Commit Graph

  • d7ef38701b Actually position gun sounds. Pieter-Jan Briers 2019-03-19 22:41:19 +01:00
  • 5e7b03d251 Make content use SWSL shaders. Pieter-Jan Briers 2019-03-18 23:54:58 +01:00
  • 33a915fc67 Update submodule. Pieter-Jan Briers 2019-03-18 23:54:29 +01:00
  • 83147922f4 Remove gun debug logging. Pieter-Jan Briers 2019-03-17 16:08:14 +01:00
  • c182ea944f Add spawn points to stationstation. Pieter-Jan Briers 2019-03-17 16:01:56 +01:00
  • e1f6a2bbd5 Spawn point system. Pieter-Jan Briers 2019-03-17 15:52:27 +01:00
  • 8aefe6c615 update submodule. Pieter-Jan Briers 2019-03-17 15:48:20 +01:00
  • 8e6c9e7c47 Give admins spawn and delete command access. Pieter-Jan Briers 2019-03-17 15:36:49 +01:00
  • f0176c2801 Update submodule. Pieter-Jan Briers 2019-03-17 15:36:36 +01:00
  • 9c4832bfbe Prevent storage buttons from vertically expanding. Pieter-Jan Briers 2019-03-17 15:35:15 +01:00
  • 6c66817502 Fix EntityButton not inheriting correct type. Pieter-Jan Briers 2019-03-17 14:37:18 +01:00
  • 694d6e5b33 Fix crash when putting gun into backpack. Pieter-Jan Briers 2019-03-17 14:37:05 +01:00
  • f779755c11 Doors are now automated. Pieter-Jan Briers 2019-03-17 13:24:26 +01:00
  • 53b59bd6f3 Update submodule. Pieter-Jan Briers 2019-03-17 13:24:11 +01:00
  • 2c0d61111f Update submodule. Pieter-Jan Briers 2019-03-16 21:25:52 +01:00
  • 0e686285f8 Engineering and external airlocks. Pieter-Jan Briers 2019-03-16 21:25:42 +01:00
  • 23975c100c Add airlocks on stationstation. Pieter-Jan Briers 2019-03-16 20:50:41 +01:00
  • 84aa369809 Airlocks rewritten to use appearances, use less ugly sprite from Eris. Pieter-Jan Briers 2019-03-16 20:40:07 +01:00
  • 1b3d3debc1 Fix client inventory not inheriting the correct controls. Pieter-Jan Briers 2019-03-16 18:14:23 +01:00
  • c1c4728961 Fix character window being anchored left wide. Pieter-Jan Briers 2019-03-16 18:14:09 +01:00
  • 7606c656a0 Update submodule. Pieter-Jan Briers 2019-03-16 18:13:47 +01:00
  • da3a7e47e3 Make HandsGui work on Clyde. Pieter-Jan Briers 2019-03-15 19:07:29 +01:00
  • 43c0b512bd CheckBox styling. Pieter-Jan Briers 2019-03-11 11:55:29 +01:00
  • 11eadd91af Update submodule. Pieter-Jan Briers 2019-03-11 11:55:19 +01:00
  • 2234641e4a Update submodule and styling Pieter-Jan Briers 2019-03-11 09:07:56 +01:00
  • ccaa995702 Checkbox SVGs and 96 DPI exports Pieter-Jan Briers 2019-03-11 09:07:36 +01:00
  • 0bcb6adf6a New styling for various new controls. Pieter-Jan Briers 2019-03-05 09:39:12 +01:00
  • 0030da78a6 Update submodule. Pieter-Jan Briers 2019-03-05 09:38:48 +01:00
  • 5436d6831e Change theming now that the font system isn't unstable. Pieter-Jan Briers 2019-02-24 16:14:36 +01:00
  • 7664fcf1f4 Add helpers to load textures and fonts. Pieter-Jan Briers 2019-02-24 16:14:19 +01:00
  • dfcfd9b04f Noto is a word, Rider. Pieter-Jan Briers 2019-02-24 16:14:00 +01:00
  • 9a938185d9 Update submodule. Pieter-Jan Briers 2019-02-24 15:55:30 +01:00
