Commit Graph

420 Commits

Author SHA1 Message Date
FL-OZ
5b36a0d704 Sweeping changes/improvements to the microwave. (#997)
Co-authored-by: FL-OZ <anotherscuffed@gmail.com>
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
2020-05-28 22:28:35 +02:00
Pieter-Jan Briers
718b37fb2c Fixes ServerPortalComponent spamming exceptions and crashing server if spawned manually.
Also makes the prototype abstract because it doesn't work straight up.
2020-05-28 20:09:14 +02:00
FL-OZ
4c20a504a5 Add basic PDA/Syndicate Uplink. (#942)
Co-authored-by: FL-OZ <anotherscuffed@gmail.com>
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
2020-05-28 13:22:47 +02:00
Hugal31
12b5f3ebc5 Import CEV-Eris maintenance doors (#982) 2020-05-28 01:05:47 +02:00
ComicIronic
a77c1125ce Fix laser collision logic wrt transparent entities (#1018) 2020-05-28 00:59:45 +02:00
AJCM-git
c22713fb24 Locked airlocks (#989)
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
2020-05-27 23:14:01 +02:00
Pieter-Jan Briers
195c16d800 Wire hacking is now fancy.
1. new UI
2. wires are correctly randomized.
3. wires layouts
are shared across machines in the same round.
2020-05-27 15:24:07 +02:00
Pieter-Jan Briers
6a4ccebd48 You can now hide small items in potted plants. 2020-05-27 15:17:29 +02:00
Víctor Aguilera Puerto
e5fb384edd Make EmitSoundOnUseComponent use the AudioSystem directly instead of SoundComponent 2020-05-27 11:33:16 +02:00
Pieter-Jan Briers
3d3d528509 Fix integration tests. 2020-05-25 19:39:51 +02:00
Pieter-Jan Briers
96ccab0e16 Move collision groups over to the new flags system. 2020-05-25 17:14:25 +02:00
Pieter-Jan Briers
8794381697 Secure lockers & locker welding. 2020-05-25 13:58:56 +02:00
Víctor Aguilera Puerto
cb9ec58c15 Merge pull request #1000 from FL-OZ/fix_a_massive_amount_of_fuckups
Fix like, all the vending machines because no one proofreads YAML.
2020-05-25 11:05:40 +02:00
FL-OZ
320f37be43 Fix like, all the vending machines because no one proofreads YAML. 2020-05-25 00:49:26 -05:00
FL-OZ
5316d599b6 Add Banjo instrument, ya'll 2020-05-24 23:56:04 -05:00
ComicIronic
b54643b243 Add example of new collision flag names in prototype 2020-05-25 00:17:42 +01:00
Alex Evgrashin
fdda48ca56 Fuel and water tanks fixes #967, #868 (#992) 2020-05-25 00:29:09 +02:00
Pieter-Jan Briers
6457d8c075 Fix emergency light not spinning. 2020-05-24 22:15:33 +02:00
Swept
8860ca6e2c Crowbar, Wrench, Welder inhand (#990) 2020-05-24 21:44:22 +02:00
Swept
67143b1371 Toolboxes Update (#985) 2020-05-24 18:56:19 +02:00
Pieter-Jan Briers
78a9cc640a Fix timing on grenade. 2020-05-24 18:23:30 +02:00
Pieter-Jan Briers
81f778b2a9 Adds observer spawn points. 2020-05-24 16:58:32 +02:00
Pieter-Jan Briers
63493c05cc Inhands for wirecutters. 2020-05-24 14:56:19 +02:00
Pieter-Jan Briers
c08efc19f4 Give filled utility belt a suffix. 2020-05-24 14:56:10 +02:00
Pieter-Jan Briers
08c165c703 Adds warp points to make moving around the map for testing easier. 2020-05-24 14:32:22 +02:00
zumorica
4e0396ed41 Fix construction still using Tool Enums instead of Tool Qualities 2020-05-24 14:18:04 +02:00
zumorica
b98b3191f8 Fix screwdriver having two icon components defined in the prototype 2020-05-24 14:16:21 +02:00
zumorica
8b957e53db Fix sound collections having the wrong ID 2020-05-24 14:15:41 +02:00
Víctor Aguilera Puerto
1c00bf2855 Merge pull request #865 from Zumorica/2020-04-28-tool-component
Tool refactor, multi tools
2020-05-24 13:42:02 +02:00
Pieter-Jan Briers
31263f8597 Fixes ghosts being affected by gravity.
