Wheelchair fixes (#18901)
* Remove netsync * Replace OnStartup with OnMapInit * Dont remove component * Remove component ensure * Remove using * Cancel all moving or stand events * Fix description * Revert "Replace OnStartup with OnMapInit" This reverts commit 5b7470d0dfa7a7c127dec6a06534b339f140ffac. * Remove stand events cancel
This commit is contained in:
@@ -16,6 +16,5 @@ public sealed class WheelchairBoundSystem : EntitySystem
|
||||
{
|
||||
var wheelchair = Spawn(component.WheelchairPrototype, Transform(uid).Coordinates);
|
||||
_buckleSystem.TryBuckle(uid, uid, wheelchair);
|
||||
RemComp<WheelchairBoundComponent>(uid);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,8 +1,9 @@
|
||||
using Content.Shared.Body.Systems;
|
||||
using Content.Shared.Buckle.Components;
|
||||
using Content.Shared.Movement.Components;
|
||||
using Content.Shared.Movement.Events;
|
||||
using Content.Shared.Movement.Systems;
|
||||
using Content.Shared.Standing;
|
||||
using Content.Shared.Throwing;
|
||||
|
||||
namespace Content.Shared.Traits.Assorted;
|
||||
|
||||
@@ -17,13 +18,14 @@ public sealed class LegsParalyzedSystem : EntitySystem
|
||||
SubscribeLocalEvent<LegsParalyzedComponent, ComponentStartup>(OnStartup);
|
||||
SubscribeLocalEvent<LegsParalyzedComponent, ComponentShutdown>(OnShutdown);
|
||||
SubscribeLocalEvent<LegsParalyzedComponent, BuckleChangeEvent>(OnBuckleChange);
|
||||
SubscribeLocalEvent<LegsParalyzedComponent, ThrowPushbackAttemptEvent>(OnThrowPushbackAttempt);
|
||||
SubscribeLocalEvent<LegsParalyzedComponent, UpdateCanMoveEvent>(OnUpdateCanMoveEvent);
|
||||
}
|
||||
|
||||
private void OnStartup(EntityUid uid, LegsParalyzedComponent component, ComponentStartup args)
|
||||
{
|
||||
// TODO: In future probably must be surgery related wound
|
||||
var movementSpeed = EnsureComp<MovementSpeedModifierComponent>(uid);
|
||||
_movementSpeedModifierSystem.ChangeBaseSpeed(uid, 0, 0, 20, movementSpeed);
|
||||
_movementSpeedModifierSystem.ChangeBaseSpeed(uid, 0, 0, 20);
|
||||
}
|
||||
|
||||
private void OnShutdown(EntityUid uid, LegsParalyzedComponent component, ComponentShutdown args)
|
||||
@@ -43,4 +45,14 @@ public sealed class LegsParalyzedSystem : EntitySystem
|
||||
_standingSystem.Down(args.BuckledEntity);
|
||||
}
|
||||
}
|
||||
|
||||
private void OnUpdateCanMoveEvent(EntityUid uid, LegsParalyzedComponent component, UpdateCanMoveEvent args)
|
||||
{
|
||||
args.Cancel();
|
||||
}
|
||||
|
||||
private void OnThrowPushbackAttempt(EntityUid uid, LegsParalyzedComponent component, ThrowPushbackAttemptEvent args)
|
||||
{
|
||||
args.Cancel();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -431,7 +431,7 @@
|
||||
id: VehicleWheelchair
|
||||
parent: [BaseVehicle, BaseFoldable, BaseItem]
|
||||
name: Wheelchair
|
||||
description: A chair with big wheels. It looks like you can move in this on your own.
|
||||
description: A chair with big wheels. It looks like you can move in these on your own.
|
||||
components:
|
||||
- type: Vehicle
|
||||
northOver: true
|
||||
@@ -446,7 +446,6 @@
|
||||
- state: vehicle_folded
|
||||
map: ["foldedLayer"]
|
||||
visible: false
|
||||
netsync: false
|
||||
noRot: true
|
||||
- type: MovementSpeedModifier
|
||||
baseWalkSpeed: 2
|
||||
|
||||
Reference in New Issue
Block a user