  • 1ee556091c Make default font Noto Sans 12. Pieter-Jan Briers 2019-02-24 15:55:23 +01:00
  • eee4b64c64 Make LineEdit not ugly as hell. Pieter-Jan Briers 2019-02-23 16:35:51 +01:00
  • 89a4b60f7e I apparently forgot to commit this Pieter-Jan Briers 2019-02-22 16:59:20 +01:00
  • 20846ef446 Fix various compiler warnings. Pieter-Jan Briers 2019-02-21 22:01:13 +01:00
  • fd9db21ad7 Update submodule. Pieter-Jan Briers 2019-02-21 18:13:37 +01:00
  • 3516392f06 NanoStyle v1 Pieter-Jan Briers 2019-02-18 09:16:06 +01:00
  • 54e0818fef Add more acronyms to Rider's acronym list. Pieter-Jan Briers 2019-02-11 19:14:53 +01:00
  • f628fb3fd2 Give Parallax texture a name. Pieter-Jan Briers 2019-02-11 19:14:37 +01:00
  • 1116a0a647 Update submodule and ImageSharp. Pieter-Jan Briers 2019-02-11 19:14:29 +01:00
  • f7be2c16c0 Fix bad scene files in content. (#141) Pieter-Jan Briers 2019-01-23 15:32:19 +01:00
  • 54cc252bd7 Remove direct references to IOverlay. Pieter-Jan Briers 2019-01-23 15:31:18 +01:00
  • 69ee137cea Add .directory to gitignore Pieter-Jan Briers 2019-01-23 15:29:39 +01:00
  • 415b7e96fd Transform refactor. (#139) Pieter-Jan Briers 2019-01-18 11:40:30 +01:00
  • e8e1c9dd1f Try to fix travis Pieter-Jan Briers 2019-01-18 11:39:21 +01:00
  • 474c4910e2 Fix bad file resource reference in inventory scene. Pieter-Jan Briers 2019-01-17 21:52:26 +01:00
  • 0e51d98c85 Fix PowerCell component not being ignored Pieter-Jan Briers 2019-01-17 20:53:14 +01:00
  • 7ca90d11b3 Gun stuff (#132) Pieter-Jan Briers 2018-12-13 14:49:57 +01:00
  • 69946c79d8 Fixes inventories and throwing. (#133) Acruid 2018-12-13 05:49:05 -08:00
  • 37df61113e Species Component (#130) clusterfack 2018-12-13 07:47:19 -06:00
  • b8becf4a56 Remove use of CRCs to bypass bullshit. Pieter-Jan Briers 2018-12-03 16:55:00 +01:00
  • 5b7ff8ddee Update submodule Pieter-Jan Briers 2018-12-02 11:05:15 +01:00
  • ef3007a603 Parallax (#131) Pieter-Jan Briers 2018-11-30 21:54:30 +01:00
  • 0230323563 Implement server status content side. Pieter-Jan Briers 2018-11-26 10:02:47 +01:00
  • 845d0f9182 We have a lobby! (#127) Pieter-Jan Briers 2018-11-25 19:04:49 +01:00
  • f887d22a16 Make WipeMind() not crash if there is no mind to be wiped. Pieter-Jan Briers 2018-11-25 12:52:31 +01:00
  • 9780cf9062 Allow changing the owner of a mind. Pieter-Jan Briers 2018-11-24 19:12:22 +01:00
  • 10120bb0b6 Engine InLobby removal update. Pieter-Jan Briers 2018-11-22 23:07:27 +01:00
  • 574512f1bf Extremely basic game ticker. (#126) Pieter-Jan Briers 2018-11-22 10:37:58 +01:00
  • 744af3be3e Remove even more join delay Pieter-Jan Briers 2018-11-21 21:25:21 +01:00
  • 2d07d89a73 Content changes for ServerRunLevel removal Pieter-Jan Briers 2018-11-21 21:21:29 +01:00
  • f91488fa27 Popup message notifications. (#125) Pieter-Jan Briers 2018-11-21 21:11:30 +01:00
  • b0f212bad5 Verbs (#124) Pieter-Jan Briers 2018-11-21 20:58:11 +01:00
  • 8038ebe37d Fix Hands Crash (#122) Acruid 2018-11-11 11:32:05 -08:00
