Files
OldThink/Content.Server/GameObjects/EntitySystems/Click/InteractionSystem.cs
Víctor Aguilera Puerto 2df0f884ba Fix bug where InRangeUnobstructed wouldn't check for hard collid… (#748)
* Check for hard collidables too.

* ...and that's why you don't code at 7 AM!

* fugg
2020-02-28 16:29:45 +01:00

40 KiB