Swept
bceb57957f
Only Basic Airlock
2020-05-24 05:47:18 -07:00
Víctor Aguilera Puerto
1c00bf2855
Merge pull request #865 from Zumorica/2020-04-28-tool-component
...
Tool refactor, multi tools
2020-05-24 13:42:02 +02:00
Pieter-Jan Briers
4b7937b4a1
TG marker sprites.
2020-05-24 01:46:33 +02:00
Pieter-Jan Briers
658c23ede1
Adds Chef job.
2020-05-24 01:34:00 +02:00
zumorica
3029e31e4a
Merge branch 'master' into 2020-04-28-tool-component
...
# Conflicts:
# Content.Server/GameObjects/Components/AnchorableComponent.cs
# Content.Server/GameObjects/Components/Gravity/GravityGeneratorComponent.cs
# Content.Server/GameObjects/Components/Interactable/Tools/CrowbarComponent.cs
# Content.Server/GameObjects/Components/Power/PowerTransferComponent.cs
# Content.Server/GameObjects/Components/WiresComponent.cs
# Content.Server/GameObjects/EntitySystems/Click/InteractionSystem.cs
# Resources/Prototypes/Entities/Items/tools.yml
2020-05-23 12:02:34 +02:00
Pieter-Jan Briers
cad59d2cb4
Fancy Verb Menu & Verb API Refactor ( #928 )
2020-05-23 03:09:44 +02:00
Pieter-Jan Briers
1cb1bd5a8f
Randomize wirecutter and screwdriver colors.
2020-05-23 02:14:11 +02:00
Pieter-Jan Briers
40432cdc14
TG locker sprites & prototypes.
...
Closes #947
2020-05-22 15:45:46 +02:00
zumorica
d2d6c2cecd
Merge branch 'master' into 2020-04-28-tool-component
...
# Conflicts:
# SpaceStation14.sln.DotSettings
2020-05-22 11:31:18 +02:00
20kdc
0cfd2f3bb2
Solar Panels ( #936 )
2020-05-21 21:08:03 +02:00
Víctor Aguilera Puerto
b270c69512
Merge pull request #911 from Zumorica/2020-05-13-stuns
...
Adds StunnableComponent, Stunbaton...
2020-05-21 19:48:19 +02:00
Víctor Aguilera Puerto
312e8f17a5
Merge branch 'master' into 2020-04-28-tool-component
2020-05-19 14:19:45 +02:00
zumorica
8668c78f43
Stun baton sprites
2020-05-14 15:38:17 +02:00
GlassEclipse
27d27f2b59
Body System Part 1 POGGERS!!! ( #855 )
2020-05-13 21:48:49 +02:00
Swept
a0e839a6ad
Fluff
2020-05-12 02:08:39 -07:00
zumorica
6ae5e36a18
Merge branch 'master' into 2020-04-28-tool-component
2020-05-11 12:24:43 +02:00
Pieter-Jan Briers
fe23fdb620
Merge branch 'master' into kitchen
2020-05-05 11:35:20 +02:00
FL-OZ
46ef79af60
Delete microwave.dmi, unneeded. Revert accidently changes to Shared EntryPoint.cs
2020-05-04 00:16:05 -05:00
Pieter-Jan Briers
cdf4127a86
Fix lathe recipe texture references.
...
Closes #860
2020-05-02 16:09:46 +02:00
Jackson Lewis
1f0c72dd28
Gravity ( #841 )
2020-05-02 16:02:52 +02:00
FL-OZ
b2aca9a686
Add microwave visualizer. Clean up microwave code.
2020-05-01 03:37:21 -05:00
zumorica
ff5549a0d1
Finish refactoring tools. Add multitools. (as in multiple tools in one)
2020-04-29 13:48:32 +02:00
FL-OZ
d0f18b2f66
Add Eris microwave RSI.
...
Cleaned up the Microwave component code.
2020-04-28 19:15:43 -05:00
Pieter-Jan Briers
525e16ce88
Security airlocks.
