Files
OldThink/Content.Client/_White/Cult/UI/CultistFactory/CultistFactoryBUI.cs
withoutcode333 0e4e5b7805 Upstream core (#282)
* yes

(cherry picked from commit a6b5e1c66dfe4241977bcde753af594392164eca)

* Is real, navernoe (#944)

* its real

* fix shield

* remove comments game preset

* maximum predicted

* fixes

* АААААААААААААААААААААААААААА ПОМОГИТЕ Я ЕБНУЛСЯ ПОКА ФИКСИЛ ЭТУ ЗАЛУПУ

* govnoedit

* secret

(cherry picked from commit 22c7b68048590b5098efbfff0d0f5205d3a64c48)

* [Feature/Tweaks] Raznoe (#934)

* make thruster great again

* make hardsuit hos great again

* new ficha for medical hud

* fix

* vrode da

* GOOOVNO REMIX REVERB EXTRA

* fix

* правки

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Co-authored-by: BIGZi0348 <svalker0348@gmail.com>
(cherry picked from commit 141e61a0449873842f46d83eff9e9ce857147d60)

* Automatic changelog update

(cherry picked from commit d14fe5fb6c934ed522df0b5bc453e4c04707a6db)

* [Feature] Executions (#932)

* based

* cleanup

* cleanup + fixes

* fix

* fix

* fix ftl

* Update Resources/Locale/ru-RU/_white/executions/execution.ftl

Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>

* Update execution.ftl

* правки

* vrode norm

* da

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Co-authored-by: BIGZi0348 <118811750+BIGZi0348@users.noreply.github.com>
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
Co-authored-by: BIGZi0348 <svalker0348@gmail.com>
(cherry picked from commit 83e164172f8e290acee7634f14ac51281be020ad)

* Automatic changelog update

(cherry picked from commit 71f907c563a30a1fc7ef5751a4d6f2c780a14f4c)

* hotfix (#946)

(cherry picked from commit f577caec41ab277ee8fc1c18fe64f7e26a6e50f5)

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Co-authored-by: RavmorganButOnCocaine <valtos@nextmail.ru>
2025-04-13 19:03:49 +05:00

106 lines
2.6 KiB
C#

using Content.Client._White.UserInterface.Radial;
using Content.Shared._White.Cult;
using Content.Shared._White.Cult.Components;
using Content.Shared._White.Cult.UI;
using Robust.Client.Player;
using Robust.Shared.Prototypes;
namespace Content.Client._White.Cult.UI.CultistFactory;
public sealed class CultistFactoryBUI : BoundUserInterface
{
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
[Dependency] private readonly EntityManager _entityManager = default!;
private RadialContainer? _radialContainer;
private bool _updated = false;
public CultistFactoryBUI(EntityUid owner, Enum uiKey) : base(owner, uiKey)
{
IoCManager.InjectDependencies(this);
}
private void ResetUI()
{
_radialContainer?.Dispose();
_radialContainer = null;
_updated = false;
}
protected override void Open()
{
base.Open();
if (_radialContainer != null)
ResetUI();
if(!CanOpen())
return;
_radialContainer = new RadialContainer();
_radialContainer.Closed += Close;
if (State != null)
UpdateState(State);
}
private void PopulateRadial(IReadOnlyCollection<string> ids)
{
foreach (var id in ids)
{
if (!_prototypeManager.TryIndex<CultistFactoryProductionPrototype>(id, out var prototype))
return;
if (_radialContainer == null)
continue;
var button = _radialContainer.AddButton(prototype.Name, prototype.Icon);
button.Controller.OnPressed += _ =>
{
Select(id);
};
}
}
private void Select(string id)
{
SendPredictedMessage(new CultistFactoryItemSelectedMessage(id));
ResetUI();
Close();
}
private bool CanOpen()
{
var localPlayer = IoCManager.Resolve<IPlayerManager>().LocalPlayer;
var uid = localPlayer?.ControlledEntity;
return uid != null && _entityManager.HasComponent<CultistComponent>(uid);
}
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
ResetUI();
}
protected override void UpdateState(BoundUserInterfaceState state)
{
base.UpdateState(state);
if (_updated)
return;
if (state is CultistFactoryBUIState newState)
{
PopulateRadial(newState.Ids);
}
if (_radialContainer == null)
return;
_radialContainer?.OpenAttachedLocalPlayer();
_updated = true;
}
}