Galactic Chimp
898bdc9491
#4420 Replaced SecureEntityStorageComp with LockComponent (new ECS) ( #4228 )
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* #4420 moved sound components to a better spot in the project
* MWF-4420 - ported SecureEntityStorageComponent to new ECS system, as a LockComponent
* MWF-4420 - removed unused usings
* #4420 removed dumb ToggleLockVerb override workaround
* #4420 added SoundSpecifier to LockComponent
2021-07-30 10:22:06 -07:00
Vera Aguilera Puerto
e256cb7bb0
Optimize atmos devices' appearance updating.
2021-07-30 14:00:14 +02:00
Vera Aguilera Puerto
f4769c00d7
SubFloorHide requires entities to be anchored by default.
2021-07-30 12:26:18 +02:00
Pieter-Jan Briers
8c362fcd9b
Use non-directed event for powernet battery sync.
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Most of the CPU time in the power system was sending these events.
2021-07-29 16:55:09 +02:00
Pieter-Jan Briers
9b42c1f69b
Fix bad localization string in secret stash.
2021-07-29 13:06:18 +02:00
Vera Aguilera Puerto
8ed1a9e19c
Add ButtonHelpers and the SetButtonDisabledRecursive helper.
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Fixes the mess from the other day.
2021-07-29 12:55:37 +02:00
Paul Ritter
3501bcbea6
reagentgrinder ecs & xamlui ( #4347 )
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* started converting grinder to ecs
* finished reagentcontainer ecs
refactored bui
converted ui to xaml
* adds handling
* fixes handling
* oopsie
Co-authored-by: Paul <ritter.paul1+git@googlemail.com >
2021-07-28 21:58:38 -07:00
PJBot
25558421c4
Automatic changelog update
2021-07-28 13:37:08 -04:00
SethLafuente
b75c072fac
adds bio suits into bio lockers ( #4377 )
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Co-authored-by: SETh lafuente <cetaciocascarudo@gmail.com >
2021-07-28 17:36:06 +00:00
Paul
ec253f8413
updates submodule
2021-07-27 20:14:19 +02:00
Visne
273eaa493f
XAMLify ID card computer, Alerts and AME window ( #4322 )
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* Refactor ID card computer to XAML UI
* Alerts
* XAMLify AME window
* Use Control.SetButtonDisabledRecursive() instead
2021-07-27 20:09:12 +02:00
metalgearsloth
e38d7e0a2f
Update submodule
2021-07-28 00:30:39 +10:00
Paul Ritter
af948d00d8
adds a integrationtest that tries out all reactions ( #4374 )
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Co-authored-by: Paul <ritter.paul1+git@googlemail.com >
2021-07-27 22:54:26 +10:00
Kara Dinyes
3e7b0fe7a2
Fix patron OOC message wrap
2021-07-26 17:38:27 -07:00
PJBot
af4dec27ab
Automatic changelog update
2021-07-26 18:15:13 -04:00
SethLafuente
283dcb0802
Gives RD locker a hardsuit ( #4376 )
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Co-authored-by: SETh lafuente <cetaciocascarudo@gmail.com >
2021-07-26 22:14:10 +00:00
Swept
86aa1caddb
Updated bucket's size to 100
2021-07-26 09:49:43 -07:00
Swept
aa4727d185
Gas tanks have proper item sizes
2021-07-26 09:39:12 -07:00
Paul
70a16427f4
fixes #4372
2021-07-26 18:28:04 +02:00
Paul
8357fcd7c2
fixes enpendablelight to actually be expendable
2021-07-26 18:17:42 +02:00
Vera Aguilera Puerto
1033d8bbe5
Use EntitySystem dependencies in a bunch of systems.
2021-07-26 13:01:47 +02:00
Vera Aguilera Puerto
4e93340fb0
Update engine submodule to v0.5.0
2021-07-26 12:13:16 +02:00
Vera Aguilera Puerto
995f1dbf1a
Remove archived moles from saltern.
2021-07-26 11:33:06 +02:00
Vera Aguilera Puerto
5d929485ed
Hotspot passes MapManager to GetTileRef.
2021-07-26 11:28:43 +02:00
Vera Aguilera Puerto
86cecd3b5e
Add CVar for disabling/enabling excited groups.
2021-07-26 11:16:34 +02:00
Vera Aguilera Puerto
7fa10bd17b
Remove atmos archiving.
