Impedrezene now actually works (#14843)

* Impedrezene now actually does stuff

* made impedrezene waaay harder to make

* Replaced genetic damage with poison damage, vision problems, and vomiting.

* Made recipe easier by replacing potassium requirement with oxygen requirement

* lowered vomiting chance

* quartered the potency of the drunkenness effect
This commit is contained in:
Interrobang01
2023-04-29 14:04:17 -07:00
committed by GitHub
parent 447d4a8a09
commit fe3ebd0157
2 changed files with 24 additions and 2 deletions

View File

@@ -306,6 +306,7 @@
- !type:PlantAdjustHealth
amount: -5
# TODO: Replace these nonstandardized effects with generic brain damage
- type: reagent
id: Impedrezene
name: reagent-name-impedrezene
@@ -314,6 +315,26 @@
physicalDesc: reagent-physical-desc-acrid
flavor: bitter
color: "#215263"
metabolisms:
Narcotic:
effects:
- !type:MovespeedModifier
walkSpeedModifier: 0.65
sprintSpeedModifier: 0.65
- !type:HealthChange
damage:
types:
Poison: 2
- !type:GenericStatusEffect
key: SeeingRainbows
component: SeeingRainbows
type: Add
time: 10
refresh: false
- !type:ChemVomit # Vomiting is a symptom of brain damage
probability: 0.05
- !type:Drunk # Headaches and slurring are major symptoms of brain damage, this is close enough
boozePower: 5
- type: reagent
id: SpaceDrugs

View File

@@ -242,15 +242,16 @@
- type: reaction
id: Impedrezene
minTemp: 370
reactants:
Mercury:
amount: 1
Oxygen:
amount: 1
Sugar:
Water:
amount: 1
products:
Impedrezene: 3
Impedrezene: 1
- type: reaction
id: Lexorin