25 lines
391 B
C#
25 lines
391 B
C#
using Robust.Shared.GameStates;
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using Robust.Shared.Serialization;
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namespace Content.Shared._White.Cult;
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[Serializable, NetSerializable]
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public enum NarsieVisualState : byte
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{
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VisualState
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}
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[Serializable, NetSerializable]
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public enum NarsieVisuals : byte
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{
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Spawning,
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Spawned
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}
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[RegisterComponent, NetworkedComponent]
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public partial class NarsieComponent : Component
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{
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}
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