153 lines
5.0 KiB
C#
153 lines
5.0 KiB
C#
using Content.Shared._Amour.Hole;
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using Content.Shared.Humanoid;
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using Robust.Client.GameObjects;
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using Robust.Shared.Containers;
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using Robust.Shared.GameStates;
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using Robust.Shared.Reflection;
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using Content.Shared.Foldable;
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namespace Content.Client._Amour.Hole;
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public sealed class HoleSystem : SharedHoleSystem
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{
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[Dependency] private readonly IReflectionManager _reflection = default!;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<HoleContainerComponent, EntInsertedIntoContainerMessage>(OnInsert);
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SubscribeLocalEvent<HoleContainerComponent, EntRemovedFromContainerMessage>(OnRemoved);
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SubscribeLocalEvent<HoleComponent, ComponentHandleState>(OnHandleState);
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SubscribeLocalEvent<HoleBlockerComponent, FoldedEvent>(OnFolded);
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}
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private void OnFolded(Entity<HoleBlockerComponent> ent, ref FoldedEvent args)
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{
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if (ent.Comp.Equipee == NetEntity.Invalid)
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return;
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var equipee = GetEntity(ent.Comp.Equipee);
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if (!HasComp<HoleContainerComponent>(equipee))
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return;
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UpdateVisuals(equipee);
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}
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private void OnHandleState(EntityUid uid, HoleComponent component, ref ComponentHandleState args)
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{
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if (args.Current is not HoleComponentState componentState)
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return;
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component.IsExcited = componentState.IsExcited;
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component.Parent = componentState.Parent;
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if (component.Parent is not null)
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{
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UpdateVisual(GetEntity(component.Parent.Value), uid, !HasAccessTo(GetEntity(component.Parent.Value), uid));
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}
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}
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private void OnRemoved(EntityUid uid, HoleContainerComponent component, EntRemovedFromContainerMessage args)
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{
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if (!HasComp<HumanoidAppearanceComponent>(uid))
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return;
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UpdateVisuals(uid);
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if (args.Container != component.Slot)
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return;
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UpdateVisual(uid, args.Entity, true);
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}
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private void OnInsert(EntityUid uid, HoleContainerComponent component, EntInsertedIntoContainerMessage args)
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{
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if (!HasComp<HumanoidAppearanceComponent>(uid))
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return;
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UpdateVisuals(uid);
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}
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private void UpdateVisuals(Entity<HoleContainerComponent?> entity)
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{
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if (!Resolve(entity, ref entity.Comp) || entity.Comp.Slot == null)
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return;
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foreach (var hole in entity.Comp.Slot.ContainedEntities)
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{
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UpdateVisual(entity.Owner, hole, !HasAccessTo(entity, hole));
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}
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}
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private void UpdateVisual(Entity<SpriteComponent?, HumanoidAppearanceComponent?, HoleContainerComponent?> owner, Entity<HoleComponent?> entity, bool clear = false)
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{
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if (!Resolve(owner.Owner, ref owner.Comp1, ref owner.Comp3) || !Resolve(entity.Owner, ref entity.Comp))
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return;
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var spriteComp = owner.Comp1;
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var holeComp = entity.Comp;
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foreach (var layer in holeComp.Layers)
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{
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if (string.IsNullOrEmpty(layer.RsiPath))
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layer.RsiPath = holeComp.RsiPath;
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if (Resolve(owner.Owner, ref owner.Comp2))
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{
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layer.Color ??= owner.Comp2.SkinColor;
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}
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var state = layer.State;
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if (holeComp.Prefixes.Count == 0)
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{
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if (clear)
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spriteComp.LayerSetVisible(GenitalVisualLayers.DickFront, false);
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else
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{
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spriteComp.LayerSetData(GenitalVisualLayers.DickFront, layer);
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spriteComp.LayerSetVisible(GenitalVisualLayers.DickFront, true);
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}
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return;
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}
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foreach (var prefix in holeComp.Prefixes)
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{
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if (!_reflection.TryParseEnumReference(prefix.Layer, out var @enum))
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{
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Log.Error("FUCK! ERROR WITH " + prefix.Layer);
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continue;
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}
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if (clear)
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{
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spriteComp.LayerSetVisible(@enum, false);
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}
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else
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{
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var s = "";
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if (prefix.HasForHuman && owner.Comp3.UseHumanGenitalLayers)
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s = "_s";
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var mainPrefix = prefix.Prefix;
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if (holeComp.IsExcited && !string.IsNullOrEmpty(prefix.ExcitedPrefix))
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mainPrefix = prefix.ExcitedPrefix;
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layer.State = state + s + mainPrefix;
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spriteComp.LayerSetData(@enum, layer);
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spriteComp.LayerSetVisible(@enum, true);
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layer.State = state;
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}
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}
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}
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}
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public override void Exide(Entity<HoleComponent?> entity, bool value = true)
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{
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if (!Resolve(entity.Owner, ref entity.Comp)) return;
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base.Exide(entity, value);
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var netEntity = entity.Comp.Parent;
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if (netEntity != null)
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UpdateVisual(GetEntity(netEntity.Value), entity);
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}
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}
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