Fix verbs in-hand.

Properly this time.
This commit is contained in:
Pieter-Jan Briers
2020-08-20 21:45:28 +02:00
parent e9d302f6e5
commit fc2ee61f75
6 changed files with 63 additions and 64 deletions

View File

@@ -12,21 +12,8 @@ namespace Content.Shared.GameObjects.Verbs
/// and mark it with <see cref="VerbAttribute"/>
/// </remarks>
[UsedImplicitly]
public abstract class Verb
public abstract class Verb : VerbBase
{
/// <summary>
/// If true, this verb requires the user to be inside within
/// <see cref="VerbUtility.InteractionRange"/> meters from the entity on which this verb resides.
/// </summary>
public virtual bool RequireInteractionRange => true;
/// <summary>
/// If true, this verb requires both the user and the entity on which
/// this verb resides to be in the same container or no container.
/// OR the user can be the entity's container
/// </summary>
public virtual bool BlockedByContainers => true;
/// <summary>
/// Gets the visible verb data for the user.
/// </summary>