2021-07-26 11:06:44 +02:00
Swept
e826615f81
Updates broken description in sprays.yml
2021-07-26 07:10:00 +00:00
ShadowCommander
8661bdf3da
Fix typo in inventory component throw
2021-07-26 00:04:47 -07:00
PJBot
4dcc384ded
Automatic changelog update
2021-07-26 01:37:30 -04:00
SethLafuente
cad7a9ad54
Gave lab Coats Storage Room ( #4370 )
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Co-authored-by: SETh lafuente <cetaciocascarudo@gmail.com >
2021-07-26 05:36:27 +00:00
PJBot
e17fe6f008
Automatic changelog update
2021-07-25 11:49:25 -04:00
metalgearsloth
d3beadbb38
Grid-relative movement ( #4327 )
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* Grid-relative movement
Might add a test for it, but not today as it's obvious when it's on / off.
* Comment
2021-07-25 17:48:22 +02:00
mirrorcult
a91f919018
Remove FoodContainer, add whitelists, replace with SpawnItemsOnUse ( #4358 )
2021-07-25 17:41:50 +02:00
Swept
ae84ba07e6
Add botanical belt to botanist's locker
2021-07-25 15:40:21 +00:00
PJBot
843f3757b0
Automatic changelog update
2021-07-25 11:31:44 -04:00
SethLafuente
e7eb3068a0
Added Makeshift Handcuffs as a craftable item ( #4294 )
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Co-authored-by: SETh lafuente <cetaciocascarudo@gmail.com >
2021-07-25 17:30:41 +02:00
Vera Aguilera Puerto
6d3863f8a0
Remove EntityNetworkUtils, move extension methods to AtmosDirection class.
2021-07-25 15:05:05 +02:00
Vera Aguilera Puerto
8066eb196b
Remove Hotspot Start method.
2021-07-25 15:03:07 +02:00
Galactic Chimp
10af8efc0e
#4219 emit sound system add single sound support ( #4237 )
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* Revert "#3935 implemented suggestions from PR"
This reverts commit a9b1c7b96333ca570067d6a9df1954481005892a.
* #4219 revert of single sound removal in EmitSoundSystem
* #4219 single sounds in EmitSoundSystem should work now
* #4219 some small project tweaks
* #4219 upgraded EmitSoundSystem to use SoundSpecifier
* #4219 pr tweaks
* #4219 pr tweak
* #4219 missing bike horn .yaml change
2021-07-25 04:37:01 -07:00
Kara Dinyes
ef5e6a754c
Hotfix tests
2021-07-25 04:00:02 -07:00
metalgearsloth
ced39d4b2e
Slight trigger refactor ( #4320 )
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* Trigger tweaks
* Finish trigger refactor
* Clusterflash too
2021-07-25 12:09:08 +02:00
PJBot
8cb5df2a56
Automatic changelog update
2021-07-25 06:03:50 -04:00
mirrorcult
649e973a15
Fix missing inhands showing an error ( #4360 )
2021-07-25 03:02:48 -07:00
mirrorcult
ffee1482d9
Fix crayon decal spawning exception ( #4355 )
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* Fix crayon spawning
* Popup message
2021-07-25 18:44:26 +10:00
Kara Dinyes
9d36b3371f
Fix handheld radio not accounting for obstructions
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Fixes #4356
2021-07-25 01:07:28 -07:00
PJBot
9c39570715
Automatic changelog update
2021-07-25 03:54:55 -04:00
mirrorcult
d27164528e
Add UI for setting solution transfer amount ( #4074 )
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* basic eui and window
* finish EUI, update defaults
* unnecessary usings
* convert to bounduserinterface
* merge me up
merge me up inside
* Fix repeated define for component in prototype
* impl swept UI suggestion
* apply discord reviews
* small changes
2021-07-25 00:53:53 -07:00
PJBot
8b6fa75e0e
Automatic changelog update
2021-07-25 03:22:20 -04:00
Swept
c55f3fd478
Adds mapped storage for lots of entities + a botanical belt ( #4342 )
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* Cleans up belt stuff and some sprites
* Tag cleanup and sheathed sword
* Adds plant belt for botany chads and maps it's items
* CE belt, will most likely child it to utility instead
* Merges belt_icon and belt_mob into the same RSI
* Cut out alpha layers for wirecutters
* Added lots of equipped-BELT sprites for various items
* Medical, Janitor, Security, Assault, Chief Engineer, Utility and Botany have mapped storage layers
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2021-07-25 17:21:18 +10:00
Vera Aguilera Puerto
93acc565f0
Makes Airtight ECS. ( #4351 )
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* Makes Airtight ECS.
* Remove atmos holdovers while at it!
2021-07-25 17:04:58 +10:00