Fixes #980
2020-05-24 11:40:49 +02:00
Pieter-Jan Briers
860ccb3dcd Spawn points for all jobs. 2020-05-24 01:47:29 +02:00
Pieter-Jan Briers
1fca133688 Improve marker visualization for mapping.
Command renamed to showmarkers.
Actually permanent (so if you place markers with it active, you immediately see them).
2020-05-24 01:47:14 +02:00
Pieter-Jan Briers
658c23ede1 Adds Chef job. 2020-05-24 01:34:00 +02:00
zumorica
eb3660b9cb Use DataField for tool quality enum 2020-05-23 14:20:26 +02:00
zumorica
0242083883 Fix conflict screw up 2020-05-23 12:08:00 +02:00
zumorica
3029e31e4a Merge branch 'master' into 2020-04-28-tool-component
# Conflicts:
#	Content.Server/GameObjects/Components/AnchorableComponent.cs
#	Content.Server/GameObjects/Components/Gravity/GravityGeneratorComponent.cs
#	Content.Server/GameObjects/Components/Interactable/Tools/CrowbarComponent.cs
#	Content.Server/GameObjects/Components/Power/PowerTransferComponent.cs
#	Content.Server/GameObjects/Components/WiresComponent.cs
#	Content.Server/GameObjects/EntitySystems/Click/InteractionSystem.cs
#	Resources/Prototypes/Entities/Items/tools.yml
2020-05-23 12:02:34 +02:00
Pieter-Jan Briers
1cb1bd5a8f Randomize wirecutter and screwdriver colors. 2020-05-23 02:14:11 +02:00
Pieter-Jan Briers
ee47f72508 Fix powercells sliding off tables. 2020-05-23 01:42:19 +02:00
FL-OZ
613e1619fa satiates abrahams hunger for microwave fixes 2020-05-22 17:22:42 -05:00
FL-OZ
597761b0c7 fix food proto as well 2020-05-22 16:26:17 -05:00
FL-OZ
65c478c56c spagetti 2020-05-22 16:21:20 -05:00
Jackson Lewis
e992d8fa43 Fix YAML prototype errors (#954) 2020-05-22 18:59:13 +02:00
Pieter-Jan Briers
1809d87d3e Fix mistake with L3 closet IDs. 2020-05-22 17:51:24 +02:00
Pieter-Jan Briers
931c0a01ac Emergency closets are now filled automatically.
Mostly.
2020-05-22 17:49:07 +02:00
Pieter-Jan Briers
a8e2900052 Rename toolboxes to make more sense.
Also adds filled version of emergency toolboxes, currently empty.
2020-05-22 17:48:35 +02:00
Pieter-Jan Briers
c711bd8322 Adds missing dummy lockers. 2020-05-22 17:20:19 +02:00
Pieter-Jan Briers
46f53cf4ff Adds dummy "filled" versions of all lockers. 2020-05-22 16:22:33 +02:00
Pieter-Jan Briers
40432cdc14 TG locker sprites & prototypes.
Closes #947
2020-05-22 15:45:46 +02:00
zumorica
d2d6c2cecd Merge branch 'master' into 2020-04-28-tool-component
# Conflicts:
#	SpaceStation14.sln.DotSettings
2020-05-22 11:31:18 +02:00
Pieter-Jan Briers
958c101e52 Move locked airlock types to their own file. 2020-05-21 23:48:43 +02:00