Некоторые балансные изменения (#72)
* - balance: Chainsaw can only be crafted using advanced saw.
* - balance: Tweak some melee weapon damage and sizes.
* - balance: Tweak stun baton.
* - balance: No flash heavy attack.
* - balance: Tweak modifier sets.
* - tweak: Stunprod and snatcherprod tweaks.
* - tweak: Auto cycle tweaks.
* - balance: Nerf flamethrower.
* - tweak: Remove old stunprod construction.
* - balance: Tweak shotgun ammo.
* - tweak: Cartridge ejecting tweaks.
* - fix: Fix stunprod held prefix.
* Revert "Makes external & shuttle airlocks bump-openable (#22706)"
This reverts commit 6a73aed6d5.
* - balance: Tweak modifier sets once again.
* - balance: Tweak IED timer.
* - tweak: Chemical explosions can't create vacuum.
This commit is contained in:
@@ -66,7 +66,8 @@ namespace Content.Server.Chemistry.ReactionEffects
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ExplosionType,
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intensity,
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IntensitySlope,
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MaxIntensity);
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MaxIntensity,
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canCreateVacuum: false); // WD EDIT
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}
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}
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}
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@@ -12,9 +12,6 @@ public sealed partial class GunSystem
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protected override void Cycle(EntityUid uid, BallisticAmmoProviderComponent component, MapCoordinates coordinates)
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{
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if (!component.IsCycled)
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return;
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EntityUid? ent = null;
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// TODO: Combine with TakeAmmo
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@@ -179,10 +179,12 @@ public sealed partial class GunSystem : SharedGunSystem
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{
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userImpulse = false;
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Audio.PlayPredicted(gun.SoundEmpty, gunUid, user);
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break; // WD EDIT
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}
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// Something like ballistic might want to leave it in the container still
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if (!cartridge.DeleteOnSpawn && !Containers.IsEntityInContainer(ent!.Value))
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if (!cartridge.DeleteOnSpawn && !Containers.IsEntityInContainer(ent!.Value) &&
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(!TryComp(gunUid, out BallisticAmmoProviderComponent? ballistic) || ballistic.AutoCycle)) // WD EDIT
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EjectCartridge(ent.Value, angle);
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Dirty(ent!.Value, cartridge);
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@@ -1,9 +0,0 @@
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namespace Content.Server._White.Snatcherprod;
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[RegisterComponent, Access(typeof(SnatcherprodSystem))]
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public sealed partial class SnatcherprodComponent : Component
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{
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField("energyPerUse")]
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public float EnergyPerUse { get; set; } = 36;
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}
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6
Content.Server/_White/Stunprod/SnatcherprodComponent.cs
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6
Content.Server/_White/Stunprod/SnatcherprodComponent.cs
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@@ -0,0 +1,6 @@
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namespace Content.Server._White.Stunprod;
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[RegisterComponent]
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public sealed partial class SnatcherprodComponent : Component
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{
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}
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56
Content.Server/_White/Stunprod/SnatcherprodSystem.cs
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56
Content.Server/_White/Stunprod/SnatcherprodSystem.cs
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@@ -0,0 +1,56 @@
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using System.Linq;
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using Content.Shared.Damage.Events;
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using Content.Shared.Hands.Components;
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using Content.Shared.Hands.EntitySystems;
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using Content.Shared.Item.ItemToggle;
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namespace Content.Server._White.Stunprod;
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public sealed class SnatcherprodSystem : EntitySystem
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{
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[Dependency] private readonly SharedHandsSystem _hands = default!;
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[Dependency] private readonly SharedItemToggleSystem _itemToggle = default!;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<SnatcherprodComponent, StaminaMeleeHitEvent>(OnHit);
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}
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private void OnHit(EntityUid uid, SnatcherprodComponent component, StaminaMeleeHitEvent args)
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{
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if (!_itemToggle.IsActivated(uid) || args.HitList.Count == 0)
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return;
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var entity = args.HitList.First().Entity;
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if (entity == uid || !TryComp(entity, out HandsComponent? hands))
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return;
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EntityUid? heldEntity = null;
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if (hands.ActiveHandEntity != null)
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heldEntity = hands.ActiveHandEntity;
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else
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{
