* Refactor PuddleComponent * Move puddle effects into separate RSIs Basically egg/tomato/powder puddle will be moved into separate /Textures/Fluids RSIs * Fix YAML for puddles * Fix issues sloth pointed out. * Ensure Puddle Component are properly added when spawned * Remove unnecessary method init puddle with starting maxVolume * Addressed ElectroSr comments * Add Resolves * Try fix error in ensureSolution * Puddle unanchoring * Address some issues with puddles * Fix continue -> return
42 lines
594 B
JSON
42 lines
594 B
JSON
{
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"version": 1,
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"license": "CC-BY-SA-3.0",
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"copyright": "Taken from https://github.com/vgstation-coders/vgstation13 at 1dbcf389b0ec6b2c51b002df5fef8dd1519f8068",
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"size": {
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"x": 32,
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"y": 32
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},
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"states": [
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{
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"name": "dead"
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},
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{
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"name": "harvest"
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},
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{
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"name": "produce"
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},
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{
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"name": "seed"
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},
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{
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"name": "stage-1"
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},
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{
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"name": "stage-2"
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},
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{
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"name": "stage-3"
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},
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{
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"name": "stage-4"
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},
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{
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"name": "stage-5"
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},
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{
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"name": "stage-6"
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}
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]
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}
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