Fix random clothing slots being able to hide character's nose and hair (#26708)

Fix bug and formatting
This commit is contained in:
DinoWattz
2024-04-04 05:35:44 -03:00
committed by GitHub
parent b331228d1c
commit fb0e8ad24d

View File

@@ -91,7 +91,7 @@ public abstract class ClothingSystem : EntitySystem
private void ToggleVisualLayer(EntityUid equipee, HumanoidVisualLayers layer, string tag) private void ToggleVisualLayer(EntityUid equipee, HumanoidVisualLayers layer, string tag)
{ {
InventorySystem.InventorySlotEnumerator enumerator = _invSystem.GetSlotEnumerator(equipee); InventorySystem.InventorySlotEnumerator enumerator = _invSystem.GetSlotEnumerator(equipee, SlotFlags.HEAD ^ SlotFlags.MASK);
bool shouldLayerShow = true; bool shouldLayerShow = true;
while (enumerator.NextItem(out EntityUid item)) while (enumerator.NextItem(out EntityUid item))