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foreach (var hand in hands.Hands)
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{
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if (hand.Value.HeldEntity == null)
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continue;
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heldEntity = hand.Value.HeldEntity;
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break;
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}
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if (heldEntity == null)
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return;
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}
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if (!_hands.TryDrop(entity, heldEntity.Value, null, false, false, handsComp: hands))
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return;
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_hands.PickupOrDrop(args.User, heldEntity.Value, false);
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}
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}
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11
Content.Server/_White/Stunprod/StunprodComponent.cs
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11
Content.Server/_White/Stunprod/StunprodComponent.cs
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@@ -0,0 +1,11 @@
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namespace Content.Server._White.Stunprod;
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[RegisterComponent]
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public sealed partial class StunprodComponent : Component
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{
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[DataField, ViewVariables(VVAccess.ReadWrite)]
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public float EnergyPerUse { get; set; } = 72;
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[DataField]
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public bool HasHeldPrefix = true;
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}
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@@ -1,27 +1,25 @@
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using System.Diagnostics.CodeAnalysis;
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using System.Linq;
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using Content.Server.Popups;
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using Content.Server.Power.Components;
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using Content.Server.Power.EntitySystems;
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using Content.Shared.Damage.Events;
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using Content.Shared.Examine;
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using Content.Shared.Hands.Components;
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using Content.Shared.Hands.EntitySystems;
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using Content.Shared.Item;
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using Content.Shared.Item.ItemToggle;
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using Content.Shared.Item.ItemToggle.Components;
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using Content.Shared.Toggleable;
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using Robust.Shared.Containers;
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namespace Content.Server._White.Snatcherprod;
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namespace Content.Server._White.Stunprod;
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public sealed class SnatcherprodSystem : EntitySystem
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public sealed class StunprodSystem : EntitySystem
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{
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[Dependency] private readonly SharedAppearanceSystem _appearance = default!;
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[Dependency] private readonly SharedContainerSystem _containers = default!;
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[Dependency] private readonly BatterySystem _battery = default!;
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[Dependency] private readonly PopupSystem _popup = default!;
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[Dependency] private readonly SharedHandsSystem _hands = default!;
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[Dependency] private readonly SharedItemToggleSystem _itemToggle = default!;
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[Dependency] private readonly SharedItemSystem _item = default!;
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private const string CellSlot = "cell_slot";
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@@ -29,16 +27,15 @@ public sealed class SnatcherprodSystem : EntitySystem
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{
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base.Initialize();
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SubscribeLocalEvent<SnatcherprodComponent, ExaminedEvent>(OnExamined);
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SubscribeLocalEvent<SnatcherprodComponent, StaminaDamageOnHitAttemptEvent>(OnStaminaHitAttempt);
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SubscribeLocalEvent<SnatcherprodComponent, StaminaMeleeHitEvent>(OnHit);
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SubscribeLocalEvent<SnatcherprodComponent, EntRemovedFromContainerMessage>(OnEntRemoved);
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SubscribeLocalEvent<SnatcherprodComponent, EntInsertedIntoContainerMessage>(OnEntInserted);
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SubscribeLocalEvent<SnatcherprodComponent, ItemToggleActivateAttemptEvent>(TryTurnOn);
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SubscribeLocalEvent<SnatcherprodComponent, ItemToggledEvent>(ToggleDone);
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SubscribeLocalEvent<StunprodComponent, ExaminedEvent>(OnExamined);
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SubscribeLocalEvent<StunprodComponent, StaminaDamageOnHitAttemptEvent>(OnStaminaHitAttempt);
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SubscribeLocalEvent<StunprodComponent, EntRemovedFromContainerMessage>(OnEntRemoved);
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SubscribeLocalEvent<StunprodComponent, EntInsertedIntoContainerMessage>(OnEntInserted);
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SubscribeLocalEvent<StunprodComponent, ItemToggleActivateAttemptEvent>(TryTurnOn);
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SubscribeLocalEvent<StunprodComponent, ItemToggledEvent>(ToggleDone);
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}
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private void OnEntInserted(EntityUid uid, SnatcherprodComponent component, EntInsertedIntoContainerMessage args)