  • 4720182cf4 Flashlights now run off a power cell. (#121) Pieter-Jan Briers 2018-11-11 20:05:09 +01:00
  • 51bc17f76d Fix map serialization of storage component. (#111) Pieter-Jan Briers 2018-11-11 20:04:52 +01:00
  • d186f18c20 Thrown Item Physics (#120) Acruid 2018-10-30 01:13:10 -07:00
  • fc7493e149 Namespace Compatibility changes. (#114) Acruid 2018-10-25 17:40:48 -07:00
  • 3dc3031054 World Storage (#112) Acruid 2018-10-25 17:35:34 -07:00
  • 6cc88115b5 Rename ICollisionManager to IPhysicsManager (#113) Acruid 2018-10-25 17:29:33 -07:00
  • c33daddda2 Power cells Pieter-Jan Briers 2018-09-21 08:21:40 +02:00
  • 952c58c226 Eris power cell sprites. Pieter-Jan Briers 2018-09-21 08:20:25 +02:00
  • 49ea084336 Fix map light rotation. Pieter-Jan Briers 2018-09-20 19:42:06 +02:00
  • 1fe7e90da8 Apparently I forgot to push c20r and laser sprites. Pieter-Jan Briers 2018-09-20 19:12:31 +02:00
  • b92a9b6d1a Admin Ghosting PJB3005 2018-09-20 18:19:04 +02:00
  • 43d5be40f0 Fix incorrect black gloves name. Pieter-Jan Briers 2018-09-19 20:43:11 +02:00
  • 2b026daf67 Make character inventory slightly nicer. Pieter-Jan Briers 2018-09-19 19:06:30 +02:00
  • 74541e23a4 Equipment & inhands. (#110) Pieter-Jan Briers 2018-09-19 18:54:04 +02:00
  • c612806ef1 Improve APC bounding box. Pieter-Jan Briers 2018-09-17 21:19:55 +02:00
  • 097882f658 Improve mob hitbox. Pieter-Jan Briers 2018-09-17 21:10:01 +02:00
  • 24c9cf54af Zoom in 2x. Pieter-Jan Briers 2018-09-17 20:05:47 +02:00
  • 73712b4e39 Update submodule. Pieter-Jan Briers 2018-09-17 12:36:09 +02:00
  • 2dd3f24fb2 Make Y+ up. (#109) Pieter-Jan Briers 2018-09-17 10:46:38 +02:00
  • 7a91fb7512 Project file maintenance, C# 7.2 (#108) Pieter-Jan Briers 2018-09-13 20:09:53 +02:00
  • 1dabe49234 VV support. PJB3005 2018-09-09 15:34:43 +02:00
  • 06ea07eca5 Use Godot-accessible Resources folder. PJB3005 2018-08-31 10:49:48 +02:00
  • d414ea55f5 APC GUI. (#107) Pieter-Jan Briers 2018-08-31 08:52:48 +02:00
  • bb5a278fdb Fix compiler warning. PJB3005 2018-08-30 12:53:23 +02:00
  • ef506006b3 Toggleable flashlight (#106) Centronias 2018-08-28 08:39:20 -07:00
  • 7b7b5cc59f Math Assembly (#102) Acruid 2018-08-27 01:23:42 -07:00
  • 5ce370f18b Update submodule PJB3005 2018-08-27 09:59:05 +02:00
  • 73f4442410 Engine Culling (#104) Pieter-Jan Briers 2018-08-24 13:14:38 +02:00
  • ed39649721 Interaction Features (#101) Acruid 2018-08-22 01:19:47 -07:00
  • cd4442b81e Antag Datums. Oh also minds. (#100) Pieter-Jan Briers 2018-08-21 00:59:04 +02:00
  • e8c4dc9a34 Rejoin into the same body. (#96) Pieter-Jan Briers 2018-08-20 11:47:00 +02:00
  • edb3eb5b2e HandsSystem now uses InputSystem. (#95) Acruid 2018-08-18 15:28:02 -07:00
  • ce5760d46c Click Migration (#94) Acruid 2018-08-16 15:57:11 -07:00
  • 189a52c6d7 Use Sprite proxies for GUIs. (#93) Pieter-Jan Briers 2018-08-16 22:43:04 +02:00
  • fe1252cca7 Why did I write sbyte there..? PJB3005 2018-08-12 12:01:44 +02:00