U-Shape Rails (#19485)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
This commit is contained in:
@@ -180,3 +180,76 @@
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- type: Construction
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graph: Railing
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node: railingCornerSmall
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- type: entity
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parent: BaseStructure
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id: RailingRound
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name: railing
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description: Basic railing meant to protect idiots like you from falling.
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components:
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- type: Sprite
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drawdepth: WallTops
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sprite: Structures/Walls/railing.rsi
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state: round
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- type: Physics
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bodyType: Static
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- type: Fixtures
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fixtures:
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fix1:
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shape:
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!type:PhysShapeAabb
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bounds: "-0.49,-0.49,0.49,-0.25"
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density: 1000
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mask:
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- TableMask
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layer:
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- TableLayer
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fix2:
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shape:
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!type:PhysShapeAabb
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bounds: "-0.49,-0.49,-0.25,0.49"
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density: 1000
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mask:
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- TableMask
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layer:
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- TableLayer
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fix3:
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shape:
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!type:PhysShapeAabb
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bounds: "0.25,-0.49,0.49,0.49"
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density: 1000
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mask:
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- TableMask
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layer:
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- TableLayer
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- type: InteractionOutline
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- type: Repairable
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- type: Damageable
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damageContainer: Inorganic
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damageModifierSet: FlimsyMetallic
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- type: Destructible
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thresholds:
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- trigger:
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!type:DamageTrigger
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damage: 100
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behaviors:
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- !type:DoActsBehavior
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acts: [ "Destruction" ]
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- trigger:
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!type:DamageTrigger
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damage: 20
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behaviors:
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- !type:PlaySoundBehavior
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sound:
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path: /Audio/Effects/metalbreak.ogg
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- !type:SpawnEntitiesBehavior
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spawn:
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PartRodMetal1:
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min: 0
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max: 2
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- !type:DoActsBehavior
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acts: [ "Destruction" ]
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- type: Climbable
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- type: Construction
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graph: Railing
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node: railingRound
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@@ -28,6 +28,14 @@
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- material: MetalRod
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amount: 1
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doAfter: 2
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- to: railingRound
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completed:
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- !type:SnapToGrid
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southRotation: true
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steps:
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- material: MetalRod
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amount: 2
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doAfter: 2
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- node: railing
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entity: Railing
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@@ -67,3 +75,16 @@
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steps:
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- tool: Screwing
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doAfter: 0.25
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- node: railingRound
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entity: RailingRound
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edges:
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- to: start
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completed:
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- !type:SpawnPrototype
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prototype: PartRodMetal1
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amount: 2
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- !type:DeleteEntity
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steps:
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- tool: Screwing
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doAfter: 0.5
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@@ -627,6 +627,23 @@
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conditions:
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- !type:TileNotBlocked
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- type: construction
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name: railing round
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id: RailingRound
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graph: Railing
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startNode: start
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targetNode: railingRound
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category: construction-category-structures
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description: Basic railing meant to protect idiots like you from falling.
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icon:
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sprite: Structures/Walls/railing.rsi
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state: round
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objectType: Structure
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placementMode: SnapgridCenter
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canBuildInImpassable: false
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conditions:
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- !type:TileNotBlocked
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# Chain link fencing
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- type: construction
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name: chain link fence
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@@ -18,6 +18,10 @@
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{
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"name": "corner_small",
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"directions": 4
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},
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{
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"name": "round",
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"directions": 4
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}
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]
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}
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BIN
Resources/Textures/Structures/Walls/railing.rsi/round.png
Normal file
BIN
Resources/Textures/Structures/Walls/railing.rsi/round.png
Normal file
Binary file not shown.
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After Width: | Height: | Size: 4.8 KiB |
@@ -688,6 +688,20 @@
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- 5: 8
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name: RailingCornerSmall
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- action: !type:InstantActionComponent
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icon:
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entity: RailingRound
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name: RailingRound
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keywords: []
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clientExclusive: True
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autoPopulate: False
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temporary: True
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event: !type:StartPlacementActionEvent
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placementOption: SnapgridCenter
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entityType: RailingRound
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assignments:
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- 5: 9
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- action: !type:InstantAction
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checkCanInteract: False
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icon:
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entity: AirlockMaintLocked
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keywords: []
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