- fix: Fix crawl.
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@@ -1,19 +1,16 @@
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using System.Numerics;
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using Content.Server._Amour.Animation;
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using Content.Server._Amour.Crawl;
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using Content.Server._Amour.Hole;
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using Content.Server.Hands.Systems;
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using Content.Server.Pulling;
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using Content.Shared._Amour.Animation;
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using Content.Shared._Amour.InteractionPanel;
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using Content.Shared.Hands.Components;
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using Robust.Shared.Animations;
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using Content.Shared.Standing;
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namespace Content.Server._Amour.InteractionPanel;
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public sealed class Interactions : EntitySystem
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{
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[Dependency] private readonly CrawlSystem _crawlSystem = default!;
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[Dependency] private readonly StandingStateSystem _standingState = default!;
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[Dependency] private readonly SharebleAnimationSystem _animationSystem = default!;
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[Dependency] private readonly PullingSystem _pullingSystem = default!;
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[Dependency] private readonly HoleSystem _holeSystem = default!;
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@@ -47,7 +44,7 @@ public sealed class Interactions : EntitySystem
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_pullingSystem.TryStartPull(uid, args.Target);
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break;
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case "CrawlTarget" :
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_crawlSystem.EnableCrawl(args.Target);
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_standingState.TryLieDown(args.Target);
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break;
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case "ItemOnButt":
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PutHole(uid,"Anus");
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@@ -1,4 +1,4 @@
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using Content.Shared._Amour.Crawl;
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using Content.Shared.Standing;
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namespace Content.Shared._Amour.InteractionPanel.Checks;
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@@ -22,7 +22,7 @@ public sealed class IsUserCrawl : IInteractionCheck
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{
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public bool IsAvailable(Entity<InteractionPanelComponent> user, Entity<InteractionPanelComponent> target, IEntityManager entityManager)
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{
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return entityManager.HasComponent<CrawlComponent>(user);
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return entityManager.System<StandingStateSystem>().IsDown(user);
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}
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}
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@@ -30,6 +30,6 @@ public sealed class IsTargetCrawl : IInteractionCheck
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{
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public bool IsAvailable(Entity<InteractionPanelComponent> user, Entity<InteractionPanelComponent> target, IEntityManager entityManager)
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{
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return entityManager.HasComponent<CrawlComponent>(target);
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return entityManager.System<StandingStateSystem>().IsDown(target);
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}
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}
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