[fix] Camera rotation
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@@ -1329,7 +1329,7 @@ namespace Content.Shared.CCVar
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/// - When traversing grids it will snap to the nearest cardinal which will generally be imperceptible.
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/// - When traversing grids it will snap to the nearest cardinal which will generally be imperceptible.
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/// </summary>
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/// </summary>
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public static readonly CVarDef<bool> CameraRotationLocked =
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public static readonly CVarDef<bool> CameraRotationLocked =
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CVarDef.Create("shuttle.camera_rotation_locked", true, CVar.REPLICATED);
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CVarDef.Create("shuttle.camera_rotation_locked", false, CVar.REPLICATED);
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/// <summary>
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/// <summary>
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/// Whether the arrivals terminal should be on a planet map.
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/// Whether the arrivals terminal should be on a planet map.
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