sprite.LayerSetState(CornerLayers.SW, $"{StateBase}{(int) cornerSW}");
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Sprite.LayerSetState(CornerLayers.NW, $"{StateBase}{(int) cornerNW}");
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}
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protected (CornerFill ne, CornerFill nw, CornerFill sw, CornerFill se) CalculateCornerFill()
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{
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var n = MatchingEntity(SnapGrid.GetInDir(Direction.North));
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var ne = MatchingEntity(SnapGrid.GetInDir(Direction.NorthEast));
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@@ -191,10 +201,7 @@ namespace Content.Client.GameObjects.Components.IconSmoothing
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cornerNW |= CornerFill.Diagonal;
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}
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Sprite.LayerSetState(CornerLayers.NE, $"{StateBase}{(int) cornerNE}");
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Sprite.LayerSetState(CornerLayers.SE, $"{StateBase}{(int) cornerSE}");
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Sprite.LayerSetState(CornerLayers.SW, $"{StateBase}{(int) cornerSW}");
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Sprite.LayerSetState(CornerLayers.NW, $"{StateBase}{(int) cornerNW}");
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return (cornerNE, cornerNW, cornerSW, cornerSE);
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}
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/// <inheritdoc />
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@@ -258,7 +265,6 @@ namespace Content.Client.GameObjects.Components.IconSmoothing
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Clockwise = 4,
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}
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[SuppressMessage("ReSharper", "InconsistentNaming")]
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public enum CornerLayers
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{
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SE,
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@@ -0,0 +1,60 @@
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using Content.Client.GameObjects.Components.IconSmoothing;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Serialization;
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using Robust.Shared.ViewVariables;
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using static Robust.Client.GameObjects.SpriteComponent;
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namespace Content.Client.GameObjects.Components
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{
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[RegisterComponent]
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[ComponentReference(typeof(IconSmoothComponent))]
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public class ReinforcedWallComponent : IconSmoothComponent
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{
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public override string Name => "ReinforcedWall";
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[ViewVariables(VVAccess.ReadWrite)]
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private string _reinforcedStateBase;
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public override void ExposeData(ObjectSerializer serializer)
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{
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base.ExposeData(serializer);
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serializer.DataField(ref _reinforcedStateBase, "reinforcedBase", null);
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}
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protected override void Startup()
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{
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base.Startup();
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var state0 = $"{_reinforcedStateBase}0";
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Sprite.LayerMapSet(ReinforcedCornerLayers.SE, Sprite.AddLayerState(state0));
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Sprite.LayerSetDirOffset(ReinforcedCornerLayers.SE, DirectionOffset.None);
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Sprite.LayerMapSet(ReinforcedCornerLayers.NE, Sprite.AddLayerState(state0));
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Sprite.LayerSetDirOffset(ReinforcedCornerLayers.NE, DirectionOffset.CounterClockwise);
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Sprite.LayerMapSet(ReinforcedCornerLayers.NW, Sprite.AddLayerState(state0));
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Sprite.LayerSetDirOffset(ReinforcedCornerLayers.NW, DirectionOffset.Flip);
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Sprite.LayerMapSet(ReinforcedCornerLayers.SW, Sprite.AddLayerState(state0));
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Sprite.LayerSetDirOffset(ReinforcedCornerLayers.SW, DirectionOffset.Clockwise);
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}
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internal override void CalculateNewSprite()
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{
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base.CalculateNewSprite();
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var (cornerNE, cornerNW, cornerSW, cornerSE) = CalculateCornerFill();
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Sprite.LayerSetState(ReinforcedCornerLayers.NE, $"{_reinforcedStateBase}{(int) cornerNE}");
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Sprite.LayerSetState(ReinforcedCornerLayers.SE, $"{_reinforcedStateBase}{(int) cornerSE}");
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Sprite.LayerSetState(ReinforcedCornerLayers.SW, $"{_reinforcedStateBase}{(int) cornerSW}");
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Sprite.LayerSetState(ReinforcedCornerLayers.NW, $"{_reinforcedStateBase}{(int) cornerNW}");
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}
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public enum ReinforcedCornerLayers
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{
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SE,
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NE,
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NW,
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SW,
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}
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}
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}
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@@ -220,15 +220,18 @@
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parent: base_wall
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components:
