* Don't stop me now, cuz I'm havin' such a good time (I'm havin' a ball!) * YEET * No changes to intended behaviour at this point. Pretty much just a refactor + bugfixes. * tweaks to RandomizeState, removing an error caused by setting the state after setting the RSI * Comments cleanup and removed IsSlippery. To re-add soon for this PR. * test * We don't actually use this PuddleGeneric anywhere * cheeky * Uncheeky, and tweaks based on #8203 * Recheeky * A small price to pay for `checks passed` * Beauty, like ice, our footing does betray; Who can tread sure on the smooth, slippery way * Undo Slippery Checks * Begin smoothing. Need to fix the animation-not-playing bug again * Cleanup * animation bugfix * IgnoredComponents tests fix
26 lines
413 B
JSON
26 lines
413 B
JSON
{
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"version": 1,
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"license": "CC-BY-SA-3.0",
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"copyright": "https://github.com/tgstation/tgstation/commit/505e4414959d598c0d677a9bc734067a7bb513cd",
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"size": {
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"x": 32,
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"y": 32
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},
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"states": [
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{
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"name": "sparkles",
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"directions": 1,
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"delays": [
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[
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0.14,
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0.14,
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0.14,
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0.14,
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0.14,
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3
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]
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]
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}
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]
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}
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