mirrorcult
07024f7c77
Severely nerf fires and severely buff fire protection ( #5396 )
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* Make fires do less damage
* Severely nerf fires and severely buff temperature protection
* fuck it, i'll nerf it so hard and we can buff it later if we decide
* new scaling func
* fix
* unused
* reviews + balance metabolism heat + reduce atmos air temp transfer efficiency
* little more balance
* just a wee bit more
* slight adjustment
2021-11-18 23:08:30 -07:00
Kara D
2744b67539
Remove probably offensive deathsquad names
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im pretty sure this kinda shit is why the tg repo got randomly deleted that one time so i dont wanna take chances
2021-11-18 16:33:51 -07:00
Kara D
8b9f550c9d
Classic VGM 138: Earthbound - Sanctuary Guardian at timestamp 0:20
2021-11-18 15:48:20 -07:00
20kdc
856e570c7b
Stop BatterySystem from iterating over every battery just to recharge micro-reactors ( #5393 )
2021-11-18 20:02:17 +01:00
20kdc
8c98038692
fixrotations fixes rotations properly again ( #5292 )
2021-11-17 12:00:58 +11:00
xRiriq
ad4db6ba00
hardsuit clothing should be large and not fit in pockets ( #5368 )
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Co-authored-by: xRiriq <xRiriq.git@gmail.com >
2021-11-16 17:05:41 -07:00
Clyybber
665cc259c5
Add off icon for disarm, allow off/on icons for Target actions ( #5360 )
2021-11-15 22:03:34 -07:00
cheesePizza2
8c7023a4e5
coding stuff ( #5354 )
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funny shitty spriting
2021-11-15 12:26:58 -07:00
xRiriq
f717cc49c3
mixed use medical-science door for genetics ( #5342 )
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Co-authored-by: xRiriq <xRiriq.git@gmail.com >
2021-11-14 20:48:57 -07:00
cheesePizza2
cc265dd70a
Crafting recipe for Directional Windows ( #5338 )
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* new/changed files
* fixes
no more bugs (hopefully)
2021-11-14 12:51:35 -07:00
FoLoKe
a23f3fde68
Adds cow milking ( #5293 )
2021-11-14 17:33:16 +01:00
ZeroDayDaemon
55de8041a1
Change handcuff and handcuff box size ( #5319 )
2021-11-14 17:29:49 +01:00
mirrorcult
828025d020
Turn brain behavior into a component/system ( #5281 )
2021-11-12 23:47:50 -07:00
FoLoKe
5f3ae602ed
Add some animals basic mechanics ( #5132 )
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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2021-11-13 12:48:05 +11:00
mirrorcult
a731e545a9
Maps docking airlocks onto saltern ( #5279 )
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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2021-11-13 12:46:27 +11:00
Vera Aguilera Puerto
e8232af00e
Fix arithrazine damage specifier.
2021-11-12 11:37:26 +01:00
Vera Aguilera Puerto
872bc79cf8
Fixes some YAML linter errors.
...
The remaining errors are mostly the linter being overzealous.
2021-11-12 11:22:46 +01:00
xRiriq
0b182f2d11
fix typo in cargo filter for medical ( #5283 )
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Co-authored-by: xRiriq <xRiriq.git@gmail.com >
2021-11-11 22:54:01 -07:00
Kara D
a7cb1ee4f3
fix emergency light offset
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was still tuned for eris walls, so it was bleeding through
2021-11-11 22:24:54 -07:00
Kara D
c6db093a12
thermomachine norot
2021-11-11 21:30:44 -07:00
xRiriq
c5b26bcc80
add metabolic effect for Hyronalin and make Arithrazine stronger ( #5274 )
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Co-authored-by: xRiriq <xRiriq.git@gmail.com >
2021-11-11 21:22:29 -07:00
mirrorcult
d67f89e00e
Flipped mixers/filters + proper mixer sprite ( #5277 )
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* bart simpson
* fixes + jank
* figsed
2021-11-11 20:46:40 -07:00
mirrorcult
457e8c64ee
Convert StomachBehavior to a component/system + rejig body namespaces ( #5249 )
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* Convert StomachBehavior to a component/system + rejig body namespaces
* test
* slightly more namespace changes
* remove
* Hello?????
* fuck you github test runner
* reviews
* oobsy!