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- type: Sprite
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sprite: Buildings/Walls/reinforced.rsi
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color: "#889192"
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sprite: Buildings/Walls/solid.rsi
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- type: Icon
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sprite: Buildings/Walls/reinforced.rsi
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sprite: Buildings/Walls/solid.rsi
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state: rgeneric
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- type: Destructible
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thresholdvalue: 300
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spawnondestroy: Girder
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- type: IconSmooth
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- type: ReinforcedWall
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key: walls
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base: reinforced
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base: solid
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reinforcedBase: reinf_over
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# Riveting
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- type: entity
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Before Width: | Height: | Size: 784 B |
@@ -1,47 +0,0 @@
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{
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"version": 1,
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"size": {
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"x": 32,
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"y": 32
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},
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"license": "CC-BY-SA-3.0",
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"copyright": "https://github.com/vgstation-coders/vgstation13/raw/99cc2ab62d65a3a7b554dc7b21ff5f57c835f973/icons/turf/walls.dmi",
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"states": [
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{
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"name": "full",
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"directions": 1
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},
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{
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"name": "reinforced0",
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"directions": 4
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},
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{
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"name": "reinforced1",
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"directions": 4
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},
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{
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"name": "reinforced2",
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"directions": 4
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},
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{
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"name": "reinforced3",
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"directions": 4
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},
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{
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"name": "reinforced4",
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"directions": 4
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},
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{
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"name": "reinforced5",
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"directions": 4
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},
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{
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"name": "reinforced6",
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"directions": 4
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},
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{
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"name": "reinforced7",
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"directions": 4
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}
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]
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}
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Before Width: | Height: | Size: 1.1 KiB |
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Before Width: | Height: | Size: 1.0 KiB |
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Before Width: | Height: | Size: 1.1 KiB |
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Before Width: | Height: | Size: 1.0 KiB |
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Before Width: | Height: | Size: 1.0 KiB |
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Before Width: | Height: | Size: 919 B |
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Before Width: | Height: | Size: 1.0 KiB |
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Before Width: | Height: | Size: 919 B |
@@ -1,65 +1 @@
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{
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"version": 1,
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"license": "CC-BY-SA-3.0",
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"copyright": "Taken from https://github.com/discordia-space/CEV-Eris/blob/c34c1b30abf18aa552e19294523924c39e5ea127/icons/turf/wall_masks.dmi and modified.",
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"size": {
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"x": 32,
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"y": 32
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},
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"states": [
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{
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"name": "full",
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"select": [],
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"flags": {},
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"directions": 1
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},
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{
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"name": "solid0",
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"select": [],
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"flags": {},
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"directions": 4
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},
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{
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"name": "solid1",
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"select": [],
