Files
OldThink/Content.Shared/Damage/Components/StaminaDamageOnCollideComponent.cs
2024-03-05 08:47:31 +03:00

20 lines
502 B
C#

using Robust.Shared.Audio;
namespace Content.Shared.Damage.Components;
/// <summary>
/// Applies stamina damage when colliding with an entity.
/// </summary>
[RegisterComponent]
public sealed partial class StaminaDamageOnCollideComponent : Component
{
[ViewVariables(VVAccess.ReadWrite), DataField("damage")]
public float Damage = 55f;
[ViewVariables(VVAccess.ReadWrite), DataField]
public bool IgnoreResistances = true;
[DataField("sound")]
public SoundSpecifier? Sound;
}