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75aa9541e052d49ee439b3cee234232810f0f652
OldThink
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Content.Client
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GameObjects
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Components
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Mobs
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ClientStatusEffectsComponent.cs
Acruid
8b1be6edee
Fixes the client crashing when closed. When disconnecting from a server, _playerManager.LocalPlayer is set to null before the entity components are disposed. Previously this would throw a nullref exception in ClientStatusEffectsComponent, now it properly checks for the null value. This
resolves
#435
.
2019-11-16 14:39:52 -08:00
3.6 KiB
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