* JobRequirement refactor (#30347) * refactor JobRequirements * add profile support * fix * Update quartermaster.yml * sloth fixes * inport 30208 * Update DepartmentPrototype.cs * species restriction * left tweak stick * stringbuilder is cool! * Add JobRequirementOverride prototypes (#28607) * Add JobRequirementOverride prototypes * a * invert if * Add override that takes in prototypes directly * - fix: Errors. * - add: Add stuff. * - fix: Formatted message fix. * - add: Another requirement. --------- Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com> Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>
60 lines
1.6 KiB
C#
60 lines
1.6 KiB
C#
using System.Diagnostics.CodeAnalysis;
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using Content.Shared.Humanoid;
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using Content.Shared.Preferences;
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using Content.Shared.Roles;
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using JetBrains.Annotations;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Serialization;
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using Robust.Shared.Utility;
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namespace Content.Shared._White.JobRequirements;
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[UsedImplicitly]
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[Serializable, NetSerializable]
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public sealed partial class SexRequirement : JobRequirement
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{
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[DataField(required: true)]
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public Sex RequiredSex;
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public override bool Check(IEntityManager entManager,
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IPrototypeManager protoManager,
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HumanoidCharacterProfile? profile,
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IReadOnlyDictionary<string, TimeSpan> playTimes,
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[NotNullWhen(false)] out FormattedMessage? reason)
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{
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reason = new FormattedMessage();
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if (profile is null)
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return true;
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if (!Inverted)
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{
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reason = FormattedMessage.FromMarkupPermissive(Loc.GetString("role-timer-sex-whitelisted",
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("sex", SexToString())));
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if (profile.Sex != RequiredSex)
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return false;
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}
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else
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{
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reason = FormattedMessage.FromMarkupPermissive(Loc.GetString("role-timer-sex-blacklisted",
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("sex", SexToString())));
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if (profile.Sex == RequiredSex)
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return false;
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}
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return true;
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}
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private string SexToString()
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{
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return RequiredSex switch
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{
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Sex.Male => Loc.GetString("role-timer-sex-male"),
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Sex.Female => Loc.GetString("role-timer-sex-female"),
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_ => Loc.GetString("role-timer-sex-unsexed")
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};
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}
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}
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