Fix verbs in-hand.

Properly this time.
This commit is contained in:
Pieter-Jan Briers
2020-08-20 21:45:28 +02:00
parent e9d302f6e5
commit fc2ee61f75
6 changed files with 63 additions and 64 deletions

View File

@@ -207,11 +207,10 @@ namespace Content.Client.GameObjects.EntitySystems
//Get verbs, component dependent.
foreach (var (component, verb) in VerbUtility.GetVerbs(entity))
{
if (verb.RequireInteractionRange && !VerbUtility.InVerbUseRange(user, entity))
continue;
if (verb.BlockedByContainers && !user.IsInSameOrNoContainer(entity))
if (!VerbUtility.VerbAccessChecks(user, entity, verb))
{
continue;
}
var verbData = verb.GetData(user, component);
@@ -232,11 +231,10 @@ namespace Content.Client.GameObjects.EntitySystems
//Get global verbs. Visible for all entities regardless of their components.
foreach (var globalVerb in VerbUtility.GetGlobalVerbs(Assembly.GetExecutingAssembly()))
{
if (globalVerb.RequireInteractionRange && !VerbUtility.InVerbUseRange(user, entity))
continue;
if (globalVerb.BlockedByContainers && !user.IsInSameOrNoContainer(entity))
if (!VerbUtility.VerbAccessChecks(user, entity, globalVerb))
{
continue;
}
var verbData = globalVerb.GetData(user, entity);

View File

@@ -51,12 +51,7 @@ namespace Content.Server.GameObjects.EntitySystems
continue;
}
if (verb.RequireInteractionRange && !VerbUtility.InVerbUseRange(userEntity, entity))
{
break;
}
if (verb.BlockedByContainers && !userEntity.IsInSameOrNoContainer(entity))
if (!VerbUtility.VerbAccessChecks(userEntity, entity, verb))
{
break;
}
@@ -72,13 +67,7 @@ namespace Content.Server.GameObjects.EntitySystems
continue;
}
if (globalVerb.RequireInteractionRange &&
!VerbUtility.InVerbUseRange(userEntity, entity))
{
break;
}
if (globalVerb.BlockedByContainers && !userEntity.IsInSameOrNoContainer(entity))
if (!VerbUtility.VerbAccessChecks(userEntity, entity, globalVerb))
{
break;
}
@@ -110,19 +99,9 @@ namespace Content.Server.GameObjects.EntitySystems
//Get verbs, component dependent.
foreach (var (component, verb) in VerbUtility.GetVerbs(entity))
{
if (verb.RequireInteractionRange && !VerbUtility.InVerbUseRange(userEntity, entity))
continue;
if (verb.BlockedByContainers)
if (!VerbUtility.VerbAccessChecks(userEntity, entity, verb))
{
if (!userEntity.IsInSameOrNoContainer(entity))
{
if (!ContainerHelpers.TryGetContainer(entity, out var container) ||
container.Owner != userEntity)
{
continue;
}
}
continue;
}
var verbData = verb.GetData(userEntity, component);
@@ -136,11 +115,10 @@ namespace Content.Server.GameObjects.EntitySystems
//Get global verbs. Visible for all entities regardless of their components.
foreach (var globalVerb in VerbUtility.GetGlobalVerbs(Assembly.GetExecutingAssembly()))
{
if (globalVerb.RequireInteractionRange && !VerbUtility.InVerbUseRange(userEntity, entity))
continue;
if (globalVerb.BlockedByContainers && !userEntity.IsInSameOrNoContainer(entity))
if (!VerbUtility.VerbAccessChecks(userEntity, entity, globalVerb))
{
continue;
}
var verbData = globalVerb.GetData(userEntity, entity);
if (verbData.IsInvisible)

View File

@@ -12,20 +12,8 @@ namespace Content.Shared.GameObjects.Verbs
/// To add a global verb to all entities,
/// define it and mark it with <see cref="GlobalVerbAttribute"/>
/// </remarks>
public abstract class GlobalVerb
public abstract class GlobalVerb : VerbBase
{
/// <summary>
/// If true, this verb requires the user to be within
/// <see cref="VerbUtility.InteractionRange"/> meters from the entity on which this verb resides.
/// </summary>
public virtual bool RequireInteractionRange => true;
/// <summary>
/// If true, this verb requires both the user and the entity on which
/// this verb resides to be in the same container or no container.
/// </summary>
public virtual bool BlockedByContainers => true;
/// <summary>
/// Gets the visible verb data for the user.
/// </summary>

View File

@@ -12,21 +12,8 @@ namespace Content.Shared.GameObjects.Verbs
/// and mark it with <see cref="VerbAttribute"/>
/// </remarks>
[UsedImplicitly]
public abstract class Verb
public abstract class Verb : VerbBase
{
/// <summary>
/// If true, this verb requires the user to be inside within
/// <see cref="VerbUtility.InteractionRange"/> meters from the entity on which this verb resides.
/// </summary>
public virtual bool RequireInteractionRange => true;
/// <summary>
/// If true, this verb requires both the user and the entity on which
/// this verb resides to be in the same container or no container.
/// OR the user can be the entity's container
/// </summary>
public virtual bool BlockedByContainers => true;
/// <summary>
/// Gets the visible verb data for the user.
/// </summary>

View File

@@ -0,0 +1,18 @@
namespace Content.Shared.GameObjects.Verbs
{
public abstract class VerbBase
{
/// <summary>
/// If true, this verb requires the user to be inside within
/// <see cref="VerbUtility.InteractionRange"/> meters from the entity on which this verb resides.
/// </summary>
public virtual bool RequireInteractionRange => true;
/// <summary>
/// If true, this verb requires both the user and the entity on which
/// this verb resides to be in the same container or no container.
/// OR the user can be the entity's container
/// </summary>
public virtual bool BlockedByContainers => true;
}
}

View File

@@ -1,6 +1,7 @@
using System;
using System.Collections.Generic;
using System.Reflection;
using Robust.Shared.Containers;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Utility;
@@ -50,6 +51,21 @@ namespace Content.Shared.GameObjects.Verbs
}
}
public static bool VerbAccessChecks(IEntity user, IEntity target, VerbBase verb)
{
if (verb.RequireInteractionRange && !InVerbUseRange(user, target))
{
return false;
}
if (verb.BlockedByContainers && !VerbContainerCheck(user, target))
{
return false;
}
return true;
}
public static bool InVerbUseRange(IEntity user, IEntity target)
{
var distanceSquared = (user.Transform.WorldPosition - target.Transform.WorldPosition)
@@ -60,5 +76,19 @@ namespace Content.Shared.GameObjects.Verbs
}
return true;
}
public static bool VerbContainerCheck(IEntity user, IEntity target)
{
if (!user.IsInSameOrNoContainer(target))
{
if (!ContainerHelpers.TryGetContainer(target, out var container) ||
container.Owner != user)
{
return false;
}
}
return true;
}
}
}