* Change emagged laws to append modifiers instead of completely changing them. * Maybe fix everything not working * bugfix * Fix missing secrecy law and allow basic borgs to be emagged correctly * Localization * Actual localization * test * Test * Remove dummy debug value * Fix bad law ordering * Tweak the secrecy law * Minor law tweaks * Remove obsolete argument * Fix YAML
24 lines
787 B
C#
24 lines
787 B
C#
using Robust.Shared.Prototypes;
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namespace Content.Shared.Silicons.Laws.Components;
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/// <summary>
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/// This is used for an entity which grants laws to a <see cref="SiliconLawBoundComponent"/>
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/// </summary>
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[RegisterComponent, Access(typeof(SharedSiliconLawSystem))]
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public sealed partial class SiliconLawProviderComponent : Component
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{
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/// <summary>
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/// The id of the lawset that is being provided.
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/// </summary>
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[DataField(required: true)]
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public ProtoId<SiliconLawsetPrototype> Laws = string.Empty;
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/// <summary>
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/// Lawset created from the prototype id.
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/// Cached when getting laws and modified during an ion storm event and when emagged.
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/// </summary>
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[DataField, ViewVariables(VVAccess.ReadWrite)]
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public SiliconLawset? Lawset;
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}
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