add glaive to salv weapons (#22514)
* refactor ops * add recipe --------- Co-authored-by: deltanedas <@deltanedas:kde.org>
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@@ -1,8 +1,8 @@
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- type: entity
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name: crusher
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abstract: true
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parent: BaseItem
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id: BaseWeaponCrusher # Crusher? But I...
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abstract: true
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name: crusher
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description: An early design of the proto-kinetic accelerator.
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components:
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- type: Sharp
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@@ -13,7 +13,6 @@
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radius: 4
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- type: entity
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name: crusher
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parent: BaseWeaponCrusher
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id: WeaponCrusher
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components:
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@@ -65,9 +64,9 @@
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- type: Prying
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- type: entity
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name: crusher dagger
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parent: BaseWeaponCrusher
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id: WeaponCrusherDagger
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name: crusher dagger
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description: A scaled down version of a proto-kinetic crusher, usually used in a last ditch scenario.
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components:
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- type: Sprite
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@@ -79,37 +78,27 @@
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damage:
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types:
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Slash: 6.5
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- type: Item
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size: Small
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- type: Tag
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tags:
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- Knife
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# Like a crusher... but better
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- type: entity
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name: crusher glaive
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parent: WeaponCrusher
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id: WeaponCrusherGlaive
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name: crusher glaive
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description: An early design of the proto-kinetic accelerator, in glaive form.
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components:
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- type: Tag
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tags:
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- Pickaxe
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- type: UseDelayOnShoot
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- type: Sprite
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sprite: Objects/Weapons/Melee/crusher_glaive.rsi
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- type: UseDelay
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delay: 1.9
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- type: Gun
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fireRate: 1
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- type: RechargeBasicEntityAmmo
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rechargeCooldown: 0.5
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- type: LeechOnMarker
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leech:
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groups:
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Brute: -15
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- type: Sprite
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sprite: Objects/Weapons/Melee/crusher_glaive.rsi
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- type: MeleeWeapon
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wideAnimationRotation: -135
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attackRate: 1.25
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- type: Item
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size: Ginormous
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- type: Tag
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tags:
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- Pickaxe
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@@ -265,6 +265,7 @@
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- SyringeBluespace
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- WeaponCrusher
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- WeaponCrusherDagger
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- WeaponCrusherGlaive
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- WeaponForceGun
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- WeaponProtoKineticAccelerator
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- WeaponTetherGun
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@@ -149,6 +149,15 @@
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Glass: 250
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Plastic: 50
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- type: latheRecipe
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id: WeaponCrusherGlaive
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result: WeaponCrusherGlaive
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completetime: 5
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materials:
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Steel: 1500
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Glass: 250
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Silver: 250
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- type: latheRecipe
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id: WeaponForceGun
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result: WeaponForceGun
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@@ -14,6 +14,8 @@
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# These are roundstart but not replenishable for salvage
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- WeaponCrusher
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- WeaponCrusherDagger
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# This is not roundstart since its a direct upgrade
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- WeaponCrusherGlaive
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- type: technology
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id: DraconicMunitions
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