White and dark tiles craftable 2: Electric Boogalo! (#6837)

* Uncommented the white and dark tile recipe.

* Added a crafting recipe for white and dark tiles.

* smol fix

* another fix, 6 days late, I wish I wasn't blind

* I can't read, thanks Peptide

* Added construction graphs for white and dark tiles, pascalcased wood and steel tiles

* minor fixes and pascalcase

* Pascalcased wood and steel IDs

* Pascalcase and stuff, also I think fixes?
This commit is contained in:
ninruB
2022-03-05 22:47:19 +02:00
committed by GitHub
parent 90d8ddc764
commit fd4bf1ab69
3 changed files with 68 additions and 30 deletions

View File

@@ -32,7 +32,7 @@
- type: Stack
stackType: FloorTileSteel
- type: Construction
graph: tileSteel
graph: TileSteel
node: steeltile
- type: entity
@@ -51,7 +51,7 @@
- type: Stack
stackType: FloorTileWood
- type: Construction
graph: tileWood
graph: TileWood
node: woodtile
- type: entity
@@ -69,6 +69,9 @@
- floor_white
- type: Stack
stackType: FloorTileWhite
- type: Construction
graph: TileWhite
node: whitetile
- type: entity
name: dark tile
@@ -85,6 +88,9 @@
- floor_dark
- type: Stack
stackType: FloorTileDark
- type: Construction
graph: TileDark
node: darktile
- type: entity
name: techmaint floor

View File

@@ -1,5 +1,5 @@
- type: constructionGraph
id: tileSteel
id: TileSteel
start: start
graph:
- node: start
@@ -15,7 +15,7 @@
entity: FloorTileItemSteel
- type: constructionGraph
id: tileWood
id: TileWood
start: start
graph:
- node: start
@@ -30,3 +30,35 @@
amount: 1
- node: woodtile
entity: FloorTileItemWood
- type: constructionGraph
id: TileWhite
start: start
graph:
- node: start
edges:
- to: whitetile
completed:
- !type:SetStackCount
amount: 4
steps:
- material: Steel
amount: 1
- node: whitetile
entity: FloorTileItemWhite
- type: constructionGraph
id: TileDark
start: start
graph:
- node: start
edges:
- to: darktile
completed:
- !type:SetStackCount
amount: 4
steps:
- material: Steel
amount: 1
- node: darktile
entity: FloorTileItemDark

View File

@@ -2,8 +2,8 @@
- type: construction
name: steel tile
id: tileSteel
graph: tileSteel
id: TileSteel
graph: TileSteel
startNode: start
targetNode: steeltile
category: Tiles
@@ -13,8 +13,8 @@
- type: construction
name: wood floor
id: tileWood
graph: tileWood
id: TileWood
graph: TileWood
startNode: start
targetNode: woodtile
category: Tiles
@@ -22,28 +22,28 @@
icon: Objects/Tiles/tile.rsi/wood.png
objectType: Item
# - type: construction
# name: white tile
# id: tileWhite
# graph: tileWhite
# startNode: start
# targetNode: whitetile
# category: Tiles
# description: "A white station tile."
# icon: Objects/Tiles/tile.rsi/white.png
# objectType: Item
#
# - type: construction
# name: dark tile
# id: tileDark
# graph: tile
# startNode: start
# targetNode: darktile
# category: Tiles
# description: "A dark station tile."
# icon: Objects/Tiles/tile.rsi/dark.png
# objectType: Item
#
- type: construction
name: white tile
id: TileWhite
graph: TileWhite
startNode: start
targetNode: whitetile
category: Tiles
description: "Four white station tiles."
icon: Objects/Tiles/tile.rsi/white.png
objectType: Item
- type: construction
name: dark tile
id: TileDark
graph: TileDark
startNode: start
targetNode: darktile
category: Tiles
description: "Four dark station tiles."
icon: Objects/Tiles/tile.rsi/dark.png
objectType: Item
# - type: construction
# name: techmaint floor
# id: tileTechmaint