Pieter-Jan Briers
e539092b4b
Fix shader problems on GLES2
2021-03-11 19:04:21 +01:00
Vera Aguilera Puerto
6ad84fd88b
Makes mice have KinematicController bodytype.
2021-03-11 13:55:23 +01:00
PJBot
ed52aacd6e
Automatic changelog update
2021-03-11 04:38:18 -05:00
PJBot
8fc4895c1f
Automatic changelog update
2021-03-11 04:25:20 -05:00
Alex Evgrashin
4455bab4c5
Reagent container visualizer ( #3529 )
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* Started working on beakers
* Working sprite change
* Fixed large beaker
* Add bluepsace beaker
* Add cryostasis beaker
* Removed old rsi
* Fixed dropper
* No dropper problems
* Working on syrigine
* Better syr visualizer
* Add dropper inhand
* Syringe in-hands
* Add base empty bottle for chemistry
* Deleted old fillings
* Simplified beaker in hand
* Moved chemical bottles to seperate .yml
* Fixed chem master
* Serv3 when
* Fixed grammar
* Removed delays
Co-authored-by: Alex Evgrashin <evgrashin.adl@gmail.com >
Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com >
2021-03-11 10:24:17 +01:00
PJBot
bdb17d17e9
Automatic changelog update
2021-03-11 00:01:17 -05:00
Swept
78f6ed9b37
Tweaks base for simplemobs ( #3598 )
2021-03-10 21:00:15 -08:00
PJBot
898b7983c0
Automatic changelog update
2021-03-10 19:07:59 -05:00
Swept
87aced8392
Adds mice ( #3594 )
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* Initial
* Mmm
* Adds them to map
* Makes mice grindable
* meta.json looking nice
* Mice go squeak
* Ye
* E
* Review
* Update Content.Server/GameObjects/Components/Mobs/Speech/MouseAccentComponent.cs
Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com >
2021-03-11 01:06:57 +01:00
PJBot
1384debaef
Automatic changelog update
2021-03-10 14:53:59 -05:00
Swept
b8ab364c39
Centcom Official ghost role #3586
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* Initial
* EE
* indent fix
* Oops
* Applied Reviews
* Removed Centcom Official Spawns
* Fixes Icon
* added component to ignored
2021-03-10 20:52:57 +01:00
GraniteSidewalk
f03ff66eaf
Fixes float error ( #3607 )
2021-03-10 02:31:43 +01:00
Pieter-Jan Briers
dc11ebf760
Fix all broken RSI files.
2021-03-09 22:06:17 +01:00
PJBot
2e1722026e
Automatic changelog update
2021-03-09 15:32:22 -05:00
Vera Aguilera Puerto
5130421c8e
Fixes bug with water vapor reaction where oxygen would be removed instead.
2021-03-09 21:29:29 +01:00
ike709
1f1b530870
Adds a GitHub Action to validate RSIs ( #3587 )
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* Validate RSIs
* Fix the JSON
* Example invalid RSI
* Revert "Example invalid RSI"
This reverts commit 1905bc9d2c275818db88cd8b643e2646f70b68a1.
* Fixes an invalid identifier to show that it works on valid RSIs
* Update .github/workflows/validate-rsis.yml
2021-03-09 20:51:37 +01:00
GraniteSidewalk
549d84174c
Singularity Shaders and a lot of Shader Stuff ( #2517 )
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* Beginnings of singulo shader
* LOTS of changes!!
* Minor changes
* Singulo stuff
* Aesthetic changes to singulo
* Combining singulo change
* ShaderAura uses IEntities now, not IPlayerSession
* Fixes?
* Fixes draw order for atmos
* using fix
* Address reviews
* nuget.config whaaa
* nuget haha
* nuget why are you so dum
* happy now
* Preparing for omegachange
* Merge from seventh level of hell
* woork
* Ignorecomponents add
* mmf
* RobustToolbox?
* Fixes
* Fixes Robust?
