Impedrezene now actually works (#14843)
* Impedrezene now actually does stuff * made impedrezene waaay harder to make * Replaced genetic damage with poison damage, vision problems, and vomiting. * Made recipe easier by replacing potassium requirement with oxygen requirement * lowered vomiting chance * quartered the potency of the drunkenness effect
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@@ -306,6 +306,7 @@
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- !type:PlantAdjustHealth
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amount: -5
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# TODO: Replace these nonstandardized effects with generic brain damage
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- type: reagent
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id: Impedrezene
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name: reagent-name-impedrezene
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@@ -314,6 +315,26 @@
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physicalDesc: reagent-physical-desc-acrid
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flavor: bitter
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color: "#215263"
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metabolisms:
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Narcotic:
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effects:
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- !type:MovespeedModifier
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walkSpeedModifier: 0.65
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sprintSpeedModifier: 0.65
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- !type:HealthChange
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damage:
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types:
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Poison: 2
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- !type:GenericStatusEffect
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key: SeeingRainbows
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component: SeeingRainbows
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type: Add
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time: 10
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refresh: false
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- !type:ChemVomit # Vomiting is a symptom of brain damage
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probability: 0.05
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- !type:Drunk # Headaches and slurring are major symptoms of brain damage, this is close enough
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boozePower: 5
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- type: reagent
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id: SpaceDrugs
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@@ -242,15 +242,16 @@
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- type: reaction
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id: Impedrezene
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minTemp: 370
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reactants:
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Mercury:
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amount: 1
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Oxygen:
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amount: 1
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Sugar:
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Water:
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amount: 1
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products:
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Impedrezene: 3
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Impedrezene: 1
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- type: reaction
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id: Lexorin
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