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private void OnEntInserted(EntityUid uid, StunprodComponent component, EntInsertedIntoContainerMessage args)
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{
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_itemToggle.TryDeactivate(uid, predicted: false);
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@@ -48,7 +45,7 @@ public sealed class SnatcherprodSystem : EntitySystem
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}
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}
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private void OnEntRemoved(EntityUid uid, SnatcherprodComponent component, EntRemovedFromContainerMessage args)
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private void OnEntRemoved(EntityUid uid, StunprodComponent component, EntRemovedFromContainerMessage args)
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{
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if (TerminatingOrDeleted(uid))
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return;
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@@ -64,42 +61,8 @@ public sealed class SnatcherprodSystem : EntitySystem
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_itemToggle.TryDeactivate(uid, predicted: false);
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}
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private void OnHit(EntityUid uid, SnatcherprodComponent component, StaminaMeleeHitEvent args)
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{
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if (!_itemToggle.IsActivated(uid) || args.HitList.Count == 0)
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return;
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var entity = args.HitList.First().Entity;
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if (!TryComp(entity, out HandsComponent? hands))
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return;
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EntityUid? heldEntity = null;
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if (hands.ActiveHandEntity != null)
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heldEntity = hands.ActiveHandEntity;
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else
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{
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foreach (var hand in hands.Hands)
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{
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if (hand.Value.HeldEntity == null)
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continue;
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heldEntity = hand.Value.HeldEntity;
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break;
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}
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if (heldEntity == null)
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return;
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}
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if (!_hands.TryDrop(entity, heldEntity.Value, null, false, false, handsComp: hands))
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return;
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_hands.PickupOrDrop(args.User, heldEntity.Value, false);
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}
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private void OnStaminaHitAttempt(EntityUid uid, SnatcherprodComponent component, ref StaminaDamageOnHitAttemptEvent args)
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private void OnStaminaHitAttempt(EntityUid uid, StunprodComponent component,
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ref StaminaDamageOnHitAttemptEvent args)
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{
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if (!_itemToggle.IsActivated(uid) || !TryGetBatteryComponent(uid, out var battery, out var batteryUid) ||
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!_battery.TryUseCharge(batteryUid.Value, component.EnergyPerUse, battery))
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@@ -114,23 +77,26 @@ public sealed class SnatcherprodSystem : EntitySystem
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}
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}
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private void OnExamined(EntityUid uid, SnatcherprodComponent comp, ExaminedEvent args)
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private void OnExamined(EntityUid uid, StunprodComponent comp, ExaminedEvent args)
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{
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var msg = _itemToggle.IsActivated(uid)
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? Loc.GetString("comp-snatcherprod-examined-on")
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: Loc.GetString("comp-snatcherprod-examined-off");
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? Loc.GetString("comp-stunprod-examined-on")
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: Loc.GetString("comp-stunprod-examined-off");
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args.PushMarkup(msg);
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}
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private void ToggleDone(Entity<SnatcherprodComponent> entity, ref ItemToggledEvent args)
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private void ToggleDone(Entity<StunprodComponent> entity, ref ItemToggledEvent args)
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{
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if (entity.Comp.HasHeldPrefix && TryComp<ItemComponent>(entity, out var item))
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_item.SetHeldPrefix(entity.Owner, args.Activated ? "on" : "off", component: item);
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if (TryGetBatteryComponent(entity, out _, out _) || !TryComp<AppearanceComponent>(entity, out var appearance))
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return;
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_appearance.SetData(entity, ToggleVisuals.Toggled, "nocell", appearance);
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}
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private void TryTurnOn(Entity<SnatcherprodComponent> entity, ref ItemToggleActivateAttemptEvent args)
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private void TryTurnOn(Entity<StunprodComponent> entity, ref ItemToggleActivateAttemptEvent args)
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{
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if (TryGetBatteryComponent(entity, out var battery, out _) &&
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battery.CurrentCharge >= entity.Comp.EnergyPerUse)
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