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"flags": {},
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"directions": 4
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},
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{
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"name": "solid2",
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"select": [],
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"flags": {},
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"directions": 4
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},
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{
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"name": "solid3",
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"select": [],
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"flags": {},
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"directions": 4
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},
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{
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"name": "solid4",
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"select": [],
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"flags": {},
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"directions": 4
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},
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{
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"name": "solid5",
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"select": [],
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"flags": {},
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"directions": 4
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},
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{
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"name": "solid6",
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"select": [],
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"flags": {},
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"directions": 4
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},
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{
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"name": "solid7",
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"select": [],
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"flags": {},
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"directions": 4
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}
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]
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}
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{"version": 1, "license": "CC-BY-SA-3.0", "copyright": "Taken from https://github.com/discordia-space/CEV-Eris/blob/c34c1b30abf18aa552e19294523924c39e5ea127/icons/turf/wall_masks.dmi and modified.", "size": {"x": 32, "y": 32}, "states": [{"name": "full", "select": [], "flags": {}, "directions": 1}, {"name": "solid0", "select": [], "flags": {}, "directions": 4}, {"name": "solid1", "select": [], "flags": {}, "directions": 4}, {"name": "solid2", "select": [], "flags": {}, "directions": 4}, {"name": "solid3", "select": [], "flags": {}, "directions": 4}, {"name": "solid4", "select": [], "flags": {}, "directions": 4}, {"name": "solid5", "select": [], "flags": {}, "directions": 4}, {"name": "solid6", "select": [], "flags": {}, "directions": 4}, {"name": "solid7", "select": [], "flags": {}, "directions": 4}, {"name": "reinf_construct-0", "directions": 1, "delays": [[1.0]]}, {"name": "reinf_construct-1", "directions": 1, "delays": [[1.0]]}, {"name": "reinf_construct-2", "directions": 1, "delays": [[1.0]]}, {"name": "reinf_construct-3", "directions": 1, "delays": [[1.0]]}, {"name": "reinf_construct-4", "directions": 1, "delays": [[1.0]]}, {"name": "reinf_construct-5", "directions": 1, "delays": [[1.0]]}, {"name": "reinf_cult", "directions": 1, "delays": [[1.0]]}, {"name": "reinf_metal", "directions": 1, "delays": [[1.0]]}, {"name": "reinf_over", "directions": 1, "delays": [[1.0]]}, {"name": "reinf_over0", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "reinf_over1", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "reinf_over2", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "reinf_over3", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "reinf_over4", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "reinf_over5", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "reinf_over6", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "reinf_over7", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "rgeneric", "directions": 1, "delays": [[1.0]]}]}
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|
After Width: | Height: | Size: 243 B |
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After Width: | Height: | Size: 231 B |
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After Width: | Height: | Size: 226 B |
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After Width: | Height: | Size: 215 B |
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After Width: | Height: | Size: 195 B |
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After Width: | Height: | Size: 182 B |
BIN
Resources/Textures/Buildings/Walls/solid.rsi/reinf_cult.png
Normal file
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After Width: | Height: | Size: 239 B |
BIN
Resources/Textures/Buildings/Walls/solid.rsi/reinf_metal.png
Normal file
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After Width: | Height: | Size: 153 B |
BIN
Resources/Textures/Buildings/Walls/solid.rsi/reinf_over.png
Normal file
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After Width: | Height: | Size: 217 B |
BIN
Resources/Textures/Buildings/Walls/solid.rsi/reinf_over0.png
Normal file
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After Width: | Height: | Size: 339 B |
BIN
Resources/Textures/Buildings/Walls/solid.rsi/reinf_over1.png
Normal file
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After Width: | Height: | Size: 287 B |
BIN
Resources/Textures/Buildings/Walls/solid.rsi/reinf_over2.png
Normal file
|
After Width: | Height: | Size: 339 B |
BIN
Resources/Textures/Buildings/Walls/solid.rsi/reinf_over3.png
Normal file
|
After Width: | Height: | Size: 287 B |
BIN
Resources/Textures/Buildings/Walls/solid.rsi/reinf_over4.png
Normal file
|
After Width: | Height: | Size: 282 B |
BIN
Resources/Textures/Buildings/Walls/solid.rsi/reinf_over5.png
Normal file
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After Width: | Height: | Size: 447 B |
BIN
Resources/Textures/Buildings/Walls/solid.rsi/reinf_over6.png
Normal file
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After Width: | Height: | Size: 282 B |
BIN
Resources/Textures/Buildings/Walls/solid.rsi/reinf_over7.png
Normal file
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After Width: | Height: | Size: 139 B |
BIN
Resources/Textures/Buildings/Walls/solid.rsi/rgeneric.png
Normal file
|
After Width: | Height: | Size: 551 B |