[fix] Camera rotation

This commit is contained in:
rhailrake
2023-05-15 01:59:57 +06:00
committed by Aviu00
parent 5b1c71435a
commit fb526a6d70

View File

@@ -1329,7 +1329,7 @@ namespace Content.Shared.CCVar
/// - When traversing grids it will snap to the nearest cardinal which will generally be imperceptible.
/// </summary>
public static readonly CVarDef<bool> CameraRotationLocked =
CVarDef.Create("shuttle.camera_rotation_locked", true, CVar.REPLICATED);
CVarDef.Create("shuttle.camera_rotation_locked", false, CVar.REPLICATED);
/// <summary>
/// Whether the arrivals terminal should be on a planet map.