2020-04-26 14:42:19 +02:00
Pieter-Jan Briers
c64101664e
Plain glass & glass engineering airlock.
2020-04-26 01:09:52 +02:00
Swept
a7ba921e42
Added an animated ghost sprite. ( #856 )
2020-04-25 23:30:42 +02:00
Pieter-Jan Briers
a5de12e4cf
Inhands for multitool and screwdriver
...
Also makes power debug tool its own thing.
2020-04-25 13:55:16 +02:00
Pieter-Jan Briers
f636303b8e
Import proper reinforced wall sprites.
2020-04-25 12:10:43 +02:00
Pieter-Jan Briers
2734abbe20
Import command airlocks and move all airlock sprites to new directory.
2020-04-25 11:40:17 +02:00
Pieter-Jan Briers
9753c80958
Mop sprites and wet floor sign.
2020-04-24 23:43:52 +02:00
Pieter-Jan Briers
bd88fdc5b6
Bar sign is now unshaded when lit.
...
Made by wrestlingforme in spritebus.
2020-04-24 21:55:39 +02:00
Pieter-Jan Briers
290b3595bc
Handcuff props.
2020-04-24 14:59:03 +02:00
Pieter-Jan Briers
5a09e91ca3
Arcade prop.
2020-04-23 23:51:15 +02:00
Pieter-Jan Briers
c07c0c0032
Taser prop.
2020-04-23 23:51:01 +02:00
Pieter-Jan Briers
ee87e56d55
Bartender ID card.
2020-04-23 17:08:18 +02:00
Pieter-Jan Briers
b6d82c9186
Import TG armor vest.
2020-04-23 17:08:06 +02:00
Pieter-Jan Briers
228f3b8a09
Bartender uniform.
2020-04-23 16:47:31 +02:00
Pieter-Jan Briers
7cb7e03ff6
Import colored jumpsuits from TG.
...
Including the holy grey jumpsuit.
2020-04-23 16:41:45 +02:00
Pieter-Jan Briers
4239e8c687
Remove ugly Eris grey jumpsuit.
2020-04-23 16:40:43 +02:00
Pieter-Jan Briers
6cad18bff4
Potted plants from TG.
2020-04-23 13:56:16 +02:00
Pieter-Jan Briers
74a4cc63cc
Utensils.
2020-04-23 01:40:18 +02:00
Pieter-Jan Briers
f5a9a953a9
Import bar sign sprites from TG.
2020-04-23 00:16:09 +02:00
Pieter-Jan Briers
8fbf5eae72
Wood chairs, wood tables, bar stools, more sprites from Eris.
2020-04-23 00:15:38 +02:00
Pieter-Jan Briers
b343f61268
Imports wooden flooring from Eris.
2020-04-22 17:49:42 +02:00
Pieter-Jan Briers
ef4bde5399
Import a bunch of vending machines from Bay.
...
Not all, I got lazy.
2020-04-22 01:50:53 +02:00
metalgearsloth
60ce5b5089
Add puddles / reagent spills ( #743 )
2020-04-21 20:23:12 +02:00
Injazz
8f580ecc1b
Visually updates contents of the beaker
...
also adds new syringe sprite from eris
also adds colors to ALL reagents
2020-04-09 16:43:56 +05:00
Swept
3b06ec8126
Fixed pixel aspect ratio on SMES
2020-03-25 23:16:38 -07:00
Decappi
a1357a1ff3
#391 Done Lathe animations ( #774 )
...
* Draft PR, do not merge
* Lathe now uses animations. Timing is still wrong, code is very wet, repetitions and unused layers are there.
* Removed (unneeded?) PowerDeviceVisualizer from the lathe
Refactored & Renamed code and variables
Renamed animation names
* WIP protolathe animation
* Working protolathe animation.
I still don't like the solution though.
2020-03-15 17:55:20 +01:00
Swept
ae5924072f
I can see clearly now ( #778 )
...
* Updates and crafting recipe
* Updated descriptions
2020-03-06 20:08:02 +01:00