2021-11-11 16:10:57 -07:00
ike709
c06f52a456
Adds a UI for gas mixers ( #5165 )
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Co-authored-by: E F R <602406+Efruit@users.noreply.github.com >
Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com >
Co-authored-by: ike709 <ike709@github.com >
2021-11-11 23:10:21 +01:00
metalgearsloth
a360f6126e
Shuttle docking ( #5169 )
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Co-authored-by: metalgearsloth <metalgearsloth@gmail.com >
2021-11-11 20:06:38 +11:00
xRiriq
12d2ff3b00
cmo and doctors start with filled medkits ( #5261 )
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Co-authored-by: xRiriq <xRiriq.git@gmail.com >
2021-11-11 12:29:36 +11:00
Alex Evgrashin
b936ee6ad8
Add barebone nuke ( #5242 )
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Co-authored-by: Alexander Evgrashin <evgrashin.adl@gmail.com >
2021-11-11 12:29:11 +11:00
Leon Friedrich
478607ceff
draw-depth-adjust ( #5251 )
2021-11-11 00:25:23 +11:00
Leon Friedrich
88df3d8b10
Cargo: pizza & bureaucracy ( #5123 )
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* add paper label component
* git mv
* rename namespace
* add cargo printouts
* more crates
* directly attach paper
* comment typo
2021-11-11 00:15:23 +11:00
Ephememory
b8d8f48b11
add donk pocket meal recipes ( #5229 )
2021-11-10 13:34:09 +01:00
mirrorcult
747f02f3f3
Metabolism tweaks / metabolism 4.0 ( #5246 )
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* Metabolism tweaks
* use MetabolismArgs and convert ReagentEntityReactions into ReagentEffects
* fork forgor 💀
* fixes
2021-11-10 11:11:28 +01:00
mirrorcult
5ba9529414
Damage movespeed ( #5244 )
2021-11-10 11:06:27 +01:00
xRiriq
887f8e0570
Make ChemMaster bottles drawable by syringes ( #5250 )
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Co-authored-by: xRiriq <xRiriq.git@gmail.com >
2021-11-10 11:01:24 +01:00
mirrorcult
c4f91c3fe7
Remove some unused mechanism behaviors ( #5248 )
2021-11-10 17:42:56 +11:00
mirrorcult
31d622f941
Metabolism 3.0 ( #5157 )
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* basic system + convert all plantmetabolism
* stragglers
* convert all old metabolisms over
* fix YAML errors + dumb serialization issue
* remove unused thingy
* reimplement
* add organ type condition
* organtype condition but real
* cleanups + test fix
* metabolismtype -> metabolizertype
* solution resilience
* fixes
* serializer + use entityuid + hashset
* this is apparently an entirely different thing
* turns out it just works
* oops
2021-11-08 15:33:45 -07:00
Nikita Brancatisano
062eae8a91
fix: powercells now use proper physics ( #5199 )
2021-11-07 19:11:40 +11:00
Swept
6fbaea185f
Initial ( #5187 )
2021-11-06 17:33:02 -07:00
Swept
b46957e0d8
Initial ( #5193 )
2021-11-06 17:32:33 -07:00
mirrorcult
198933a513
Directional windows ( #5195 )
2021-11-07 11:12:42 +11:00
Swept
c591fcbf6f
Tweaks PDA flashlight slightly ( #5194 )
2021-11-06 15:35:01 -07:00
moonheart08
b889aff307
Make canisters dump their contents on destruction. ( #5177 )
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* Make canisters dump their contents on destruction.
* Address reviews
2021-11-06 01:19:12 +01:00
ShadowCommander
45ba69f1da
Move GhostRadio from AdminObserver to MobObserver
2021-11-05 03:39:37 -07:00
ike709
17e1b7827e
Adds UIs for volume and pressure pumps ( #5155 )
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* Adds UIs for volume and pressure pumps
* Update Content.Server/Atmos/Piping/Binary/EntitySystems/GasPressurePumpSystem.cs
* Update Content.Server/Atmos/Piping/Binary/EntitySystems/GasVolumePumpSystem.cs
Co-authored-by: ike709 <ike709@github.com >
2021-11-04 17:41:56 -07:00
Leon Friedrich
ffd58a0c28
Draw depth fixes. ( #5159 )
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* more draw depth tweaks
* undo unnecessary change
emergency light already inherits from wall light
2021-11-04 12:44:15 -07:00
ZeroDayDaemon
b8f12f4424
Small bug fixes and tweaks on reagents and food/drinks content ( #5146 )
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* Update Can Sizes, Fill cans with correct reagents, rename brownstar reagent to its can name starkist
* Update drinks.yml
* add energy drink
* Update soda.yml
* Potato Juice
* Fix Yaml
* Add energy drink to vending
2021-11-03 21:31:21 -07:00
Alex Evgrashin
c1cf22d97e
Pinpointer ( #5131 )
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* Add pinpointer sprites
* Start working on pinpointer
* Updated pinpointer
* Working on visuals
* Working on a pinpointer and eye rotation
* Add client/server pinpointers systems
* Minor cleanup
* Add distance support
* Add nuke tag
* Remove redundant flag and add pinpointer to caps locker
* Disable rotation of pinpointer
* Fixed distance
Co-authored-by: Alexander Evgrashin <evgrashin.adl@gmail.com >
2021-11-03 14:35:34 -07:00
mirrorcult
3f51ffbd3c
Pneumatic cannons ( #4560 )
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* basics & visuals
* pneumatic cannon works perf
* loc + popups
* gas tank does stuff + queue changes
* updates
* b
* forcefeeding
* inhand
* crafting!
* pie cannon now is a pneumatic cannon
* oopy
* fix for entman + verbs
* pie
* change for tools
* actual
* combat mode + better sounds
* reviews
2021-11-03 14:33:36 -07:00
Leon Friedrich
673301825b
Draw depth adjustments ( #5130 )
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* door drawdepth toggle
* git mv
* dooooors
* drawdepth adjustments
* fix door and missed projectiles
* firelock depth tweak
* Get sprite only when needed
* single letter typo
* forgot to include closing in _activeDoors.
2021-11-03 14:43:10 +01:00
ShadowCommander
bfc63e2912
Add character names to round end screen and localize more of the strings ( #5088 )
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* Add character names and move more traitor round end strings to fluent
* Change coloring and wording
* Fix no objectives
2021-11-03 14:40:32 +01:00
Mith-randalf
b86fd5f57d
Amended some clothing item names ( #5135 )
2021-11-02 19:37:51 +01:00