* adds sprite
* Nullables
* Crit overlay stuff
* Commits Robust
2021-03-09 02:33:41 -08:00
PJBot
edb9bff91c
Automatic changelog update
2021-03-09 04:43:28 -05:00
Swept
deeacce8f7
Removed unused vending machines ( #3553 )
2021-03-09 10:42:26 +01:00
Elijahrane
851f5925a5
Replace locked Tool Storage service doors with unlocked engineering doors ( #3582 )
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* Replaced tool storage airlocks with unlocked ones
* Changed the service sprite for an unlocked engineering door which seems more fitting
2021-03-09 10:41:13 +01:00
Metal Gear Sloth
2b0ceefa13
Fix lathe collision layers
2021-03-09 20:39:17 +11:00
Swept
c5ae88932f
A ( #3599 )
2021-03-09 10:28:20 +01:00
PJBot
42ab242e05
Automatic changelog update
2021-03-09 03:48:31 -05:00
metalgearsloth
c6374a557b
Fix vending machine collision ( #3601 )
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Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com >
2021-03-09 19:47:29 +11:00
PJBot
4a01e2123e
Automatic changelog update
2021-03-09 02:55:24 -05:00
ShadowCommander
239115704b
Disable atmosphericswatervapor in cargo console ( #3597 )
2021-03-09 08:54:22 +01:00
PJBot
ccbb5808d0
Automatic changelog update
2021-03-08 14:18:09 -05:00
Swept
033f222908
Fixes people being spawned in walls on Saltern ( #3585 )
2021-03-08 20:17:06 +01:00
PJBot
5aa7fee485
Automatic changelog update
2021-03-08 13:17:11 -05:00
Tarlan2
efbfd7d68a
New melee weapons ( #3473 )
2021-03-08 19:16:09 +01:00
PJBot
ee984de4c8
Automatic changelog update
2021-03-08 09:23:04 -05:00
Vera Aguilera Puerto
83fbd1f0c8
Fixes fires
2021-03-08 15:21:56 +01:00
PJBot
6590b3b9b1
Automatic changelog update
2021-03-08 08:58:21 -05:00
Vera Aguilera Puerto
d86623eed7
Improves AirtightComponent.
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- Atmos now nulls air in fully airblocked tiles ONLY if one of the airtight entities in it has NoAirWhenFullyAirBlocked to true.
- Fixes edge firelocks atmos airtight direction
- Fixes atmos debug overlay not accounting for angle 0 being south.
2021-03-08 14:57:05 +01:00
Metal Gear Sloth
520d28fc0d
Nothing to see here, move along
2021-03-08 21:27:11 +11:00
PJBot
98b09e7a8c
Automatic changelog update
2021-03-08 05:25:36 -05:00
metalgearsloth
362c6de742
Fix monkey kitchen spike dragdrop ( #3450 )
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* Fix monkey kitchen spike dragdrop
I also aligned the behavior with tg (need combat mode on + mob alive).
It still needs to do damage over time and buckle the target but baby steps.
* Cleanup
* Fix kitchenspike layers
Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com >
2021-03-08 21:24:34 +11:00
metalgearsloth
0a6a23b86f
Fix rack collisions ( #3580 )
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Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com >
2021-03-08 15:35:20 +11:00
PJBot
6e7ae7292e
Automatic changelog update
2021-03-07 23:16:50 -05:00
Peptide90
cc3d35815d
Added gas canisters to cargo ( #3488 )
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* Added gas canisters to cargo
Under atmospherics.
Commented out tritium and plasma to prevent grif
* Updated naming convention
removed cargo. on atmos
2021-03-08 05:15:48 +01:00
PJBot
b7a0e0ab3a
Automatic changelog update
2021-03-07 23:12:31 -05:00
metalgearsloth
2194e2546c
Fix AME ( #3579 )
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Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com >
2021-03-08 15:11:45 +11:00
tmtmtl30
88e7b6096c
Unshades crit overlay ( #3546 )
2021-03-08 05:11:29 +01:00
PJBot
7b076bd43e
Automatic changelog update
2021-03-07 23:10:32 -05:00
Vera Aguilera Puerto
f5396344ef
Machine construction can now use tags. ( #3532 )
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* work on machine tags
* Makes protolathe board use tag requirements
2021-03-08 05:09:30 +01:00
Vera Aguilera Puerto
13e95ac9a8
Makes construction graphs turing complete ( #3516 )
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* Makes construction graphs turing complete
* Improvements
2021-03-08 05:09:17 +01:00
PJBot
2648ba4e57
Automatic changelog update
2021-03-07 23:01:53 -05:00
Vera Aguilera Puerto
6c77801d90
StunnableComponent cleanup, proper prediction for stuns and slips. ( #3552 )
2021-03-08 05:00:50 +01:00
Swept
4b8e4dd6ba
Cleans up Airlock content ( #3575 )
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* Initial
* Fixed RSI timings
* Sorts RSIs
* Adds effects.rsi
* Unlits
2021-03-07 19:25:07 -08:00
PJBot
3d237fb83b
Automatic changelog update
2021-03-07 21:08:56 -05:00